log ape.js @ 135:d769f1623203

age author description
Thu, 28 May 2015 18:58:45 +0100 Nicholas Jillings Hacky test wait indicator!!
Wed, 27 May 2015 20:24:17 +0100 Brecht De Man Fixed bug where 'all played' wasn't checked anymore in loop mode. Now in non-loop mode, 'flagAsPlayed' needs to be called explicitly from ape.js (may want to change)
Wed, 27 May 2015 19:00:20 +0100 Nicholas Jillings Fixed small slider bug causing non-full screen testing to have sliders appear further to the left after dropping
Wed, 27 May 2015 18:53:34 +0100 Nicholas Jillings Fixed metric collection, listening time, for looping sources
Wed, 27 May 2015 18:10:56 +0100 Nicholas Jillings Possible fix to loop playback bugs
Wed, 27 May 2015 16:45:48 +0100 Nicholas Jillings Major Update. All new state machine to track the session state and hold session data. Will enable new interfaces to be built on top and have the same common structures.
Wed, 27 May 2015 11:49:20 +0100 Nicholas Jillings Bug #1235: Slider, slider objects and scale markings are adjusted on window resize.
Wed, 27 May 2015 10:16:04 +0100 Nicholas Jillings Removed redundant code from ape.js
Wed, 27 May 2015 09:46:06 +0100 Nicholas Jillings Feature #1245: Added DateTime node to XML output
Wed, 27 May 2015 09:15:45 +0100 Nicholas Jillings console log includes commentQuestion. Text input boxes width inside borders
Tue, 26 May 2015 14:19:03 +0100 Nicholas Jillings Removed commented chunk in ape.js
Tue, 26 May 2015 14:07:51 +0100 Nicholas Jillings Merged. Added popup reponse questions into console
Tue, 26 May 2015 13:01:39 +0100 Nicholas Jillings Popup now in core.js. Needs stress testing!!
Tue, 26 May 2015 12:16:57 +0100 Brecht De Man Console logs for moving slider, playback, stop audio and (when submitting) comments.
Tue, 26 May 2015 11:40:17 +0100 Nicholas Jillings Popup now in core.js, universal to interface.
Mon, 25 May 2015 11:14:12 +0100 Nicholas Jillings Fix Bug #1241 and #1213: Added checks each time new test page is loaded that all audioObjects have decoded. Writes to browser console WAIT and does not issue any play command if any audioObjects not ready.