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root / CollidoscopeApp / include / Wave.h @ 3:7fb593d53361
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| 1 | 0:02467299402e | f | #pragma once
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| 2 | |||
| 3 | |||
| 4 | #include "cinder/app/App.h" |
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| 5 | #include "cinder/gl/gl.h" |
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| 6 | #include "cinder/gl/Batch.h" |
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| 7 | |||
| 8 | |||
| 9 | #include "Chunk.h" |
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| 10 | #include "DrawInfo.h" |
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| 11 | |||
| 12 | #ifdef USE_PARTICLES
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| 13 | #include "ParticleController.h" |
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| 14 | #endif
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| 15 | |||
| 16 | #include "cinder/Color.h" |
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| 17 | #include "cinder/PolyLine.h" |
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| 18 | #include "cinder/Rand.h" |
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| 19 | |||
| 20 | #include <vector> |
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| 21 | #include <map> |
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| 22 | |||
| 23 | |||
| 24 | class DrawInfo; |
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| 25 | typedef int SynthID; |
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| 26 | |||
| 27 | |||
| 28 | using ci::ivec2; |
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| 29 | using ci::vec2; |
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| 30 | using ci::Color; |
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| 31 | using ci::ColorA; |
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| 32 | |||
| 33 | 3:7fb593d53361 | f | /**
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| 34 | * A Cursor is the white thingy that loops through the selection when Collidoscope is played.
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| 35 | */
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| 36 | 0:02467299402e | f | struct Cursor {
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| 37 | static const int kNoPosition = -100; |
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| 38 | int pos;
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| 39 | double lastUpdate;
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| 40 | }; |
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| 41 | |||
| 42 | 3:7fb593d53361 | f | /**
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| 43 | * Collidoscope's graphical wave
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| 44 | *
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| 45 | */
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| 46 | 0:02467299402e | f | class Wave |
| 47 | {
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| 48 | friend class ParticleController; |
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| 49 | |||
| 50 | public:
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| 51 | |||
| 52 | 3:7fb593d53361 | f | /**
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| 53 | * The selection of the wave that is controlled by the big horizontal knob
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| 54 | *
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| 55 | */
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| 56 | 0:02467299402e | f | class Selection {
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| 57 | |||
| 58 | public:
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| 59 | |||
| 60 | Selection( Wave * w, Color color ); |
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| 61 | |||
| 62 | 3:7fb593d53361 | f | /** Sets the start of selection. start is the index of the first chunk of the selection */
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| 63 | 0:02467299402e | f | void setStart( size_t start );
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| 64 | |||
| 65 | 3:7fb593d53361 | f | /** Sets the size of selection. size is the number of chunks the selection is made of */
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| 66 | 0:02467299402e | f | void setSize( size_t size );
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| 67 | |||
| 68 | 3:7fb593d53361 | f | /** Particle spread is used to calculate the size of the cloud of particles */
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| 69 | 0:02467299402e | f | void inline setParticleSpread( float spread ){ |
| 70 | mParticleSpread = spread; |
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| 71 | } |
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| 72 | |||
| 73 | size_t getStart(void) const { return mSelectionStart; } |
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| 74 | |||
| 75 | size_t getEnd(void) const { return mSelectionEnd; } |
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| 76 | |||
| 77 | size_t inline getSize(void) const { |
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| 78 | if (mNull)
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| 79 | return 0; |
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| 80 | else
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| 81 | return 1 + mSelectionEnd - mSelectionStart; |
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| 82 | } |
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| 83 | |||
| 84 | float inline getParticleSpread() const { return mParticleSpread; } |
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| 85 | |||
| 86 | 3:7fb593d53361 | f | /** When selection is null no selection is showed on the wave */
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| 87 | 0:02467299402e | f | inline void setToNull(){ |
| 88 | mParticleSpread = 1.0f; |
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| 89 | mNull = true;
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| 90 | } |
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| 91 | |||
| 92 | inline bool isNull() const{ |
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| 93 | return mNull;
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| 94 | } |
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| 95 | |||
| 96 | inline const Color & getColor() const{ |
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| 97 | return mColor;
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| 98 | } |
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| 99 | |||
| 100 | private:
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| 101 | |||
| 102 | size_t mSelectionStart; |
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| 103 | |||
| 104 | size_t mSelectionEnd; |
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| 105 | |||
| 106 | float mParticleSpread;
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| 107 | |||
| 108 | bool mNull = true; |
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| 109 | |||
| 110 | Color mColor; |
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| 111 | |||
| 112 | Wave * mWave; |
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| 113 | |||
| 114 | }; // class Selection
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| 115 | |||
| 116 | |||
| 117 | |||
| 118 | #ifdef USE_PARTICLES
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| 119 | ParticleController mParticleController; |
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| 120 | #endif
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| 121 | |||
| 122 | |||
| 123 | |||
| 124 | 3:7fb593d53361 | f | /* Maps id of the synth to cursor. There is one cursor for each Synth being played */
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| 125 | 0:02467299402e | f | std::map < SynthID, Cursor > mCursors; |
| 126 | 3:7fb593d53361 | f | /** Holds the positions of the cursor, namely on which chunk the cursor is currently */
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| 127 | 0:02467299402e | f | std::vector<int> mCursorsPos;
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| 128 | |||
| 129 | public:
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| 130 | |||
| 131 | 3:7fb593d53361 | f | // value used to identify the loop for cursor position
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| 132 | 0:02467299402e | f | static const int kLoopNote = -1; |
| 133 | static const cinder::Color CURSOR_CLR; |
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| 134 | /* must be in sync with supercollider durationFactor ControlSpec max */
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| 135 | static const int MAX_DURATION = 8; |
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| 136 | #ifdef USE_PARTICLES
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| 137 | static const int PARTICLESIZE_COEFF = 40; |
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| 138 | #endif
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| 139 | |||
| 140 | 3:7fb593d53361 | f | /** Resetting a wave makes it shrink until it disappears. Each time a new sample is recorder the wave is reset
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| 141 | * \param onlyChunks if false the selection is also set to null, if true only the chunks are reset
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| 142 | */
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| 143 | 0:02467299402e | f | void reset(bool onlyChunks); |
| 144 | |||
| 145 | 3:7fb593d53361 | f | /** sets top and bottom values for the chunk.
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| 146 | * \a bottom and \a top are in audio coordinates [-1.0, 1.0]
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| 147 | */
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| 148 | 0:02467299402e | f | void setChunk(size_t index, float bottom, float top); |
| 149 | |||
| 150 | const Chunk & getChunk(size_t index);
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| 151 | |||
| 152 | 3:7fb593d53361 | f | /** places the cursor on the wave. Every cursor is associated to a synth voice of the audio engine.
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| 153 | * The synth id identifies uniquely the cursor in the internal map of the wave.
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| 154 | * If the cursor doesn't exist it is created */
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| 155 | 0:02467299402e | f | inline void setCursorPos( SynthID id, int pos, const DrawInfo& di ){ |
| 156 | |||
| 157 | Cursor & cursor = mCursors[id]; |
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| 158 | cursor.pos = pos; |
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| 159 | cursor.lastUpdate = ci::app::getElapsedSeconds(); |
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| 160 | |||
| 161 | #ifdef USE_PARTICLES
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| 162 | 3:7fb593d53361 | f | // The idea is that, if the duration is greater than 1.0, the cursor continues in form of particles
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| 163 | // The smaller the selection the more particles; the bigger the duration the more particles
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| 164 | 0:02467299402e | f | if (mSelection.getParticleSpread() > 1.0f){ |
| 165 | /* amountCoeff ranges from 1/8 to 1 */
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| 166 | const float amountCoeff = (mSelection.getParticleSpread() / MAX_DURATION); |
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| 167 | |||
| 168 | /* get radom point within seleciton as center of the particle */
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| 169 | vec2 centrePoint; // was former getRandomPoint
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| 170 | const int randomChunkIndex = ci::Rand::randInt(mSelection.getStart(), mSelection.getEnd() ); |
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| 171 | |||
| 172 | centrePoint.x = di.flipX( 1 + (randomChunkIndex * (2 + Chunk::kWidth)) + Chunk::kWidth / 2 ); |
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| 173 | centrePoint.y = di.flipY( di.audioToHeigt(0.0) ); |
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| 174 | |||
| 175 | const float wavePixelLen = mNumChunks * ( 2 + Chunk::kWidth); |
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| 176 | centrePoint.x *= float(di.getWindowWidth()) / wavePixelLen;
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| 177 | |||
| 178 | mParticleController.addParticles( |
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| 179 | std::max( 1, (int)(amountCoeff * ParticleController::kMaxParticleAdd * mFilterCoeff) ), // amount of particles to add |
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| 180 | centrePoint, |
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| 181 | mSelection.getParticleSpread() * PARTICLESIZE_COEFF // size of the cloud
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| 182 | ); |
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| 183 | } |
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| 184 | #endif
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| 185 | |||
| 186 | |||
| 187 | } |
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| 188 | |||
| 189 | void update( double secondsPerChunk, const DrawInfo& di ); |
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| 190 | |||
| 191 | void removeCursor( SynthID id ) { mCursors.erase( id ); }
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| 192 | |||
| 193 | 3:7fb593d53361 | f | /** Sets the transparency of this wave. \a alpha ranges from 0 to 1 */
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| 194 | 0:02467299402e | f | inline void setselectionAlpha(float alpha){ mFilterCoeff = alpha;} |
| 195 | |||
| 196 | void draw( const DrawInfo& di ); |
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| 197 | |||
| 198 | Selection& getSelection() { return mSelection; };
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| 199 | |||
| 200 | size_t getSize() const{ return mChunks.size(); } |
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| 201 | |||
| 202 | void setScopePoint(int index, float audioVal); |
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| 203 | |||
| 204 | Wave( size_t numChunks, Color selectionColor ); |
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| 205 | |||
| 206 | 3:7fb593d53361 | f | /** no copies */
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| 207 | 0:02467299402e | f | Wave( const Wave © ) = delete;
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| 208 | Wave & operator=(const Wave ©) = delete;
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| 209 | |||
| 210 | |||
| 211 | private:
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| 212 | |||
| 213 | const size_t mNumChunks;
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| 214 | |||
| 215 | std::vector<Chunk> mChunks; |
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| 216 | |||
| 217 | Selection mSelection; |
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| 218 | |||
| 219 | cinder::Color mColor; |
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| 220 | |||
| 221 | float mFilterCoeff;
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| 222 | |||
| 223 | 3:7fb593d53361 | f | // cinder gl batch for batch drawing
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| 224 | 0:02467299402e | f | ci::gl::BatchRef mChunkBatch; |
| 225 | |||
| 226 | }; |