To check out this repository please hg clone the following URL, or open the URL using EasyMercurial or your preferred Mercurial client.
root / CollidoscopeApp / include / BufferToWaveRecorderNode.h @ 3:7fb593d53361
History | View | Annotate | Download (4.19 KB)
| 1 |
#pragma once
|
|---|---|
| 2 |
|
| 3 |
#include "cinder/Cinder.h" |
| 4 |
#include "cinder/audio/Node.h" |
| 5 |
#include "cinder/audio/SampleRecorderNode.h" |
| 6 |
#include "cinder/audio/dsp/RingBuffer.h" |
| 7 |
#include "cinder/Filesystem.h" |
| 8 |
|
| 9 |
#include "Messages.h" |
| 10 |
|
| 11 |
typedef std::shared_ptr<class BufferToWaveRecorderNode> BufferToWaveRecorderNodeRef;
|
| 12 |
|
| 13 |
typedef ci::audio::dsp::RingBufferT<RecordWaveMsg> RecordWaveMsgRingBuffer;
|
| 14 |
|
| 15 |
/**
|
| 16 |
* A \a Node in the audio graph of the Cinder audio library that records input in a buffer.
|
| 17 |
*
|
| 18 |
* This class is similar to \a cinder::audio::BufferRecorderNode (it's a derivative work of this class indeed) but it has an additional feature.
|
| 19 |
* When recording it uses the audio input samples to compute the size values of the visual chunks.
|
| 20 |
* The chunks values are stored in a ring buffer and fetched by the graphic thread to paint the wave as it gets recorded.
|
| 21 |
*
|
| 22 |
*/
|
| 23 |
class BufferToWaveRecorderNode : public ci::audio::SampleRecorderNode {
|
| 24 |
public:
|
| 25 |
|
| 26 |
static const float kRampTime; |
| 27 |
|
| 28 |
//! Constructor. numChunks is the total number of chunks this biffer has to be borken down in.
|
| 29 |
//! numSeconds lenght of the buffer in seconds
|
| 30 |
BufferToWaveRecorderNode( std::size_t numChunks, double numSeconds );
|
| 31 |
|
| 32 |
//! Starts recording. Resets the write position to zero (call disable() to pause recording).
|
| 33 |
void start();
|
| 34 |
//! Stops recording. Same as calling disable().
|
| 35 |
void stop();
|
| 36 |
|
| 37 |
//! \brief Sets the length of the recording buffer in frames.
|
| 38 |
//!
|
| 39 |
//! If the write position is non-zero, the old contents will be preserved (by copying it to the newly allocated Buffer).
|
| 40 |
//! If \a shrinkToFit is set to `true`, the internal Buffer will be down-sized if necessary, otherwise it will only re-allocate when growing while changing its dimensions to match \a numFrames (default shrinkToFit = false).
|
| 41 |
void setNumFrames(size_t numFrames, bool shrinkToFit = false); |
| 42 |
//! Sets the length of the recording buffer in seconds. \see setNumFrames
|
| 43 |
void setNumSeconds(double numSeconds, bool shrinkToFit = false); |
| 44 |
|
| 45 |
//! Returns the length of the recording buffer in frames.
|
| 46 |
size_t getNumFrames() const { return mRecorderBuffer.getNumFrames(); } |
| 47 |
//! Returns the length of the recording buffer in seconds.
|
| 48 |
double getNumSeconds() const; |
| 49 |
|
| 50 |
//! \brief Returns a copy of the recored samples, up to the current write position.
|
| 51 |
//!
|
| 52 |
//! This method is non locking, and as such any resizing calls must be performed on the same thread or be otherwise synchronized.
|
| 53 |
ci::audio::BufferRef getRecordedCopy() const;
|
| 54 |
|
| 55 |
//! \brief Writes the currently recorded samples to a file at \a filePath
|
| 56 |
//!
|
| 57 |
//! The encoding format is derived from \a filePath's extension and \a sampleType (default = SampleType::INT_16).
|
| 58 |
//! \note throws AudioFileExc if the write request cannot be completed.
|
| 59 |
void writeToFile(const ci::fs::path &filePath, ci::audio::SampleType sampleType = ci::audio::SampleType::INT_16); |
| 60 |
|
| 61 |
//! Returns the frame of the last buffer overrun or 0 if none since the last time this method was called. When this happens, it means the recorded buffer probably has skipped some frames.
|
| 62 |
uint64_t getLastOverrun(); |
| 63 |
|
| 64 |
//! returns a reference to the ring buffer when the size values of the chunks is stored, when a new wave is recorder
|
| 65 |
RecordWaveMsgRingBuffer& getRingBuffer() { return mRingBuffer; }
|
| 66 |
|
| 67 |
//!returns a pointer to the buffer where the audio is recorder. This is used by the PGranular to create the granular synthesis
|
| 68 |
ci::audio::Buffer* getRecorderBuffer() { return &mRecorderBuffer; }
|
| 69 |
|
| 70 |
|
| 71 |
protected:
|
| 72 |
void initialize() override;
|
| 73 |
void process(ci::audio::Buffer *buffer) override;
|
| 74 |
|
| 75 |
void initBuffers(size_t numFrames);
|
| 76 |
|
| 77 |
static const float kMinAudioVal; |
| 78 |
static const float kMaxAudioVal; |
| 79 |
|
| 80 |
ci::audio::BufferDynamic mRecorderBuffer; |
| 81 |
ci::audio::BufferDynamicRef mCopiedBuffer; |
| 82 |
std::atomic<uint64_t> mLastOverrun; |
| 83 |
|
| 84 |
RecordWaveMsgRingBuffer mRingBuffer; |
| 85 |
|
| 86 |
const std::size_t mNumChunks;
|
| 87 |
const double mNumSeconds; |
| 88 |
std::size_t mNumSamplesPerChunk; |
| 89 |
std::atomic<std::size_t> mChunkIndex; |
| 90 |
|
| 91 |
size_t mChunkSampleCounter; |
| 92 |
float mChunkMaxAudioVal;
|
| 93 |
float mChunkMinAudioVal;
|
| 94 |
|
| 95 |
float mEnvRamp;
|
| 96 |
float mEnvRampRate;
|
| 97 |
size_t mEnvRampLen; |
| 98 |
size_t mEnvDecayStart; |
| 99 |
|
| 100 |
}; |
| 101 |
|