n@407: /** n@407: * loundess.js n@407: * Loudness module for the Web Audio Evaluation Toolbox n@407: * Allows for automatic calculation of loudness of Web Audio API Buffer objects, n@407: * return gain values to correct for a target loudness or match loudness between n@407: * multiple objects n@407: */ n@407: n@408: var interval_cal_loudness_event = null; n@408: nicholas@438: if (typeof OfflineAudioContext == "undefined"){ nicholas@438: var OfflineAudioContext = webkitOfflineAudioContext; nicholas@438: } nicholas@438: n@408: function calculateLoudness(buffer, timescale, target, offlineContext) n@407: { n@408: // This function returns the EBU R 128 specification loudness model and sets the linear gain required to match -23 LUFS n@407: // buffer -> Web Audio API Buffer object n@407: // timescale -> M or Momentary (returns Array), S or Short (returns Array), n@407: // I or Integrated (default, returns number) n@408: // target -> default is -23 LUFS but can be any LUFS measurement. n@407: n@408: if (buffer == undefined) n@407: { n@407: return 0; n@407: } n@407: if (timescale == undefined) n@407: { n@407: timescale = "I"; n@407: } n@408: if (target == undefined) n@408: { n@408: target = -23; n@408: } n@407: if (offlineContext == undefined) n@407: { n@487: offlineContext = new OfflineAudioContext(audioContext.destination.channelCount, buffer.buffer.duration*audioContext.sampleRate, audioContext.sampleRate); n@407: } n@408: // Create the required filters n@407: var KFilter = offlineContext.createBiquadFilter(); n@407: KFilter.type = "highshelf"; n@407: KFilter.gain.value = 4; n@495: KFilter.frequency.value = 1500; n@407: n@407: var HPFilter = offlineContext.createBiquadFilter(); n@407: HPFilter.type = "highpass"; n@495: HPFilter.Q.value = 0.5; n@495: HPFilter.frequency.value = 38; n@407: // copy Data into the process buffer n@407: var processSource = offlineContext.createBufferSource(); n@471: processSource.buffer = buffer.buffer; n@407: n@407: processSource.connect(KFilter); n@407: KFilter.connect(HPFilter); n@407: HPFilter.connect(offlineContext.destination); nicholas@438: offlineContext.oncomplete = function(renderedBuffer) { n@407: // Have the renderedBuffer information, now continue processing nicholas@438: if (typeof renderedBuffer.renderedBuffer == 'object') { nicholas@438: renderedBuffer = renderedBuffer.renderedBuffer; nicholas@438: } n@407: switch(timescale) n@407: { n@407: case "I": n@486: // Calculate the Mean Squared of a signal n@486: var MS = calculateMeanSquared(renderedBuffer,0.4,0.75); n@486: // Calculate the Loudness of each block n@486: var MSL = calculateLoudnessFromBlocks(MS); n@486: // Get blocks from Absolute Gate n@486: var LK = loudnessGate(MSL,MS,-70); n@486: // Calculate Loudness n@486: var LK_gate = loudnessOfBlocks(LK); n@486: // Get blocks from Relative Gate n@486: var RK = loudnessGate(MSL,MS,LK_gate-10); n@486: var RK_gate = loudnessOfBlocks(RK); n@486: buffer.buffer.lufs = RK_gate; n@407: } n@488: buffer.ready(); nicholas@438: }; n@552: processSource.start(0); nicholas@438: offlineContext.startRendering(); n@407: } n@407: n@486: function calculateMeanSquared(buffer,frame_dur,frame_overlap) n@407: { n@486: frame_size = Math.floor(buffer.sampleRate*frame_dur); n@486: step_size = Math.floor(frame_size*(1.0-frame_overlap)); n@486: num_frames = Math.floor((buffer.length-frame_size)/step_size); n@486: n@486: MS = Array(buffer.numberOfChannels); n@486: for (var c=0; c= 3){G = 1.41;} n@486: sum += blocks[c][n]*G; n@486: } n@486: MSL[n] = -0.691 + 10*Math.log10(sum); n@486: } n@486: return MSL; n@407: } n@486: n@486: function loudnessGate(blocks,source,threshold) n@407: { n@486: var num_frames = source[0].length; n@486: var num_channels = source.length; n@486: var LK = Array(num_channels); n@486: for (var c=0; c threshold) n@486: { n@486: for (var c=0; c= 3){G = 1.41;} n@486: sum += blocks[c][n]*G; n@486: } n@486: sum /= num_frames; n@486: loudness += sum; n@486: } n@486: loudness = -0.691 + 10 * Math.log10(loudness); n@486: return loudness; n@486: }