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root / CollidoscopeApp / include / BufferToWaveRecorderNode.h @ 2:dd889fff8423
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| 1 | 0:02467299402e | f | #pragma once
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| 2 | |||
| 3 | #include "cinder/Cinder.h" |
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| 4 | #include "cinder/audio/Node.h" |
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| 5 | #include "cinder/audio/SampleRecorderNode.h" |
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| 6 | #include "cinder/audio/dsp/RingBuffer.h" |
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| 7 | #include "cinder/Filesystem.h" |
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| 8 | |||
| 9 | #include "Messages.h" |
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| 10 | |||
| 11 | typedef std::shared_ptr<class BufferToWaveRecorderNode> BufferToWaveRecorderNodeRef;
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| 12 | |||
| 13 | typedef ci::audio::dsp::RingBufferT<RecordWaveMsg> RecordWaveMsgRingBuffer;
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| 14 | |||
| 15 | 2:dd889fff8423 | f | /**
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| 16 | * A \a Node in the audio graph of the Cinder audio library that records input in a buffer.
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| 17 | *
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| 18 | * This class is similar to \a cinder::audio::BufferRecorderNode (it's a derivative work of this class indeed) but it has an additional feature.
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| 19 | * When recording it uses the audio input samples to compute the size values of the visual chunks.
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| 20 | * The chunks values are stored in a ring buffer and fetched by the graphic thread to paint the wave as it gets recorded.
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| 21 | *
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| 22 | */
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| 23 | 0:02467299402e | f | class BufferToWaveRecorderNode : public ci::audio::SampleRecorderNode {
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| 24 | public:
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| 25 | |||
| 26 | static const float kRampTime; |
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| 27 | |||
| 28 | //! Constructor. numChunks is the total number of chunks this biffer has to be borken down in.
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| 29 | //! numSeconds lenght of the buffer in seconds
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| 30 | BufferToWaveRecorderNode( std::size_t numChunks, double numSeconds );
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| 31 | |||
| 32 | //! Starts recording. Resets the write position to zero (call disable() to pause recording).
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| 33 | void start();
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| 34 | //! Stops recording. Same as calling disable().
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| 35 | void stop();
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| 36 | |||
| 37 | //! \brief Sets the length of the recording buffer in frames.
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| 38 | //!
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| 39 | //! If the write position is non-zero, the old contents will be preserved (by copying it to the newly allocated Buffer).
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| 40 | //! If \a shrinkToFit is set to `true`, the internal Buffer will be down-sized if necessary, otherwise it will only re-allocate when growing while changing its dimensions to match \a numFrames (default shrinkToFit = false).
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| 41 | void setNumFrames(size_t numFrames, bool shrinkToFit = false); |
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| 42 | //! Sets the length of the recording buffer in seconds. \see setNumFrames
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| 43 | void setNumSeconds(double numSeconds, bool shrinkToFit = false); |
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| 44 | |||
| 45 | //! Returns the length of the recording buffer in frames.
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| 46 | size_t getNumFrames() const { return mRecorderBuffer.getNumFrames(); } |
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| 47 | //! Returns the length of the recording buffer in seconds.
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| 48 | double getNumSeconds() const; |
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| 49 | |||
| 50 | //! \brief Returns a copy of the recored samples, up to the current write position.
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| 51 | //!
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| 52 | //! This method is non locking, and as such any resizing calls must be performed on the same thread or be otherwise synchronized.
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| 53 | ci::audio::BufferRef getRecordedCopy() const;
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| 54 | |||
| 55 | //! \brief Writes the currently recorded samples to a file at \a filePath
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| 56 | //!
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| 57 | //! The encoding format is derived from \a filePath's extension and \a sampleType (default = SampleType::INT_16).
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| 58 | //! \note throws AudioFileExc if the write request cannot be completed.
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| 59 | void writeToFile(const ci::fs::path &filePath, ci::audio::SampleType sampleType = ci::audio::SampleType::INT_16); |
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| 60 | |||
| 61 | //! Returns the frame of the last buffer overrun or 0 if none since the last time this method was called. When this happens, it means the recorded buffer probably has skipped some frames.
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| 62 | uint64_t getLastOverrun(); |
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| 63 | |||
| 64 | 2:dd889fff8423 | f | //! returns a reference to the ring buffer when the size values of the chunks is stored, when a new wave is recorder
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| 65 | 0:02467299402e | f | RecordWaveMsgRingBuffer& getRingBuffer() { return mRingBuffer; }
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| 66 | |||
| 67 | 2:dd889fff8423 | f | //!returns a pointer to the buffer where the audio is recorder. This is used by the PGranular to create the granular synthesis
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| 68 | 0:02467299402e | f | ci::audio::Buffer* getRecorderBuffer() { return &mRecorderBuffer; }
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| 69 | |||
| 70 | |||
| 71 | protected:
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| 72 | void initialize() override;
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| 73 | void process(ci::audio::Buffer *buffer) override;
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| 74 | |||
| 75 | void initBuffers(size_t numFrames);
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| 76 | |||
| 77 | static const float kMinAudioVal; |
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| 78 | static const float kMaxAudioVal; |
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| 79 | |||
| 80 | ci::audio::BufferDynamic mRecorderBuffer; |
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| 81 | ci::audio::BufferDynamicRef mCopiedBuffer; |
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| 82 | std::atomic<uint64_t> mLastOverrun; |
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| 83 | |||
| 84 | RecordWaveMsgRingBuffer mRingBuffer; |
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| 85 | |||
| 86 | const std::size_t mNumChunks;
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| 87 | const double mNumSeconds; |
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| 88 | std::size_t mNumSamplesPerChunk; |
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| 89 | std::atomic<std::size_t> mChunkIndex; |
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| 90 | |||
| 91 | size_t mChunkSampleCounter; |
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| 92 | float mChunkMaxAudioVal;
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| 93 | float mChunkMinAudioVal;
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| 94 | |||
| 95 | float mEnvRamp;
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| 96 | float mEnvRampRate;
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| 97 | size_t mEnvRampLen; |
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| 98 | size_t mEnvDecayStart; |
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| 99 | |||
| 100 | }; |