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root / CollidoscopeApp / include / Wave.h @ 16:4dad0b810f18
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| 1 | 5:75b744078d66 | f | /*
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| 2 | |||
| 3 | Copyright (C) 2015 Fiore Martin
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| 4 | Copyright (C) 2016 Queen Mary University of London
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| 5 | Author: Fiore Martin
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| 6 | |||
| 7 | This file is part of Collidoscope.
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| 8 | |||
| 9 | Collidoscope is free software: you can redistribute it and/or modify
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| 10 | it under the terms of the GNU General Public License as published by
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| 11 | the Free Software Foundation, either version 3 of the License, or
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| 12 | (at your option) any later version.
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| 13 | |||
| 14 | This program is distributed in the hope that it will be useful,
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| 15 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 17 | GNU General Public License for more details.
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| 18 | |||
| 19 | You should have received a copy of the GNU General Public License
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| 20 | along with this program. If not, see <http://www.gnu.org/licenses/>.
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| 21 | |||
| 22 | */
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| 23 | 0:02467299402e | f | #pragma once
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| 24 | |||
| 25 | |||
| 26 | #include "cinder/app/App.h" |
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| 27 | #include "cinder/gl/gl.h" |
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| 28 | #include "cinder/gl/Batch.h" |
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| 29 | |||
| 30 | |||
| 31 | #include "Chunk.h" |
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| 32 | #include "DrawInfo.h" |
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| 33 | |||
| 34 | #ifdef USE_PARTICLES
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| 35 | #include "ParticleController.h" |
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| 36 | #endif
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| 37 | |||
| 38 | #include "cinder/Color.h" |
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| 39 | #include "cinder/PolyLine.h" |
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| 40 | #include "cinder/Rand.h" |
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| 41 | |||
| 42 | #include <vector> |
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| 43 | #include <map> |
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| 44 | |||
| 45 | |||
| 46 | class DrawInfo; |
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| 47 | typedef int SynthID; |
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| 48 | |||
| 49 | |||
| 50 | using ci::ivec2; |
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| 51 | using ci::vec2; |
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| 52 | using ci::Color; |
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| 53 | using ci::ColorA; |
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| 54 | |||
| 55 | 3:7fb593d53361 | f | /**
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| 56 | * A Cursor is the white thingy that loops through the selection when Collidoscope is played.
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| 57 | */
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| 58 | 0:02467299402e | f | struct Cursor {
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| 59 | static const int kNoPosition = -100; |
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| 60 | int pos;
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| 61 | double lastUpdate;
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| 62 | }; |
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| 63 | |||
| 64 | 3:7fb593d53361 | f | /**
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| 65 | * Collidoscope's graphical wave
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| 66 | *
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| 67 | */
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| 68 | 0:02467299402e | f | class Wave |
| 69 | {
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| 70 | 5:75b744078d66 | f | friend class ParticleController; |
| 71 | 0:02467299402e | f | |
| 72 | public:
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| 73 | |||
| 74 | 3:7fb593d53361 | f | /**
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| 75 | * The selection of the wave that is controlled by the big horizontal knob
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| 76 | *
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| 77 | */
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| 78 | 5:75b744078d66 | f | class Selection {
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| 79 | |||
| 80 | public:
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| 81 | 0:02467299402e | f | |
| 82 | Selection( Wave * w, Color color ); |
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| 83 | |||
| 84 | 3:7fb593d53361 | f | /** Sets the start of selection. start is the index of the first chunk of the selection */
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| 85 | 0:02467299402e | f | void setStart( size_t start );
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| 86 | |||
| 87 | 3:7fb593d53361 | f | /** Sets the size of selection. size is the number of chunks the selection is made of */
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| 88 | 5:75b744078d66 | f | void setSize( size_t size );
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| 89 | |||
| 90 | 7:a4a336624f5a | f | /** The particle spread parameter affects the size of the cloud of particles
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| 91 | 16:4dad0b810f18 | f | * The cloud is the visual counterpart of the grain duration coefficient in sound.
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| 92 | 7:a4a336624f5a | f | * Indeed spread accepts values from 1 to 8, exactly as the duration coefficient
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| 93 | */
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| 94 | 0:02467299402e | f | void inline setParticleSpread( float spread ){ |
| 95 | mParticleSpread = spread; |
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| 96 | 5:75b744078d66 | f | } |
| 97 | 0:02467299402e | f | |
| 98 | 5:75b744078d66 | f | size_t getStart(void) const { return mSelectionStart; } |
| 99 | |||
| 100 | 0:02467299402e | f | size_t getEnd(void) const { return mSelectionEnd; } |
| 101 | |||
| 102 | 5:75b744078d66 | f | size_t inline getSize(void) const { |
| 103 | if (mNull)
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| 104 | return 0; |
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| 105 | else
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| 106 | return 1 + mSelectionEnd - mSelectionStart; |
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| 107 | } |
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| 108 | 0:02467299402e | f | |
| 109 | 5:75b744078d66 | f | float inline getParticleSpread() const { return mParticleSpread; } |
| 110 | 0:02467299402e | f | |
| 111 | 3:7fb593d53361 | f | /** When selection is null no selection is showed on the wave */
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| 112 | 5:75b744078d66 | f | inline void setToNull(){ |
| 113 | 0:02467299402e | f | mParticleSpread = 1.0f; |
| 114 | 5:75b744078d66 | f | mNull = true;
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| 115 | } |
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| 116 | 0:02467299402e | f | |
| 117 | 5:75b744078d66 | f | inline bool isNull() const{ |
| 118 | return mNull;
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| 119 | } |
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| 120 | 0:02467299402e | f | |
| 121 | 5:75b744078d66 | f | inline const Color & getColor() const{ |
| 122 | return mColor;
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| 123 | } |
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| 124 | 0:02467299402e | f | |
| 125 | private:
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| 126 | |||
| 127 | size_t mSelectionStart; |
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| 128 | |||
| 129 | size_t mSelectionEnd; |
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| 130 | |||
| 131 | float mParticleSpread;
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| 132 | |||
| 133 | bool mNull = true; |
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| 134 | |||
| 135 | Color mColor; |
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| 136 | |||
| 137 | Wave * mWave; |
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| 138 | |||
| 139 | 5:75b744078d66 | f | }; // class Selection
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| 140 | 0:02467299402e | f | |
| 141 | 5:75b744078d66 | f | |
| 142 | 0:02467299402e | f | |
| 143 | #ifdef USE_PARTICLES
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| 144 | 5:75b744078d66 | f | ParticleController mParticleController; |
| 145 | 0:02467299402e | f | #endif
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| 146 | |||
| 147 | 5:75b744078d66 | f | |
| 148 | 0:02467299402e | f | |
| 149 | 5:75b744078d66 | f | /* Maps id of the synth to cursor. There is one cursor for each Synth being played */
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| 150 | std::map < SynthID, Cursor > mCursors; |
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| 151 | 16:4dad0b810f18 | f | /** Holds the positions of the cursor, namely on which chunk the cursor is currently on */
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| 152 | 5:75b744078d66 | f | std::vector<int> mCursorsPos;
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| 153 | 0:02467299402e | f | |
| 154 | public:
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| 155 | 5:75b744078d66 | f | |
| 156 | 3:7fb593d53361 | f | // value used to identify the loop for cursor position
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| 157 | 0:02467299402e | f | static const int kLoopNote = -1; |
| 158 | 5:75b744078d66 | f | static const cinder::Color CURSOR_CLR; |
| 159 | static const int MAX_DURATION = 8; |
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| 160 | 0:02467299402e | f | #ifdef USE_PARTICLES
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| 161 | 5:75b744078d66 | f | static const int PARTICLESIZE_COEFF = 40; |
| 162 | 0:02467299402e | f | #endif
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| 163 | |||
| 164 | 16:4dad0b810f18 | f | /** Resetting a wave makes it shrink until it disappears. Each time a new sample is recorded, the wave is reset.
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| 165 | 3:7fb593d53361 | f | * \param onlyChunks if false the selection is also set to null, if true only the chunks are reset
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| 166 | */
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| 167 | 5:75b744078d66 | f | void reset(bool onlyChunks); |
| 168 | 0:02467299402e | f | |
| 169 | 3:7fb593d53361 | f | /** sets top and bottom values for the chunk.
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| 170 | * \a bottom and \a top are in audio coordinates [-1.0, 1.0]
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| 171 | */
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| 172 | 5:75b744078d66 | f | void setChunk(size_t index, float bottom, float top); |
| 173 | 0:02467299402e | f | |
| 174 | 5:75b744078d66 | f | const Chunk & getChunk(size_t index);
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| 175 | 0:02467299402e | f | |
| 176 | 16:4dad0b810f18 | f | /** Places the cursor on the wave. Every cursor is associated to a synth voice of the audio engine.
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| 177 | 3:7fb593d53361 | f | * The synth id identifies uniquely the cursor in the internal map of the wave.
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| 178 | * If the cursor doesn't exist it is created */
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| 179 | 0:02467299402e | f | inline void setCursorPos( SynthID id, int pos, const DrawInfo& di ){ |
| 180 | |||
| 181 | 5:75b744078d66 | f | Cursor & cursor = mCursors[id]; |
| 182 | cursor.pos = pos; |
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| 183 | cursor.lastUpdate = ci::app::getElapsedSeconds(); |
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| 184 | 0:02467299402e | f | |
| 185 | #ifdef USE_PARTICLES
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| 186 | 16:4dad0b810f18 | f | // The idea is that, if the duration is greater than 1.0, the cursor continues in form of particles.
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| 187 | // The smaller the selection the more particles; the bigger the duration the more particles.
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| 188 | 5:75b744078d66 | f | if (mSelection.getParticleSpread() > 1.0f){ |
| 189 | /* amountCoeff ranges from 1/8 to 1 */
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| 190 | 0:02467299402e | f | const float amountCoeff = (mSelection.getParticleSpread() / MAX_DURATION); |
| 191 | |||
| 192 | /* get radom point within seleciton as center of the particle */
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| 193 | 16:4dad0b810f18 | f | vec2 centrePoint; |
| 194 | 0:02467299402e | f | const int randomChunkIndex = ci::Rand::randInt(mSelection.getStart(), mSelection.getEnd() ); |
| 195 | |||
| 196 | centrePoint.x = di.flipX( 1 + (randomChunkIndex * (2 + Chunk::kWidth)) + Chunk::kWidth / 2 ); |
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| 197 | centrePoint.y = di.flipY( di.audioToHeigt(0.0) ); |
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| 198 | |||
| 199 | const float wavePixelLen = mNumChunks * ( 2 + Chunk::kWidth); |
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| 200 | 5:75b744078d66 | f | centrePoint.x *= float(di.getWindowWidth()) / wavePixelLen;
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| 201 | 0:02467299402e | f | |
| 202 | 5:75b744078d66 | f | mParticleController.addParticles( |
| 203 | 0:02467299402e | f | std::max( 1, (int)(amountCoeff * ParticleController::kMaxParticleAdd * mFilterCoeff) ), // amount of particles to add |
| 204 | 5:75b744078d66 | f | centrePoint, |
| 205 | 0:02467299402e | f | mSelection.getParticleSpread() * PARTICLESIZE_COEFF // size of the cloud
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| 206 | 5:75b744078d66 | f | ); |
| 207 | } |
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| 208 | 0:02467299402e | f | #endif
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| 209 | |||
| 210 | 5:75b744078d66 | f | |
| 211 | } |
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| 212 | 0:02467299402e | f | |
| 213 | void update( double secondsPerChunk, const DrawInfo& di ); |
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| 214 | |||
| 215 | void removeCursor( SynthID id ) { mCursors.erase( id ); }
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| 216 | |||
| 217 | 3:7fb593d53361 | f | /** Sets the transparency of this wave. \a alpha ranges from 0 to 1 */
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| 218 | 5:75b744078d66 | f | inline void setselectionAlpha(float alpha){ mFilterCoeff = alpha;} |
| 219 | 0:02467299402e | f | |
| 220 | void draw( const DrawInfo& di ); |
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| 221 | |||
| 222 | 5:75b744078d66 | f | Selection& getSelection() { return mSelection; };
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| 223 | 0:02467299402e | f | |
| 224 | 5:75b744078d66 | f | size_t getSize() const{ return mChunks.size(); } |
| 225 | 0:02467299402e | f | |
| 226 | 5:75b744078d66 | f | void setScopePoint(int index, float audioVal); |
| 227 | 0:02467299402e | f | |
| 228 | Wave( size_t numChunks, Color selectionColor ); |
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| 229 | |||
| 230 | 3:7fb593d53361 | f | /** no copies */
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| 231 | 0:02467299402e | f | Wave( const Wave © ) = delete;
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| 232 | Wave & operator=(const Wave ©) = delete;
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| 233 | |||
| 234 | |||
| 235 | private:
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| 236 | |||
| 237 | const size_t mNumChunks;
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| 238 | |||
| 239 | std::vector<Chunk> mChunks; |
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| 240 | |||
| 241 | Selection mSelection; |
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| 242 | |||
| 243 | cinder::Color mColor; |
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| 244 | |||
| 245 | 16:4dad0b810f18 | f | // How much filter is applied in audio. It affects the alpha value of the selection color.
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| 246 | 0:02467299402e | f | float mFilterCoeff;
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| 247 | |||
| 248 | 3:7fb593d53361 | f | // cinder gl batch for batch drawing
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| 249 | 0:02467299402e | f | ci::gl::BatchRef mChunkBatch; |
| 250 | |||
| 251 | }; |