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root / CollidoscopeApp / include / Oscilloscope.h @ 4:ab6db404403a
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#pragma once
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#include "cinder/gl/gl.h" |
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#include "DrawInfo.h" |
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/**
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* The oscilloscope that oscillates when Collidoscope is played
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*/
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class Oscilloscope |
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{
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public:
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/**
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* Constructor, accepts as argument the number of points that make up the oscilloscope line
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*/
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Oscilloscope( size_t numPoints ): |
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mNumPoints( numPoints ), |
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mLine( std::vector<ci::vec2>( numPoints, ci::vec2() ) ) |
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{}
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/**
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* Sets the value of a point of the oscilloscope. The value is passed as an audio coordinate [-1.0, 1.0].
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* A reference to DrawInfo is passed to calculate the graphic coordinate of the point based on the audio value passed.
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*/
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void setPoint( int index, float audioVal, const DrawInfo &di ){ |
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if ( audioVal > 1.0f ){ |
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audioVal = 1.0f; |
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} |
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else if ( audioVal < -1.0f ){ |
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audioVal = -1.0f; |
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} |
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audioVal *= 0.8f; |
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// this yRatio is for the bottom scope, the top will be drawn with a translation/4
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// because it's half of the half of the tier where the wave is drawn
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float yRatio = ((1 + audioVal) / 2.0f) * (di.getWindowHeight() / NUM_WAVES ); |
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float xRatio = index * (di.getWindowWidth() / (float)mLine.size()); |
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mLine.getPoints()[index].x = float( di.flipX( int(xRatio) ) ); |
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mLine.getPoints()[index].y = float( di.flipY( int(yRatio) ) ); |
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// add the missing line to reach the right of the window
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// indeed the scope starts from 0 to size -1 and adds xRatio
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// to each new point to the line from n-1 to n is missing
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if (index == mNumPoints - 1){ |
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xRatio += ( di.getWindowWidth() / mNumPoints ); |
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xRatio = ceil( xRatio ); // ceil because the division might left one pixel out
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mLine.getPoints()[mNumPoints - 1].x = di.flipX( xRatio );
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mLine.getPoints()[mNumPoints - 1].y = di.flipY( yRatio );
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} |
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} |
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/**
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* Draws this oscilloscope as a cinder::PolyLine2f
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*/
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void draw()
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{
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ci::gl::color(1.0f, 1.0f, 1.0f); |
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ci::gl::draw( mLine ); |
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} |
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size_t getNumPoints() const
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{
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return mNumPoints;
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} |
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private:
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size_t mNumPoints; |
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ci::PolyLine2f mLine; |
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}; |