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1 /**
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2 * core.js
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3 *
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4 * Main script to run, calls all other core functions and manages loading/store to backend.
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5 * Also contains all global variables.
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6 */
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7
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8 /* create the web audio API context and store in audioContext*/
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9 var audioContext; // Hold the browser web audio API
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10 var projectXML; // Hold the parsed setup XML
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11 var popup; // Hold the interfacePopup object
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12 var currentState; // Keep track of the current state (pre/post test, which test, final test? first test?)
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13 var testXMLSetups = []; // Hold the parsed test instances
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14 var testResultsHolders =[]; // Hold the results from each test for publishing to XML
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15 var currentTrackOrder = []; // Hold the current XML tracks in their (randomised) order
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16 var currentTestHolder; // Hold any intermediate results during test - metrics
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17 var audioEngineContext; // The custome AudioEngine object
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18 var projectReturn; // Hold the URL for the return
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19 var preTestQuestions = document.createElement('PreTest'); // Store any pre-test question response
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20 var postTestQuestions = document.createElement('PostTest'); // Store any post-test question response
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21
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22 // Add a prototype to the bufferSourceNode to reference to the audioObject holding it
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23 AudioBufferSourceNode.prototype.owner = undefined;
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24
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25 window.onload = function() {
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26 // Function called once the browser has loaded all files.
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27 // This should perform any initial commands such as structure / loading documents
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28
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29 // Create a web audio API context
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30 // Fixed for cross-browser support
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31 var AudioContext = window.AudioContext || window.webkitAudioContext;
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32 audioContext = new AudioContext;
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33
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34 // Create the audio engine object
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35 audioEngineContext = new AudioEngine();
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36
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37 // Create the popup interface object
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38 popup = new interfacePopup();
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39 };
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40
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41 function interfacePopup() {
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42 // Creates an object to manage the popup
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43 this.popup = null;
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44 this.popupContent = null;
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45 this.popupButton = null;
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46 this.popupOptions = null;
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47 this.currentIndex = null;
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48 this.responses = null;
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49 this.createPopup = function(){
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50 // Create popup window interface
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51 var insertPoint = document.getElementById("topLevelBody");
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52 var blank = document.createElement('div');
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53 blank.className = 'testHalt';
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54
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55 this.popup = document.createElement('div');
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56 this.popup.id = 'popupHolder';
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57 this.popup.className = 'popupHolder';
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58 this.popup.style.position = 'absolute';
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59 this.popup.style.left = (window.innerWidth/2)-250 + 'px';
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60 this.popup.style.top = (window.innerHeight/2)-125 + 'px';
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61
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62 this.popupContent = document.createElement('div');
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63 this.popupContent.id = 'popupContent';
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64 this.popupContent.style.marginTop = '25px';
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65 this.popupContent.align = 'center';
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66 this.popup.appendChild(this.popupContent);
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67
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68 this.popupButton = document.createElement('button');
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69 this.popupButton.className = 'popupButton';
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70 this.popupButton.innerHTML = 'Next';
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71 this.popupButton.onclick = function(){popup.buttonClicked();};
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72 insertPoint.appendChild(this.popup);
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73 insertPoint.appendChild(blank);
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74 };
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75
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76 this.showPopup = function(){
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77 if (this.popup == null || this.popup == undefined) {
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78 this.createPopup();
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79 }
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80 this.popup.style.zIndex = 3;
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81 this.popup.style.visibility = 'visible';
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82 var blank = document.getElementsByClassName('testHalt')[0];
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83 blank.style.zIndex = 2;
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84 blank.style.visibility = 'visible';
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85 };
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86
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87 this.hidePopup = function(){
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88 this.popup.style.zIndex = -1;
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89 this.popup.style.visibility = 'hidden';
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90 var blank = document.getElementsByClassName('testHalt')[0];
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91 blank.style.zIndex = -2;
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92 blank.style.visibility = 'hidden';
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93 };
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94
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95 this.postNode = function() {
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96 // This will take the node from the popupOptions and display it
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97 var node = this.popupOptions[this.currentIndex];
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98 this.popupContent.innerHTML = null;
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99 if (node.nodeName == 'statement') {
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100 var span = document.createElement('span');
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101 span.textContent = node.textContent;
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102 this.popupContent.appendChild(span);
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103 } else if (node.nodeName == 'question') {
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104 var span = document.createElement('span');
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105 span.textContent = node.textContent;
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106 var textArea = document.createElement('textarea');
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107 var br = document.createElement('br');
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108 this.popupContent.appendChild(span);
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109 this.popupContent.appendChild(br);
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110 this.popupContent.appendChild(textArea);
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111 }
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112 this.popupContent.appendChild(this.popupButton);
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113 }
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114
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115 this.initState = function(node) {
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116 //Call this with your preTest and postTest nodes when needed to
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117 // initialise the popup procedure.
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118 this.popupOptions = $(node).children();
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119 if (this.popupOptions.length > 0) {
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120 if (node.nodeName == 'preTest' || node.nodeName == 'PreTest') {
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121 this.responses = document.createElement('PreTest');
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122 } else if (node.nodeName == 'postTest' || node.nodeName == 'PostTest') {
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123 this.responses = document.createElement('PostTest');
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124 } else {
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125 console.log ('WARNING - popup node neither pre or post!');
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126 this.responses = document.createElement('responses');
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127 }
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128 this.currentIndex = 0;
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129 this.showPopup();
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130 this.postNode();
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131 }
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132 }
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133
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134 this.buttonClicked = function() {
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135 // Each time the popup button is clicked!
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136 var node = this.popupOptions[this.currentIndex];
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137 if (node.nodeName == 'question') {
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138 // Must extract the question data
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139 var mandatory = node.attributes['mandatory'];
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140 if (mandatory == undefined) {
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141 mandatory = false;
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142 } else {
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143 if (mandatory.value == 'true'){mandatory = true;}
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144 else {mandatory = false;}
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145 }
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146 var textArea = $(popup.popupContent).find('textarea')[0];
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147 if (mandatory == true && textArea.value.length == 0) {
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148 alert('This question is mandatory');
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149 return;
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150 } else {
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151 // Save the text content
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152 var hold = document.createElement('comment');
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153 hold.id = node.attributes['id'].value;
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154 hold.innerHTML = textArea.value;
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155 console.log("Question: "+ node.textContent);
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156 console.log("Question Response: "+ textArea.value);
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157 this.responses.appendChild(hold);
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158 }
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159 }
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160 this.currentIndex++;
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161 if (this.currentIndex < this.popupOptions.length) {
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162 this.postNode();
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163 } else {
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164 // Reached the end of the popupOptions
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165 this.hidePopup();
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166 advanceState();
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167 }
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168 }
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169 }
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170
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171 function advanceState()
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172 {
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173 console.log(currentState);
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174 if (currentState == 'preTest')
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175 {
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176 // End of pre-test, begin the test
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177 preTestQuestions = popup.responses;
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178 loadTest(0);
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179 } else if (currentState == 'postTest') {
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180 postTestQuestions = popup.responses;
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181 console.log('ALL COLLECTED!');
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182 createProjectSave(projectReturn);
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183 }else if (currentState.substr(0,10) == 'testRunPre')
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184 {
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185 // Start the test
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186 var testId = currentState.substr(11,currentState.length-10);
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187 currentState = 'testRun-'+testId;
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188 currentTestHolder.appendChild(popup.responses);
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189 //audioEngineContext.timer.startTest();
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190 //audioEngineContext.play();
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191 } else if (currentState.substr(0,11) == 'testRunPost')
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192 {
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193 var testId = currentState.substr(12,currentState.length-11);
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194 currentTestHolder.appendChild(popup.responses);
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195 testEnded(testId);
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196 } else if (currentState.substr(0,7) == 'testRun')
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197 {
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198 var testId = currentState.substr(8,currentState.length-7);
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199 // Check if we have any post tests to perform
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200 var postXML = $(testXMLSetups[testId]).find('PostTest')[0];
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201 if (postXML == undefined || postXML.childElementCount == 0) {
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202 testEnded(testId);
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203 }
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204 else if (postXML.childElementCount > 0)
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205 {
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206 currentState = 'testRunPost-'+testId;
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207 popup.initState(postXML);
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208 }
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209 }
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210 console.log(currentState);
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211 }
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212
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213 function testEnded(testId)
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214 {
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215 pageXMLSave(testId);
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216 if (testXMLSetups.length-1 > testId)
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217 {
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218 // Yes we have another test to perform
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219 testId = (Number(testId)+1);
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220 currentState = 'testRun-'+testId;
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221 loadTest(testId);
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222 } else {
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223 console.log('Testing Completed!');
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224 currentState = 'postTest';
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225 // Check for any post tests
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226 var xmlSetup = projectXML.find('setup');
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227 var postTest = xmlSetup.find('PostTest')[0];
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228 popup.initState(postTest);
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229 }
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230 }
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231
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232 function loadProjectSpec(url) {
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233 // Load the project document from the given URL, decode the XML and instruct audioEngine to get audio data
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234 // If url is null, request client to upload project XML document
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235 var r = new XMLHttpRequest();
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236 r.open('GET',url,true);
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237 r.onload = function() {
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238 loadProjectSpecCallback(r.response);
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239 };
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240 r.send();
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241 };
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242
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243 function loadProjectSpecCallback(response) {
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244 // Function called after asynchronous download of XML project specification
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245 var decode = $.parseXML(response);
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246 projectXML = $(decode);
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247
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248 // Now extract the setup tag
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249 var xmlSetup = projectXML.find('setup');
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250 // Detect the interface to use and load the relevant javascripts.
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251 var interfaceType = xmlSetup[0].attributes['interface'];
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252 var interfaceJS = document.createElement('script');
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253 interfaceJS.setAttribute("type","text/javascript");
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254 if (interfaceType.value == 'APE') {
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255 interfaceJS.setAttribute("src","ape.js");
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256
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257 // APE comes with a css file
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258 var css = document.createElement('link');
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259 css.rel = 'stylesheet';
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260 css.type = 'text/css';
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261 css.href = 'ape.css';
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262
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263 document.getElementsByTagName("head")[0].appendChild(css);
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264 }
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265 document.getElementsByTagName("head")[0].appendChild(interfaceJS);
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266 }
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267
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268 function createProjectSave(destURL) {
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269 // Save the data from interface into XML and send to destURL
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270 // If destURL is null then download XML in client
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271 // Now time to render file locally
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272 var xmlDoc = interfaceXMLSave();
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273 if (destURL == "null" || destURL == undefined) {
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274 var parent = document.createElement("div");
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275 parent.appendChild(xmlDoc);
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276 var file = [parent.innerHTML];
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277 var bb = new Blob(file,{type : 'application/xml'});
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278 var dnlk = window.URL.createObjectURL(bb);
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279 var a = document.createElement("a");
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280 a.hidden = '';
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281 a.href = dnlk;
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282 a.download = "save.xml";
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283 a.textContent = "Save File";
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284
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285 var submitDiv = document.getElementById('download-point');
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286 submitDiv.appendChild(a);
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287 popup.showPopup();
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288 popup.popupContent.innerHTML = null;
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289 popup.popupContent.appendChild(submitDiv)
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290 }
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291 return submitDiv;
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292 }
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293
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294 function AudioEngine() {
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295
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b@1608
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296 // Create two output paths, the main outputGain and fooGain.
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297 // Output gain is default to 1 and any items for playback route here
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298 // Foo gain is used for analysis to ensure paths get processed, but are not heard
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299 // because web audio will optimise and any route which does not go to the destination gets ignored.
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300 this.outputGain = audioContext.createGain();
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301 this.fooGain = audioContext.createGain();
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302 this.fooGain.gain = 0;
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303
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b@1608
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304 // Use this to detect playback state: 0 - stopped, 1 - playing
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305 this.status = 0;
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306 this.audioObjectsReady = false;
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307
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308 // Connect both gains to output
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309 this.outputGain.connect(audioContext.destination);
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310 this.fooGain.connect(audioContext.destination);
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311
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b@1608
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312 // Create the timer Object
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313 this.timer = new timer();
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b@1608
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314 // Create session metrics
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315 this.metric = new sessionMetrics(this);
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316
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317 this.loopPlayback = false;
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318
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b@1608
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319 // Create store for new audioObjects
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320 this.audioObjects = [];
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321
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322 this.play = function() {
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323 // Start the timer and set the audioEngine state to playing (1)
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324 if (this.status == 0) {
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325 // Check if all audioObjects are ready
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326 if (this.audioObjectsReady == false) {
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nickjillings@1620
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327 this.audioObjectsReady = this.checkAllReady();
|
nickjillings@1620
|
328 }
|
nickjillings@1620
|
329 if (this.audioObjectsReady == true) {
|
nickjillings@1620
|
330 this.timer.startTest();
|
nickjillings@1620
|
331 this.status = 1;
|
nickjillings@1620
|
332 }
|
nickjillings@1620
|
333 }
|
nickjillings@1620
|
334 };
|
b@1608
|
335
|
nickjillings@1620
|
336 this.stop = function() {
|
nickjillings@1620
|
337 // Send stop and reset command to all playback buffers and set audioEngine state to stopped (1)
|
nickjillings@1620
|
338 if (this.status == 1) {
|
nickjillings@1620
|
339 for (var i=0; i<this.audioObjects.length; i++)
|
nickjillings@1620
|
340 {
|
nickjillings@1620
|
341 this.audioObjects[i].stop();
|
nickjillings@1620
|
342 }
|
nickjillings@1620
|
343 this.status = 0;
|
nickjillings@1620
|
344 }
|
nickjillings@1620
|
345 };
|
b@1608
|
346
|
b@1608
|
347
|
b@1608
|
348 this.newTrack = function(url) {
|
b@1608
|
349 // Pull data from given URL into new audio buffer
|
b@1608
|
350 // URLs must either be from the same source OR be setup to 'Access-Control-Allow-Origin'
|
b@1608
|
351
|
b@1608
|
352 // Create the audioObject with ID of the new track length;
|
b@1608
|
353 audioObjectId = this.audioObjects.length;
|
b@1608
|
354 this.audioObjects[audioObjectId] = new audioObject(audioObjectId);
|
b@1608
|
355
|
b@1608
|
356 // AudioObject will get track itself.
|
b@1608
|
357 this.audioObjects[audioObjectId].constructTrack(url);
|
b@1608
|
358 };
|
b@1608
|
359
|
nickjillings@1620
|
360 this.newTestPage = function() {
|
nickjillings@1620
|
361 this.state = 0;
|
nickjillings@1620
|
362 this.audioObjectsReady = false;
|
nickjillings@1620
|
363 this.metric.reset();
|
nickjillings@1620
|
364 this.audioObjects = [];
|
nickjillings@1620
|
365 };
|
nickjillings@1620
|
366
|
nickjillings@1614
|
367 this.checkAllPlayed = function() {
|
nickjillings@1614
|
368 arr = [];
|
nickjillings@1614
|
369 for (var id=0; id<this.audioObjects.length; id++) {
|
nickjillings@1614
|
370 if (this.audioObjects[id].played == false) {
|
nickjillings@1614
|
371 arr.push(this.audioObjects[id].id);
|
nickjillings@1614
|
372 }
|
nickjillings@1614
|
373 }
|
nickjillings@1614
|
374 return arr;
|
nickjillings@1614
|
375 };
|
nickjillings@1614
|
376
|
nickjillings@1620
|
377 this.checkAllReady = function() {
|
nickjillings@1620
|
378 var ready = true;
|
nickjillings@1620
|
379 for (var i=0; i<this.audioObjects.length; i++) {
|
nickjillings@1620
|
380 if (this.audioObjects[i].state == 0) {
|
nickjillings@1620
|
381 // Track not ready
|
nickjillings@1620
|
382 console.log('WAIT -- audioObject '+i+' not ready yet!');
|
nickjillings@1620
|
383 ready = false;
|
nickjillings@1620
|
384 };
|
nickjillings@1620
|
385 }
|
nickjillings@1620
|
386 return ready;
|
nickjillings@1620
|
387 };
|
nickjillings@1620
|
388
|
b@1608
|
389 }
|
b@1608
|
390
|
b@1608
|
391 function audioObject(id) {
|
b@1608
|
392 // The main buffer object with common control nodes to the AudioEngine
|
b@1608
|
393
|
b@1608
|
394 this.id = id;
|
b@1608
|
395 this.state = 0; // 0 - no data, 1 - ready
|
b@1608
|
396 this.url = null; // Hold the URL given for the output back to the results.
|
b@1608
|
397 this.metric = new metricTracker();
|
b@1608
|
398
|
nickjillings@1614
|
399 this.played = false;
|
nickjillings@1614
|
400
|
b@1608
|
401 // Create a buffer and external gain control to allow internal patching of effects and volume leveling.
|
b@1608
|
402 this.bufferNode = undefined;
|
b@1608
|
403 this.outputGain = audioContext.createGain();
|
b@1608
|
404
|
b@1608
|
405 // Default output gain to be zero
|
b@1608
|
406 this.outputGain.gain.value = 0.0;
|
b@1608
|
407
|
b@1608
|
408 // Connect buffer to the audio graph
|
b@1608
|
409 this.outputGain.connect(audioEngineContext.outputGain);
|
b@1608
|
410
|
b@1608
|
411 // the audiobuffer is not designed for multi-start playback
|
b@1608
|
412 // When stopeed, the buffer node is deleted and recreated with the stored buffer.
|
b@1608
|
413 this.buffer;
|
b@1608
|
414
|
b@1608
|
415 this.play = function(startTime) {
|
b@1608
|
416 this.bufferNode = audioContext.createBufferSource();
|
nickjillings@1617
|
417 this.bufferNode.owner = this;
|
b@1608
|
418 this.bufferNode.connect(this.outputGain);
|
b@1608
|
419 this.bufferNode.buffer = this.buffer;
|
b@1608
|
420 this.bufferNode.loop = audioEngineContext.loopPlayback;
|
nickjillings@1617
|
421 if (this.bufferNode.loop == false) {
|
nickjillings@1617
|
422 this.bufferNode.onended = function() {
|
nickjillings@1617
|
423 this.owner.metric.listening(audioEngineContext.timer.getTestTime());
|
nickjillings@1620
|
424 };
|
nickjillings@1617
|
425 }
|
nickjillings@1617
|
426 this.metric.listening(audioEngineContext.timer.getTestTime());
|
b@1608
|
427 this.bufferNode.start(startTime);
|
nickjillings@1614
|
428 this.played = true;
|
b@1608
|
429 };
|
b@1608
|
430
|
b@1608
|
431 this.stop = function() {
|
b@1607
|
432 if (this.bufferNode != undefined)
|
b@1607
|
433 {
|
b@1607
|
434 this.bufferNode.stop(0);
|
b@1607
|
435 this.bufferNode = undefined;
|
nickjillings@1617
|
436 this.metric.listening(audioEngineContext.timer.getTestTime());
|
b@1607
|
437 }
|
b@1608
|
438 };
|
b@1608
|
439
|
b@1608
|
440 this.constructTrack = function(url) {
|
b@1608
|
441 var request = new XMLHttpRequest();
|
b@1608
|
442 this.url = url;
|
b@1608
|
443 request.open('GET',url,true);
|
b@1608
|
444 request.responseType = 'arraybuffer';
|
b@1608
|
445
|
b@1608
|
446 var audioObj = this;
|
b@1608
|
447
|
b@1608
|
448 // Create callback to decode the data asynchronously
|
b@1608
|
449 request.onloadend = function() {
|
b@1608
|
450 audioContext.decodeAudioData(request.response, function(decodedData) {
|
b@1608
|
451 audioObj.buffer = decodedData;
|
b@1608
|
452 audioObj.state = 1;
|
b@1608
|
453 }, function(){
|
b@1608
|
454 // Should only be called if there was an error, but sometimes gets called continuously
|
b@1608
|
455 // Check here if the error is genuine
|
b@1608
|
456 if (audioObj.state == 0 || audioObj.buffer == undefined) {
|
b@1608
|
457 // Genuine error
|
b@1608
|
458 console.log('FATAL - Error loading buffer on '+audioObj.id);
|
b@1608
|
459 }
|
b@1608
|
460 });
|
b@1608
|
461 };
|
b@1608
|
462 request.send();
|
b@1608
|
463 };
|
b@1608
|
464
|
b@1608
|
465 }
|
b@1608
|
466
|
b@1608
|
467 function timer()
|
b@1608
|
468 {
|
b@1608
|
469 /* Timer object used in audioEngine to keep track of session timings
|
b@1608
|
470 * Uses the timer of the web audio API, so sample resolution
|
b@1608
|
471 */
|
b@1608
|
472 this.testStarted = false;
|
b@1608
|
473 this.testStartTime = 0;
|
b@1608
|
474 this.testDuration = 0;
|
b@1608
|
475 this.minimumTestTime = 0; // No minimum test time
|
b@1608
|
476 this.startTest = function()
|
b@1608
|
477 {
|
b@1608
|
478 if (this.testStarted == false)
|
b@1608
|
479 {
|
b@1608
|
480 this.testStartTime = audioContext.currentTime;
|
b@1608
|
481 this.testStarted = true;
|
b@1608
|
482 this.updateTestTime();
|
b@1608
|
483 audioEngineContext.metric.initialiseTest();
|
b@1608
|
484 }
|
b@1608
|
485 };
|
b@1608
|
486 this.stopTest = function()
|
b@1608
|
487 {
|
b@1608
|
488 if (this.testStarted)
|
b@1608
|
489 {
|
b@1608
|
490 this.testDuration = this.getTestTime();
|
b@1608
|
491 this.testStarted = false;
|
b@1608
|
492 } else {
|
b@1608
|
493 console.log('ERR: Test tried to end before beginning');
|
b@1608
|
494 }
|
b@1608
|
495 };
|
b@1608
|
496 this.updateTestTime = function()
|
b@1608
|
497 {
|
b@1608
|
498 if (this.testStarted)
|
b@1608
|
499 {
|
b@1608
|
500 this.testDuration = audioContext.currentTime - this.testStartTime;
|
b@1608
|
501 }
|
b@1608
|
502 };
|
b@1608
|
503 this.getTestTime = function()
|
b@1608
|
504 {
|
b@1608
|
505 this.updateTestTime();
|
b@1608
|
506 return this.testDuration;
|
b@1608
|
507 };
|
b@1608
|
508 }
|
b@1608
|
509
|
b@1608
|
510 function sessionMetrics(engine)
|
b@1608
|
511 {
|
b@1608
|
512 /* Used by audioEngine to link to audioObjects to minimise the timer call timers;
|
b@1608
|
513 */
|
b@1608
|
514 this.engine = engine;
|
b@1608
|
515 this.lastClicked = -1;
|
b@1608
|
516 this.data = -1;
|
nickjillings@1620
|
517 this.reset = function() {
|
nickjillings@1620
|
518 this.lastClicked = -1;
|
nickjillings@1620
|
519 this.data = -1;
|
nickjillings@1620
|
520 };
|
b@1608
|
521 this.initialiseTest = function(){};
|
b@1608
|
522 }
|
b@1608
|
523
|
b@1608
|
524 function metricTracker()
|
b@1608
|
525 {
|
b@1608
|
526 /* Custom object to track and collect metric data
|
b@1608
|
527 * Used only inside the audioObjects object.
|
b@1608
|
528 */
|
b@1608
|
529
|
b@1608
|
530 this.listenedTimer = 0;
|
b@1608
|
531 this.listenStart = 0;
|
nickjillings@1617
|
532 this.listenHold = false;
|
b@1608
|
533 this.initialPosition = -1;
|
b@1608
|
534 this.movementTracker = [];
|
b@1608
|
535 this.wasListenedTo = false;
|
b@1608
|
536 this.wasMoved = false;
|
b@1608
|
537 this.hasComments = false;
|
b@1608
|
538
|
b@1608
|
539 this.initialised = function(position)
|
b@1608
|
540 {
|
b@1608
|
541 if (this.initialPosition == -1) {
|
b@1608
|
542 this.initialPosition = position;
|
b@1608
|
543 }
|
b@1608
|
544 };
|
b@1608
|
545
|
b@1608
|
546 this.moved = function(time,position)
|
b@1608
|
547 {
|
b@1608
|
548 this.wasMoved = true;
|
b@1608
|
549 this.movementTracker[this.movementTracker.length] = [time, position];
|
b@1608
|
550 };
|
b@1608
|
551
|
b@1608
|
552 this.listening = function(time)
|
b@1608
|
553 {
|
nickjillings@1617
|
554 if (this.listenHold == false)
|
b@1608
|
555 {
|
b@1608
|
556 this.wasListenedTo = true;
|
b@1608
|
557 this.listenStart = time;
|
nickjillings@1617
|
558 this.listenHold = true;
|
b@1608
|
559 } else {
|
b@1608
|
560 this.listenedTimer += (time - this.listenStart);
|
b@1608
|
561 this.listenStart = 0;
|
nickjillings@1617
|
562 this.listenHold = false;
|
b@1608
|
563 }
|
b@1608
|
564 };
|
b@1608
|
565 }
|
b@1608
|
566
|
b@1608
|
567 function randomiseOrder(input)
|
b@1608
|
568 {
|
b@1608
|
569 // This takes an array of information and randomises the order
|
b@1608
|
570 var N = input.length;
|
b@1608
|
571 var K = N;
|
b@1608
|
572 var holdArr = [];
|
b@1608
|
573 for (var n=0; n<N; n++)
|
b@1608
|
574 {
|
b@1608
|
575 // First pick a random number
|
b@1608
|
576 var r = Math.random();
|
b@1608
|
577 // Multiply and floor by the number of elements left
|
b@1608
|
578 r = Math.floor(r*input.length);
|
b@1608
|
579 // Pick out that element and delete from the array
|
b@1608
|
580 holdArr.push(input.splice(r,1)[0]);
|
b@1608
|
581 }
|
b@1608
|
582 return holdArr;
|
b@1608
|
583 } |