annotate docs/SMC15/smc2015template.tex @ 1615:eefec889c62d

Bug #1225: Start button fix improved so audioEngine is in playing state before the audioObject set to play. More for timings and master gain.
author Nicholas Jillings <nickjillings@users.noreply.github.com>
date Sun, 24 May 2015 10:03:36 +0100
parents e5f1caa513d8
children 804813c05761 ffeef0ac7a5f
rev   line source
b@1607 1 % -----------------------------------------------
b@1607 2 % Template for SMC 2012
b@1607 3 % adapted from the template for SMC 2011, which was adapted from that of SMC 2010
b@1607 4 % -----------------------------------------------
b@1607 5
b@1607 6 \documentclass{article}
b@1607 7 \usepackage{smc2015}
b@1607 8 \usepackage{times}
b@1607 9 \usepackage{ifpdf}
b@1607 10 \usepackage[english]{babel}
b@1607 11 \usepackage{cite}
b@1607 12 \usepackage{enumitem}
b@1607 13 \setitemize{noitemsep,topsep=0pt,parsep=0pt,partopsep=0pt}
b@1607 14
b@1607 15 \hyphenation{Java-script}
b@1607 16
b@1607 17 %%%%%%%%%%%%%%%%%%%%%%%% Some useful packages %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
b@1607 18 %%%%%%%%%%%%%%%%%%%%%%%% See related documentation %%%%%%%%%%%%%%%%%%%%%%%%%%
b@1607 19 %\usepackage{amsmath} % popular packages from Am. Math. Soc. Please use the
b@1607 20 %\usepackage{amssymb} % related math environments (split, subequation, cases,
b@1607 21 %\usepackage{amsfonts}% multline, etc.)
b@1607 22 %\usepackage{bm} % Bold Math package, defines the command \bf{}
b@1607 23 %\usepackage{paralist}% extended list environments
b@1607 24 %%subfig.sty is the modern replacement for subfigure.sty. However, subfig.sty
b@1607 25 %%requires and automatically loads caption.sty which overrides class handling
b@1607 26 %%of captions. To prevent this problem, preload caption.sty with caption=false
b@1607 27 %\usepackage[caption=false]{caption}
b@1607 28 %\usepackage[font=footnotesize]{subfig}
b@1607 29
b@1607 30
b@1607 31 %user defined variables
b@1607 32 \def\papertitle{WEB AUDIO EVALUATION TOOL: A BROWSER-BASED LISTENING TEST ENVIRONMENT} %?
b@1607 33 \def\firstauthor{Nicholas Jillings}
b@1607 34 \def\secondauthor{Brecht De Man}
b@1607 35 \def\thirdauthor{David Moffat}
b@1607 36 \def\fourthauthor{Joshua D. Reiss}
b@1607 37
b@1607 38 % adds the automatic
b@1607 39 % Saves a lot of ouptut space in PDF... after conversion with the distiller
b@1607 40 % Delete if you cannot get PS fonts working on your system.
b@1607 41
b@1607 42 % pdf-tex settings: detect automatically if run by latex or pdflatex
b@1607 43 \newif\ifpdf
b@1607 44 \ifx\pdfoutput\relax
b@1607 45 \else
b@1607 46 \ifcase\pdfoutput
b@1607 47 \pdffalse
b@1607 48 \else
b@1607 49 \pdftrue
b@1607 50 \fi
b@1607 51
b@1607 52 \ifpdf % compiling with pdflatex
b@1607 53 \usepackage[pdftex,
b@1607 54 pdftitle={\papertitle},
b@1607 55 pdfauthor={\firstauthor, \secondauthor, \thirdauthor},
b@1607 56 bookmarksnumbered, % use section numbers with bookmarks
b@1607 57 pdfstartview=XYZ % start with zoom=100% instead of full screen;
b@1607 58 % especially useful if working with a big screen :-)
b@1607 59 ]{hyperref}
b@1607 60 %\pdfcompresslevel=9
b@1607 61
b@1607 62 \usepackage[pdftex]{graphicx}
b@1607 63 % declare the path(s) where your graphic files are and their extensions so
b@1607 64 %you won't have to specify these with every instance of \includegraphics
b@1607 65 \graphicspath{{./figures/}}
b@1607 66 \DeclareGraphicsExtensions{.pdf,.jpeg,.png}
b@1607 67
b@1607 68 \usepackage[figure,table]{hypcap}
b@1607 69
b@1607 70 \else % compiling with latex
b@1607 71 \usepackage[dvips,
b@1607 72 bookmarksnumbered, % use section numbers with bookmarks
b@1607 73 pdfstartview=XYZ % start with zoom=100% instead of full screen
b@1607 74 ]{hyperref} % hyperrefs are active in the pdf file after conversion
b@1607 75
b@1607 76 \usepackage[dvips]{epsfig,graphicx}
b@1607 77 % declare the path(s) where your graphic files are and their extensions so
b@1607 78 %you won't have to specify these with every instance of \includegraphics
b@1607 79 \graphicspath{{./figures/}}
b@1607 80 \DeclareGraphicsExtensions{.eps}
b@1607 81
b@1607 82 \usepackage[figure,table]{hypcap}
b@1607 83 \fi
b@1607 84
b@1607 85 %set up the hyperref package - make the links black without a surrounding frame
b@1607 86 \hypersetup{
b@1607 87 colorlinks,%
b@1607 88 citecolor=black,%
b@1607 89 filecolor=black,%
b@1607 90 linkcolor=black,%
b@1607 91 urlcolor=black
b@1607 92 }
b@1607 93
b@1607 94
b@1607 95 % Title.
b@1607 96 % ------
b@1607 97 \title{\papertitle}
b@1607 98
b@1607 99 % Authors
b@1607 100 % Please note that submissions are NOT anonymous, therefore
b@1607 101 % authors' names have to be VISIBLE in your manuscript.
b@1607 102 %
b@1607 103 % Single address
b@1607 104 % To use with only one author or several with the same address
b@1607 105 % ---------------
b@1607 106 %\oneauthor
b@1607 107 % {\firstauthor} {Affiliation1 \\ %
b@1607 108 % {\tt \href{mailto:author1@smcnetwork.org}{author1@smcnetwork.org}}}
b@1607 109
b@1607 110 %Two addresses
b@1607 111 %--------------
b@1607 112 % \twoauthors
b@1607 113 % {\firstauthor} {Affiliation1 \\ %
b@1607 114 % {\tt \href{mailto:author1@smcnetwork.org}{author1@smcnetwork.org}}}
b@1607 115 % {\secondauthor} {Affiliation2 \\ %
b@1607 116 % {\tt \href{mailto:author2@smcnetwork.org}{author2@smcnetwork.org}}}
b@1607 117
b@1607 118
b@1607 119
b@1607 120 % FIX!!!
b@1607 121 \fourauthors
b@1607 122 {\firstauthor} {%Affiliation1 \\
b@1607 123 {\tt \href{mailto:b.deman@qmul.ac.uk}{n.g.r.jillings@se14.qmul.ac.uk, }}}
b@1607 124 {\secondauthor} {%Affiliation2\\ %
b@1607 125 {\tt \href{mailto:n.g.r.jillings@se14.qmul.ac.uk}{\{b.deman,}}}
b@1607 126 {\thirdauthor} {%Affiliation3\\ %
b@1607 127 {\tt \href{mailto:d.j.moffat@qmul.ac.uk}{d.j.moffat, }}}
b@1607 128 {\fourthauthor} {%Affiliation4\\ %
b@1607 129 {\tt \href{mailto:joshua.reiss@qmul.ac.uk}{joshua.reiss\}@qmul.ac.uk}}}
b@1607 130
b@1607 131 % ***************************************** the document starts here ***************
b@1607 132 \begin{document}
b@1607 133 %
b@1607 134 \capstartfalse
b@1607 135 \maketitle
b@1607 136 \capstarttrue
b@1607 137 %
b@1607 138 \begin{abstract}
b@1607 139 Perceptual evaluation tests where subjects assess certain qualities of different audio fragments are an integral part of audio and music research. These require specialised software, usually custom-made, to collect large amounts of data using meticulously designed interfaces with carefully formulated questions, and play back audio with rapid switching between different samples.
b@1607 140 New functionality in HTML5 included in the Web Audio API allows for increasingly powerful media applications in a platform independent environment. The advantage of a web application is easy deployment on any platform, without requiring any other application, enabling multiple tests to be easily conducted across locations. In this paper we propose a tool supporting a wide variety of easily configurable, multi-stimulus perceptual audio evaluation tests over the web with multiple test interfaces, pre- and post-test surveys, custom configuration, collection of test metrics and other features. Test design and setup doesn't require programming background, and results are gathered automatically using web friendly formats for easy storing of results on a server.
b@1607 141 % Currently at 150, don't think anything more needs to be done here??
b@1607 142 %Place your abstract at the top left column on the first page.
b@1607 143 %Please write about 150-200 words that specifically highlight the purpose of your work,
b@1607 144 %its context, and provide a brief synopsis of your results.
b@1607 145 %Avoid equations in this part.\\
b@1607 146
b@1607 147 \end{abstract}
b@1607 148
b@1607 149 % TOTAL PAPER: Minimum 4 pages, 6 preferred, max. 8 (6 for demos/posters)\\
b@1607 150
b@1607 151 \section{Introduction}\label{sec:introduction}
b@1607 152
b@1607 153 %NICK: examples of what kind of audio applications HTML5 has made possible, with references to publications (or website)\\
b@1607 154
b@1607 155 Perceptual evaluation of audio plays an important role in a wide range of research on audio quality \cite{schoeffler2013impact,repp}, sound synthesis \cite{de2013real,durr2015implementation}, audio effect design \cite{deman2014a}, source separation \cite{mushram,uhlereiss}, music and emotion analysis \cite{song2013a,eerola2009prediction}, and many others \cite{friberg2011comparison}. % codec design?
b@1607 156
b@1607 157 %This work is based in part on the APE audio perceptual evaluation interface for MATLAB \cite{deman2014b}. An important drawback of this toolbox is the need to have MATLAB to create a test and even to run (barring the use of an executable generated by MATLAB), and limited compatibility with both earlier and newer versions of MATLAB, which makes it hard to maintain. On the other hand, a web application generally has the advantage of running in most browsers on most applications.
b@1607 158
b@1607 159 % IMPORTANT
b@1607 160 %[TO ADD: other interfaces for perceptual evaluation of audio, browser-based or not!] \\
b@1607 161 %BROWSER-BASED: \cite{song2013b,song2013a,beaqlejs} \\
b@1607 162 %MATLAB: \cite{whisper,mushram,scale}
b@1607 163 % to add: OPAQUE, Rumsey's repertory grid technique
b@1607 164
b@1607 165
b@1607 166 \begin{table}[htdp]
b@1607 167 \caption{Available audio perceptual evaluation tools}
b@1607 168 \begin{center}
b@1607 169 \begin{tabular}{|*{3}{l|}}
b@1607 170 % order?
b@1607 171 \hline
b@1607 172 \textbf{Name} & \textbf{Language} & \textbf{Ref.}\\
b@1607 173 \hline
b@1607 174 APE & MATLAB & \cite{deman2014b} \\
b@1607 175 BeaqleJS & HTML5/JS & \cite{beaqlejs}\\ % ABX, mushra
b@1607 176 %C4DM\footnote{http://isophonics.org/test - collection of listening tests developed by Gy\"{o}rgy Fazekas and Thomas Wilmering at Centre for Digital Music.} & JS & \cite{song2013a,song2013b}\\
b@1607 177 HULTI-GEN & Max & \cite{hulti-gen}\\
b@1607 178 MUSHRAM & MATLAB & \cite{mushram}\\ % type: mushra
b@1607 179 Scale & MATLAB & \cite{scale} \\
b@1607 180 WhisPER & MATLAB & \cite{whisper}\\
b@1607 181 \hline
b@1607 182 \end{tabular}
b@1607 183 \end{center}
b@1607 184 \label{tab:interfaces}
b@1607 185 \end{table}%
b@1607 186
b@1607 187 Various listening test design tools are already available, see Table \ref{tab:interfaces}. A few other listening test tools, such as OPAQUE \cite{opaque} and GuineaPig \cite{guineapig}, are described but not available to the public at the time of writing.
b@1607 188
b@1607 189 Many are MATLAB-based, useful for easily processing and visualising the data produced by the listening tests, but requiring MATLAB to be installed to run or - in the case of an executable created with MATLAB - at least create the test.
b@1607 190 Furthermore, compatibility is usually limited across different versions of MATLAB.
b@1607 191 Similarly, Max requires little or no programming background but it is proprietary software as well, which is especially undesirable when tests need to be deployed at different sites.
b@1607 192 More recently, BeaqleJS \cite{beaqlejs} makes use of the HTML5 audio capabilities and comes with a number of predefined, established test interfaces such as ABX and MUSHRA \cite{mushra}. %
b@1607 193
b@1607 194 A browser-based perceptual evaluation tool for audio has a number of advantages. First of all, it doesn't need any other software than a browser, meaning deployment is very easy and cheap. As such, it can also run on a variety of devices and platforms. The test can be hosted on a central server with subjects all over the world, who can simply go to a webpage. This means that multiple participants can take the test simultaneously, potentially in their usual listening environment if this is beneficial for the test. Naturally, the constraints on the listening environment and other variables still need to be controlled if they are important to the experiment. Depending on the requirements a survey or a variety of tests preceding the experiment could establish whether remote participants and their environments are adequate for the experiment at hand.
b@1607 195
b@1607 196 The Web Audio API is a high-level JavaScript Application Programming Interface (API) designed for real-time processing of audio inside the browser through various processing nodes\footnote{http://webaudio.github.io/web-audio-api/}. Various web sites have used the Web Audio API for creative purposes, such as drum machines and score creation tools\footnote{http://webaudio.github.io/demo-list/},
b@1607 197 others from the list show real-time captured audio processing such as room reverberation tools and a phase vocoder from the system microphone. The BBC Radiophonic Workshop shows effects used on famous TV shows such as Doctor Who, being simulated inside the browser\footnote{http://webaudio.prototyping.bbc.co.uk/}.
b@1607 198 Another example is the BBC R\&D personalised compressor which applies a dynamic range compressor on a radio station that dynamically adjusts the compressor settings to match the listener's environment \cite{mason2015compression}.
b@1607 199
b@1607 200
b@1607 201
b@1607 202 % [How is this one different from all these?] improve
b@1607 203
b@1607 204 % FLEXIBLE (reference (not) appropriate)
b@1607 205 In contrast with the tools listed above, we aim to provide an environment in which a variety of multi-stimulus tests can be designed, with a wide range of configurability, while keeping setup and collecting results as straightforward as possible. For instance, the option to provide free-text comment fields allows for tests with individual vocabulary methods, as opposed to only allowing quantitative scales associated to a fixed set of descriptors.
b@1607 206 % EASE OF USE: no need to go in the code
b@1607 207 To make the tool accessible to a wide range of researchers, we aim to offer maximum functionality even to those with little or no programming background. The tool we present can set up a listening test without reading or adjusting any code, provided no new types of interfaces need to be created.
b@1607 208
b@1607 209 % ENVIRONMENT %In this paper, we provide a listening test back end that allows for easy set up of a wide variety of listening tests, highly flexible yet very simple and not requiring any programming skills.
b@1607 210 Specifically, we present a browser-based perceptual evaluation tool from which any kind of multiple stimulus audio evaluation tool where subjects need to rank, rate, select, or comment on different audio samples can be built.
b@1607 211 We also include an example of the multiple stimulus user interface included with the APE tool \cite{deman2014b}, which presents the subject with a number of axes on which a number of markers, corresponding to audio samples, can be moved to reflect any subjective quality, as well as corresponding comment boxes.
b@1607 212 However, other graphical user interfaces can be put on top of the engine that we provide with minimal or no modifications. Examples of this are the MUSHRA test \cite{mushra}, single or multiple stimulus evaluation with a two-dimensional interface (such as valence and arousal dimensions), or simple annotation (using free-form text, check boxes, radio buttons or drop-down menus) of one or more audio samples at a time.
b@1607 213 In some cases, such as method of adjustment, where the audio is processed by the user, or AB test, where the interface does not show all audio samples to be evaluated at once \cite{bech}, the back end of the tool needs to be modified as well.
b@1607 214
b@1607 215 In the following sections, we describe the included interface in more detail, discuss the implementation, and cover considerations that were made in the design process of this tool.
b@1607 216
b@1607 217 %\section{Requirements}\label{sec:requirements}
b@1607 218 %???
b@1607 219 %
b@1607 220 %\begin{itemize}
b@1607 221 %\item
b@1607 222 %\end{itemize}
b@1607 223
b@1607 224
b@1607 225 \section{Interface}\label{sec:interface}
b@1607 226
b@1607 227 At this point, we have implemented the interface of the MATLAB-based APE (Audio Perceptual Evaluation) toolbox \cite{deman2014b}. This shows one marker for each simultaneously evaluated audio fragment on one or more horizontal axes, that can be moved to rate or rank the respective fragments in terms of any subjective property, as well as a comment box for every marker, and any extra text boxes for extra comments.
b@1607 228 The reason for such an interface, where all stimuli are presented on a single rating axis (or multiple axes if multiple subjective qualities need to be evaluated), is that it urges the subject to consider the rating and/or ranking of the stimuli relative to one another, as opposed to comparing each individual stimulus to a given reference, as is the case with e.g. a MUSHRA test \cite{mushra}. As such, it is ideal for any type of test where the goal is to carefully compare samples against each other, like perceptual evaluation of different mixes of music recordings \cite{deman2015a} or sound synthesis models \cite{durr2015implementation}, as opposed to comparing results of source separation algorithms \cite{mushram} or audio with lower data rate \cite{mushra} to a high quality reference signal.
b@1607 229
b@1607 230 The markers on the slider at the top of the page are positioned randomly, to minimise the bias that may be introduced when the initial positions are near the beginning, end or middle of the slider. Another approach is to place the markers outside of the slider bar at first and have the subject drag them in, but the authors believe this doesn't encourage careful consideration and comparison of the different fragments as the implicit goal of the test becomes to audition and drag each fragment in just once, rather than to compare all fragments rigorously.
b@1607 231
b@1607 232 See Figure \ref{fig:interface} for an example of the interface, with six fragments and one axis. %? change if a new interface is shown
b@1607 233
b@1607 234 %Most of these functions are specific to the APE interface design, for instance the AB test will need a different structure for the audio engine and loading of files, since multiple instances of the same file are required. % more generally these pertain to any typeof multi-stimulus test - not quite useful for AB tests, method of adjustment, ABX, and so on.
b@1607 235 %There are some areas of the design where certain design choices had to be made such as with the markers.
b@1607 236
b@1607 237 %For instance, the option to provide free-text comment fields allows for tests with individual vocabulary methods, as opposed to only allowing quantitative scales associated to a fixed set of descriptors.
b@1607 238
b@1607 239 \begin{figure*}[ht]
b@1607 240 \begin{center}
b@1607 241 \includegraphics[width=1.0\textwidth]{interface2.png}
b@1607 242 \caption{Example of interface, with 1 axis, 6 fragments and 1 extra comment in Chrome browser}
b@1607 243 \label{fig:interface}
b@1607 244 \end{center}
b@1607 245 \end{figure*}
b@1607 246
b@1607 247
b@1607 248 \section{Architecture}\label{sec:architecture} % or implementation?
b@1607 249
b@1607 250 The tool uses entirely client side processing utilising the new HTML5 Web Audio API, supported by most major web browsers. The API allows for constructing audio processing elements and connecting them together to produce a high quality, real time signal process to manipulate audio streams. The API supports multichannel processing and has an accurate playback timer for precise, scheduled playback control. The API is controlled through the browser JavaScript engine and is therefore highly configurable. Processing is all performed in a low latency thread separate from the main JavaScript thread, so there is no blocking due to real time processing.
b@1607 251
b@1607 252 The web tool itself is split into several files to operate:
b@1607 253 \begin{itemize}
b@1607 254 \item \texttt{index.html}: The main index file to load the scripts, this is the file the browser must request to load.
b@1607 255 \item \texttt{core.js}: Contains global functions and object prototypes to define the audio playback engine, audio objects and loading media files
b@1607 256 \item \texttt{ape.js}: Parses setup files to create the interface as instructed, following the same style chain as the MATLAB APE Tool \cite{deman2014b}.
b@1607 257 \end{itemize}
b@1607 258
b@1607 259 The HTML file loads the \texttt{core.js} file along with a few other ancillary files (such as the jQuery JavaScript extensions\footnote{http://jquery.com/}), at which point the browser JavaScript begins to execute the on-page instructions, which gives the URL of the test setup XML document (outlined in Section \ref{sec:setupresultsformats}). \texttt{core.js} parses this document and executes the functions in \texttt{ape.js} to build the web page. The reason for separating these two files is to allow for further interface designs (such as MUSHRA \cite{mushra} or AB tests \cite{bech}) to be used, which would still require the same underlying core functions outlined in \texttt{core.js}.
b@1607 260
b@1607 261 The \texttt{ape.js} file has several main functions but the most important are documented here. \textit{loadInterface(xmlDoc)} is called to decode the supplied project document in respect for the interface specified and define any global structures (such as the slider interface). It also identifies the number of pages in the test and randomises the order, if specified to do so. This is the only mandatory function in any of the interface files as this is called by \texttt{core.js} when the document is ready. \texttt{core.js} cannot 'see' any interface specific functions and therefore cannot assume any are available. Therefore \textit{loadInterface(xmlDoc)} is essential to set up the entire test environment. Because the interface files are loaded by \texttt{core.js} and because the functions in \texttt{core.js} are global, the interface files can `see' the \texttt{core.js} file and can therefore not only interact with it, but also modify it.
b@1607 262
b@1607 263 Each test page is loaded using \textit{loadTest(id)} which performs two major tasks: to populate the interface with the slider elements and comment boxes; and secondly to instruct the \textit{audioEngine} to load the audio fragments and construct the backend audio graph. \textit{loadTest(id)} also instructs the audio engine in \texttt{core.js} to create the \textit{audioObject}.
b@1607 264 These are custom audio nodes, one representing each audio element specified in each page.
b@1607 265 They consist of a \textit{bufferSourceNode} (a node which holds a buffer of audio samples for playback) and a \textit{gainNode}, both of which are Web Audio API Nodes. Various functions are applied, depending on which metrics are enabled, to record the interaction with the audio element. These nodes are then connected to the \textit{audioEngine} (itself a custom web audio node) containing a \textit{gainNode} (where the various \textit{audioObject}s connect to) for summation before passing the output to the \textit{destinationNode}, a permanent node of the Web Audio API created as the master output. Here, the browser then passes the audio information to the system sound device. % Does this now make sense?
b@1607 266 % audio object/audioObject/Audio Object: -- should always be audioObject if talking about the JavaScript object, otherwise should say audio element or audio fragment.
b@1607 267
b@1607 268 When an \textit{audioObject} is created, it is given the URL of the audio sample to load. This is downloaded into the browser asynchronously using the \textit{XMLHttpRequest} object, which downloads any file into the JavaScript environment for further processing. This is particularly useful for the Web Audio API because it supports downloading of files in their binary form for decoding. Once downloaded the file is decoded using the Web Audio API offline decoder. This uses the browser available decoding schemes to decode the audio files into raw float32 arrays, which are in turn passed to the relevant \textit{audioObject} for playback.
b@1607 269
b@1607 270 Once each page of the test is completed, identified by pressing the Submit button, the \textit{pageXMLSave(testId)} is called to store all of the collected data until all pages of the test are completed. After the final test and any post-test questions are completed, the \textit{interfaceXMLSave()} function is called. This function generates the final XML file for submission as outlined in Section \ref{sec:setupresultsformats}.
b@1607 271
b@1607 272 \section{Support and limitations}\label{sec:support}
b@1607 273
b@1607 274 Browsers support various audio file formats and are not consistent in any format. Currently the Web Audio API is best supported in Chrome, Firefox, Opera and Safari. All of these support the use of the uncompressed WAV format. Although not a compact, web friendly format, most transport systems are of a high enough bandwidth this should not be a problem. Ogg Vorbis is another well supported format across the four supported major desktop browsers, as well as MP3 (although Firefox may not support all MP3 types) \footnote{https://developer.mozilla.org/en-US/docs/Web/HTML/\\Supported\_media\_formats}. %https://developer.mozilla.org/en-US/docs/Web/HTML/Supported_media_formats
b@1607 275 One issue of the Web Audio API is that the sample rate is assigned by the system sound device, rather than requested and does not have the ability to request a different one. % Does this make sense? The problem is across all audio files.
b@1607 276 As the sampling rate and the effect of resampling may be critical for some listening tests, the default operation when an audio file is loaded with a different sample rate to that of the system is to convert the sample rate. To provide a check for this, the desired sample rate can be supplied with the setup XML and checked against. If the sample rates do not match, a browser alert window is shown asking for the sample rate to be correctly adjusted.
b@1607 277 This happens before any loading or decoding of audio files so the browser will only be instructed to fetch files if the system sample rate meets the requirements, avoiding multiple requests for large files until they are actually needed.
b@1607 278
b@1607 279 %During playback, the playback nodes loop indefinitely until playback is stopped. The gain nodes in the \textit{audioObject}s enable dynamic muting of nodes. When a bar in the sliding ranking is clicked, the audio engine mutes all \textit{audioObject}s and un-mutes the clicked one. Therefore, if the audio samples are perfectly aligned up and of the same sample length, they will remain perfectly aligned with each other.
b@1607 280 % Don't think this is relevant anymore
b@1607 281
b@1607 282
b@1607 283 \section{Input and result files}\label{sec:setupresultsformats}
b@1607 284
b@1607 285 The setup and result files both use the common XML document format to outline the various parameters. The setup file determines the interface to use, the location of audio files, the number of pages and other parameters to define the testing environment. Having one document to modify allows for quick manipulation in a `human readable' form to create new tests, or adjust current ones, without needing to edit multiple web files. Furthermore, we also provide a simple web page to enter all these settings without needing to manipulate the raw XML. An example of this XML document is presented in Figure~\ref{fig:xmlIn}. % I mean the .js and .html files, though not sure if any better.
b@1607 286
b@1607 287 \subsection{Setup and configurability}
b@1607 288
b@1607 289 \begin{figure}[ht]
b@1607 290 \begin{center}
b@1607 291 \includegraphics[width=0.5\textwidth]{XMLInput2.png}
b@1607 292 \caption{An example input XML file}
b@1607 293 \label{fig:xmlIn}
b@1607 294 \end{center}
b@1607 295 \end{figure}
b@1607 296
b@1607 297 The setup document has several defined nodes and structure which are documented with the source code. For example, there is a section for general setup options where any pre-test and post-test questions and statements can be defined. Pre- and post-test dialogue boxes allow for comments or questions to be presented before or after the test, to convey listening test instructions, and gather information about the subject, listening environment, and overall experience of the test. In the example in Figure~\ref{fig:xmlIn}, a question box with the id `location' is added, which is set to be mandatory to answer. The question is in the PreTest node meaning it will appear before any testing will begin. When the result for the entire test is shown, the response will appear in the PreTest node with the id `location' allowing it to be found easily, provided the id values are meaningful.
b@1607 298
b@1607 299 We try to cater to a diverse audience with this toolbox, while ensuring it is simple, elegant and straightforward. To that end, we currently include the following options that can be easily switched on and off, by setting the value in the input XML file.
b@1607 300
b@1607 301 \begin{itemize} %Should have used a description list for this.
b@1607 302 \item \textbf{Snap to corresponding position}: When this is enabled, and a fragment is playing, the playhead skips to the same position in the next fragment that is clicked. If it is not enabled, every fragment is played from the start.
b@1607 303 \item \textbf{Loop fragments}: Repeat current fragment when end is reached, until the `Stop audio' or `Submit' button is clicked.
b@1607 304 \item \textbf{Comments}: Displays a separate comment box for each fragment in the page.
b@1607 305 \item \textbf{General comment}: One comment box, additional to the individual comment boxes, to comment on the test or a feature that some or all of the fragments share.
b@1607 306 \item \textbf{Resampling}: When this is enabled, tracks are resampled to match the subject's system's sample rate (a default feature of the Web Audio API). When it is not, an error is shown when the system does not match the requested sample rate.
b@1607 307 \item \textbf{Randomise page order}: Randomises the order in which different `pages' are presented. % are we calling this 'pages'?
b@1607 308 \item \textbf{Randomise fragment order}: Randomises the order and numbering of the markers and comment boxes corresponding to the fragments. This permutation is stored as well, to be able to interpret references to the numbers in the comments (such as `this is much [brighter] then 4').
b@1607 309 \item \textbf{Require playback}: Require that each fragment has been played at least once, if not in full.
b@1607 310 \item \textbf{Require full playback}: If `Require playback' is active, require that each fragment has been played in full.
b@1607 311 \item \textbf{Require moving}: Require that each marker is moved (dragged) at least once.
b@1607 312 \item \textbf{Require comments}: This option allows requiring the subject to require a comment for each track.
b@1607 313 \item \textbf{Repeat test}: Number of times each page in the test should be repeated (none by default), to allow familiarisation with the content and experiment, and to investigate consistency of user and variability due to familiarity. In the setup, each 'page' can be given a repeat count. These are all gathered before shuffling the order so repeated tests are not back-to-back if possible.
b@1607 314 \item \textbf{Returning to previous pages}: Indicates whether it is possible to go back to a previous `page' in the test.
b@1607 315 \item \textbf{Lowest rating below [value]}: To enforce a certain use of the rating scale, it can be required to rate at least one sample below a specified value.
b@1607 316 \item \textbf{Highest rating above [value]}: To enforce a certain use of the rating scale, it can be required to rate at least one sample above a specified value.
b@1607 317 \item \textbf{Reference}: Allows for a separate sample (outside of the axis) to be the `reference', which the subject can play back during the test to help with the task at hand \cite{mushra}.
b@1607 318 \item \textbf{Hidden reference}: Whether or not an explicit `reference' is provided, the `hidden reference' should be rated above a certain value \cite{mushra} - this can be enforced.
b@1607 319 \item \textbf{Hidden anchor}: The `hidden anchor' should be rated lower than a certain value \cite{mushra} - this can be enforced.
b@1607 320 \item \textbf{Show scrub bar}: Display a playhead on a scrub bar to show the position in the current fragment.
b@1607 321 \item \textbf{Drag playhead}: If scrub bar is visible, allow dragging to move back or forward in a fragment.
b@1607 322 \end{itemize}
b@1607 323
b@1607 324 When one of these options is not included in the setup file, they assume a default value. As a result, the input file can be kept very compact if default values suffice for the test.
b@1607 325
b@1607 326 % loop, snap to corresponding position, comments, 'general' comment, require same sampling rate, different types of randomisation
b@1607 327
b@1607 328 \subsection{Results}
b@1607 329
b@1607 330 The results file is dynamically generated by the interface upon clicking the `Submit' button. This also executes checks, depending on the setup file, to ensure that all tracks have been played back, rated and commented on. The XML output returned contains a node per audioObject and contains both the corresponding marker's position and any comments written in the associated comment box. The rating returned is normalised to be a value between 0 and 1, normalising the pixel representation of different browser windows. An example output file is presented in Figure~\ref{fig:xmlOut}.
b@1607 331
b@1607 332 \begin{figure}[ht]
b@1607 333 \begin{center}
b@1607 334 \includegraphics[width=0.5\textwidth]{XMLOutput2.png}
b@1607 335 \caption{An example output XML file}
b@1607 336 \label{fig:xmlOut}
b@1607 337 \end{center}
b@1607 338 \end{figure}
b@1607 339
b@1607 340 The results also contain information collected by any defined pre/post questions. These are referenced against the setup XML by using the same ID so readable responses can be obtained. Taking from the earlier example of setting up a pre-test question, an example response can be seen in Figure \ref{fig:xmlOut}.
b@1607 341
b@1607 342 Each page of testing is returned with the results of the entire page included in the structure. One `audioElement' node is created per audio fragment per page, along with its ID. This includes several child nodes including the rating between 0 and 1, the comment, and any other collected metrics including how long the element was listened for, the initial position, boolean flags if the element was listened to, if the element was moved and if the element comment box had any comment. Furthermore, each user action (manipulation of any interface element, such as playback or moving a marker) can be logged along with a the corresponding time code.
b@1607 343 We also store session data such as the browser the tool was used in.
b@1607 344 We provide the option to store the results locally, and/or to have them sent to a server.
b@1607 345
b@1607 346 %Here is an example of the set up XML and the results XML: % perhaps best to refer to each XML after each section (set up <> results)
b@1607 347 % Should we include an Example of the input and output XML structure?? --> Sure.
b@1607 348
b@1607 349 %An example of the returned \textit{audioElement} node in the results XML file is as follows.
b@1607 350 %
b@1607 351 %\texttt{<audioelement id="8"> \\
b@1607 352 %<comment> \\
b@1607 353 %<question>Comment on track 0</question> \\
b@1607 354 %<response> The drums were punchy </response> \\
b@1607 355 %</comment> \\
b@1607 356 %<value> 0.25169491525423726 </value> \\
b@1607 357 %<metric> \\
b@1607 358 %<metricresult id="elementTimer"> \\ 2.3278004535147385< /metricresult> \\
b@1607 359 %<metricresult id="elementTrackerFull"> \\
b@1607 360 %<timepos id="0"> \\
b@1607 361 %<time>1.7937414965986385</time> \\
b@1607 362 %<position>0.41694915254237286</position> \\
b@1607 363 %</timepos> \\
b@1607 364 %<timepos id="1"> \\
b@1607 365 %<time>2.6993197278911563</time> \\
b@1607 366 %<position>0.45847457627118643</position> \\
b@1607 367 %</timepos> \\</metricresult> \\
b@1607 368 %<metricresult id="elementInitialPosition"> 0.47796610169491527 </metricresult> \\
b@1607 369 %<metricresult id="elementFlagListenedTo"> true< /metricresult> \\
b@1607 370 %<metricresult id="elementFlagMoved"> true </metricresult> \\
b@1607 371 %</metric> \\
b@1607 372 %</audioelement>}
b@1607 373
b@1607 374 The parent tag \texttt{audioelement} holds the ID of the element passed in from the setup document. The first child element is \texttt{comment} and holds both the question shown and the response from the comment box inside.
b@1607 375 The child element \texttt{value} holds the normalised ranking value. Next comes the metric node structure, with one metric result node per metric event collected. The id of the node identifies the type of data it contains. For example, the first holds the id \textit{elementTimer} and the data contained represents how long, in seconds, the audio element was listened to. There is one \texttt{audioelement} tag per audio element on each test page.
b@1607 376
b@1607 377
b@1607 378 \section{Conclusions and future work}\label{sec:conclusions}
b@1607 379
b@1607 380 In this paper we have presented an approach to creating a browser-based listening test environment that can be used for a variety of types of perceptual evaluation of audio.
b@1607 381 Specifically, we discussed the use of the toolbox in the context of assessment of preference for different production practices, with identical source material.
b@1607 382 The purpose of this paper is to outline the design of this tool, to describe our implementation using basic HTML5 functionality, and to discuss design challenges and limitations of our approach. This tool differentiates itself from other perceptual audio tools by enabling web technologies for multiple participants to perform the test without the need for proprietary software such as MATLAB. The tool also allows for any interface to be built using HTML5 elements to create a variety of dynamic, multiple-stimulus listening test interfaces. It enables quick setup of simple tests with the ability to manage complex tests through a single file. Finally it uses the XML document format to store the results allowing for processing and analysis of results in various third party software such as MATLAB or Python.
b@1607 383
b@1607 384 % future work
b@1607 385 Further work may include the development of other common test designs, such as MUSHRA \cite{mushra}, 2D valence and arousal/activity \cite{ratingeerola2009prediction}, and others. We will add functionality to assist with setting up large-scale tests with remote subjects, so this becomes straightforward and intuitive.
b@1607 386 In addition, we will keep on improving and expanding the tool, and highly welcome feedback and contributions from the community.
b@1607 387
b@1607 388 The source code of this tool can be found on \\ \texttt{code.soundsoftware.ac.uk/projects/}\\ \texttt{webaudioevaluationtool}.
b@1607 389
b@1607 390
b@1607 391 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
b@1607 392 %bibliography here
b@1607 393 \bibliography{smc2015template}
b@1607 394
b@1607 395 \end{document}