diff interfaces/blank.js @ 2538:464c6c6692d6

Beautified entire project.
author Nicholas Jillings <nicholas.jillings@mail.bcu.ac.uk>
date Mon, 14 Nov 2016 14:17:03 +0000
parents 749adcb68e99
children 68e5a789702f
line wrap: on
line diff
--- a/interfaces/blank.js	Mon Nov 14 12:11:38 2016 +0000
+++ b/interfaces/blank.js	Mon Nov 14 14:17:03 2016 +0000
@@ -7,72 +7,61 @@
 loadInterface();
 
 function loadInterface() {
-	// Use this to do any one-time page / element construction. For instance, placing any stationary text objects,
-	// holding div's, or setting up any nodes which are present for the entire test sequence
+    // Use this to do any one-time page / element construction. For instance, placing any stationary text objects,
+    // holding div's, or setting up any nodes which are present for the entire test sequence
 };
 
-function loadTest(page)
-{
-	// Called each time a new test page is to be build. The page specification node is the only item passed in
+function loadTest(page) {
+    // Called each time a new test page is to be build. The page specification node is the only item passed in
 }
 
-function interfaceObject()
-{
-	// An example node, you can make this however you want for each audioElement.
-	// However, every audioObject (audioEngineContext.audioObject) MUST have an interface object with the following
-	// You attach them by calling audioObject.bindInterface( )
-	this.enable = function()
-	{
-		// This is used to tell the interface object that playback of this node is ready
-	};
-	this.updateLoading = function(progress)
-	{
-		// progress is a value from 0 to 100 indicating the current download state of media files
-	};
-    this.startPlayback = function()
-    {
+function interfaceObject() {
+    // An example node, you can make this however you want for each audioElement.
+    // However, every audioObject (audioEngineContext.audioObject) MUST have an interface object with the following
+    // You attach them by calling audioObject.bindInterface( )
+    this.enable = function () {
+        // This is used to tell the interface object that playback of this node is ready
+    };
+    this.updateLoading = function (progress) {
+        // progress is a value from 0 to 100 indicating the current download state of media files
+    };
+    this.startPlayback = function () {
         // Called when playback has begun
     };
-    this.stopPlayback = function()
-    {
+    this.stopPlayback = function () {
         // Called when playback has stopped. This gets called even if playback never started!
     };
-	this.getValue = function()
-	{
-		// Return the current value of the object. If there is no value, return 0
-	};
-	this.getPresentedId = function()
-	{
-		// Return the presented ID of the object. For instance, the APE has sliders starting from 0. Whilst AB has alphabetical scale
-	};
-	this.canMove = function()
-	{
-		// Return either true or false if the interface object can be moved. AB / Reference cannot, whilst sliders can and therefore have a continuous scale.
-		// These are checked primarily if the interface check option 'fragmentMoved' is enabled.
-	};
-	this.exportXMLDOM = function(audioObject) {
-		// Called by the audioObject holding this element to export the interface <value> node.
-		// If there is no value node (such as outside reference), return null
-		// If there are multiple value nodes (such as multiple scale / 2D scales), return an array of nodes with each value node having an 'interfaceName' attribute
-		// Use storage.document.createElement('value'); to generate the XML node.
-		
-	};
-    this.error = function() {
+    this.getValue = function () {
+        // Return the current value of the object. If there is no value, return 0
+    };
+    this.getPresentedId = function () {
+        // Return the presented ID of the object. For instance, the APE has sliders starting from 0. Whilst AB has alphabetical scale
+    };
+    this.canMove = function () {
+        // Return either true or false if the interface object can be moved. AB / Reference cannot, whilst sliders can and therefore have a continuous scale.
+        // These are checked primarily if the interface check option 'fragmentMoved' is enabled.
+    };
+    this.exportXMLDOM = function (audioObject) {
+        // Called by the audioObject holding this element to export the interface <value> node.
+        // If there is no value node (such as outside reference), return null
+        // If there are multiple value nodes (such as multiple scale / 2D scales), return an array of nodes with each value node having an 'interfaceName' attribute
+        // Use storage.document.createElement('value'); to generate the XML node.
+
+    };
+    this.error = function () {
         // If there is an error with the audioObject, this will be called to indicate a failure
     }
 };
 
-function resizeWindow(event)
-{
-	// Called on every window resize event, use this to scale your page properly
+function resizeWindow(event) {
+    // Called on every window resize event, use this to scale your page properly
 }
 
-function pageXMLSave(store, pageSpecification)
-{
-	// MANDATORY
-	// Saves a specific test page
-	// You can use this space to add any extra nodes to your XML <audioHolder> saves
-	// Get the current <page> information in store (remember to appendChild your data to it)
-	// pageSpecification is the current page node configuration
-	// To create new XML nodes, use storage.document.createElement();
-}
\ No newline at end of file
+function pageXMLSave(store, pageSpecification) {
+    // MANDATORY
+    // Saves a specific test page
+    // You can use this space to add any extra nodes to your XML <audioHolder> saves
+    // Get the current <page> information in store (remember to appendChild your data to it)
+    // pageSpecification is the current page node configuration
+    // To create new XML nodes, use storage.document.createElement();
+}