annotate docs/SMC15/smc2015template.tex @ 1482:81e2a7162d18

Addition of HULTI-GEN interfaces to WAC paper.
author Dave <djmoffat@users.noreply.github.com>
date Wed, 23 Sep 2015 09:13:38 +0100
parents 8be2d08fbe15
children 8ab5f8969856
rev   line source
b@1481 1 % -----------------------------------------------
b@1481 2 % Template for SMC 2012
b@1481 3 % adapted from the template for SMC 2011, which was adapted from that of SMC 2010
b@1481 4 % -----------------------------------------------
b@1481 5
b@1481 6 \documentclass{article}
b@1481 7 \usepackage{smc2015}
b@1481 8 \usepackage{times}
b@1481 9 \usepackage{ifpdf}
b@1481 10 \usepackage[english]{babel}
b@1481 11 \usepackage{cite}
b@1481 12 \usepackage{enumitem}
b@1481 13 \usepackage{listings}
b@1481 14 \setitemize{noitemsep,topsep=0pt,parsep=0pt,partopsep=0pt}
b@1481 15
b@1481 16
b@1481 17
b@1481 18 \usepackage{color}
b@1481 19 \definecolor{grey}{rgb}{0.1,0.1,0.1}
b@1481 20 \definecolor{darkblue}{rgb}{0.0,0.0,0.6}
b@1481 21 \definecolor{cyan}{rgb}{0.0,0.6,0.6}
b@1481 22
b@1481 23
b@1481 24 \hyphenation{Java-script}
b@1481 25 \hyphenation{OPA-QUE}
b@1481 26
b@1481 27 %%%%%%%%%%%%%%%%%%%%%%%% Some useful packages %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
b@1481 28 %%%%%%%%%%%%%%%%%%%%%%%% See related documentation %%%%%%%%%%%%%%%%%%%%%%%%%%
b@1481 29 %\usepackage{amsmath} % popular packages from Am. Math. Soc. Please use the
b@1481 30 %\usepackage{amssymb} % related math environments (split, subequation, cases,
b@1481 31 %\usepackage{amsfonts}% multline, etc.)
b@1481 32 %\usepackage{bm} % Bold Math package, defines the command \bf{}
b@1481 33 %\usepackage{paralist}% extended list environments
b@1481 34 %%subfig.sty is the modern replacement for subfigure.sty. However, subfig.sty
b@1481 35 %%requires and automatically loads caption.sty which overrides class handling
b@1481 36 %%of captions. To prevent this problem, preload caption.sty with caption=false
b@1481 37 %\usepackage[caption=false]{caption}
b@1481 38 %\usepackage[font=footnotesize]{subfig}
b@1481 39
b@1481 40
b@1481 41 %user defined variables
b@1481 42 \def\papertitle{WEB AUDIO EVALUATION TOOL: A BROWSER-BASED LISTENING TEST ENVIRONMENT} %?
b@1481 43 \def\firstauthor{Nicholas Jillings}
b@1481 44 \def\secondauthor{Brecht De Man}
b@1481 45 \def\thirdauthor{David Moffat}
b@1481 46 \def\fourthauthor{Joshua D. Reiss}
b@1481 47
b@1481 48 % adds the automatic
b@1481 49 % Saves a lot of ouptut space in PDF... after conversion with the distiller
b@1481 50 % Delete if you cannot get PS fonts working on your system.
b@1481 51
b@1481 52 % pdf-tex settings: detect automatically if run by latex or pdflatex
b@1481 53 \newif\ifpdf
b@1481 54 \ifx\pdfoutput\relax
b@1481 55 \else
b@1481 56 \ifcase\pdfoutput
b@1481 57 \pdffalse
b@1481 58 \else
b@1481 59 \pdftrue
b@1481 60 \fi
b@1481 61
b@1481 62 \ifpdf % compiling with pdflatex
b@1481 63 \usepackage[pdftex,
b@1481 64 pdftitle={\papertitle},
b@1481 65 pdfauthor={\firstauthor, \secondauthor, \thirdauthor},
b@1481 66 bookmarksnumbered, % use section numbers with bookmarks
b@1481 67 pdfstartview=XYZ % start with zoom=100% instead of full screen;
b@1481 68 % especially useful if working with a big screen :-)
b@1481 69 ]{hyperref}
b@1481 70 %\pdfcompresslevel=9
b@1481 71
b@1481 72 \usepackage[pdftex]{graphicx}
b@1481 73 % declare the path(s) where your graphic files are and their extensions so
b@1481 74 %you won't have to specify these with every instance of \includegraphics
b@1481 75 \graphicspath{{./figures/}}
b@1481 76 \DeclareGraphicsExtensions{.pdf,.jpeg,.png}
b@1481 77
b@1481 78 \usepackage[figure,table]{hypcap}
b@1481 79
b@1481 80 \else % compiling with latex
b@1481 81 \usepackage[dvips,
b@1481 82 bookmarksnumbered, % use section numbers with bookmarks
b@1481 83 pdfstartview=XYZ % start with zoom=100% instead of full screen
b@1481 84 ]{hyperref} % hyperrefs are active in the pdf file after conversion
b@1481 85
b@1481 86 \usepackage[dvips]{epsfig,graphicx}
b@1481 87 % declare the path(s) where your graphic files are and their extensions so
b@1481 88 %you won't have to specify these with every instance of \includegraphics
b@1481 89 \graphicspath{{./figures/}}
b@1481 90 \DeclareGraphicsExtensions{.eps}
b@1481 91
b@1481 92 \usepackage[figure,table]{hypcap}
b@1481 93 \fi
b@1481 94
b@1481 95 %set up the hyperref package - make the links black without a surrounding frame
b@1481 96 \hypersetup{
b@1481 97 colorlinks,%
b@1481 98 citecolor=black,%
b@1481 99 filecolor=black,%
b@1481 100 linkcolor=black,%
b@1481 101 urlcolor=black
b@1481 102 }
b@1481 103
b@1481 104
b@1481 105 % Title.
b@1481 106 % ------
b@1481 107 \title{\papertitle}
b@1481 108
b@1481 109 % Authors
b@1481 110 % Please note that submissions are NOT anonymous, therefore
b@1481 111 % authors' names have to be VISIBLE in your manuscript.
b@1481 112 %
b@1481 113 % Single address
b@1481 114 % To use with only one author or several with the same address
b@1481 115 % ---------------
b@1481 116 %\oneauthor
b@1481 117 % {\firstauthor} {Affiliation1 \\ %
b@1481 118 % {\tt \href{mailto:author1@smcnetwork.org}{author1@smcnetwork.org}}}
b@1481 119
b@1481 120 %Two addresses
b@1481 121 %--------------
b@1481 122 % \twoauthors
b@1481 123 % {\firstauthor} {Affiliation1 \\ %
b@1481 124 % {\tt \href{mailto:author1@smcnetwork.org}{author1@smcnetwork.org}}}
b@1481 125 % {\secondauthor} {Affiliation2 \\ %
b@1481 126 % {\tt \href{mailto:author2@smcnetwork.org}{author2@smcnetwork.org}}}
b@1481 127
b@1481 128
b@1481 129
b@1481 130 % FIX!!!
b@1481 131 \fourauthors
b@1481 132 {\firstauthor} {%Affiliation1 \\
b@1481 133 {\tt \href{mailto:b.deman@qmul.ac.uk}{n.g.r.jillings@se14.qmul.ac.uk, }}}
b@1481 134 {\secondauthor} {%Affiliation2\\ %
b@1481 135 {\tt \href{mailto:n.g.r.jillings@se14.qmul.ac.uk}{\{b.deman,}}}
b@1481 136 {\thirdauthor} {%Affiliation3\\ %
b@1481 137 {\tt \href{mailto:d.j.moffat@qmul.ac.uk}{d.j.moffat, }}}
b@1481 138 {\fourthauthor} {%Affiliation4\\ %
b@1481 139 {\tt \href{mailto:joshua.reiss@qmul.ac.uk}{joshua.reiss\}@qmul.ac.uk}}}
b@1481 140
b@1481 141 % ***************************************** the document starts here ***************
b@1481 142 \begin{document}
b@1481 143 %
b@1481 144 \capstartfalse
b@1481 145 \maketitle
b@1481 146 \capstarttrue
b@1481 147 %
b@1481 148 \begin{abstract}
b@1481 149 Perceptual evaluation tests where subjects assess certain qualities of different audio fragments are an integral part of audio and music research. These require specialised software, usually custom-made, to collect large amounts of data using meticulously designed interfaces with carefully formulated questions, and play back audio with rapid switching between different samples.
b@1481 150 New functionality in HTML5 included in the Web Audio API allows for increasingly powerful media applications in a platform independent environment. The advantage of a web application is easy deployment on any platform, without requiring any other application, enabling multiple tests to be easily conducted across locations. In this paper we propose a tool supporting a wide variety of easily configurable, multi-stimulus perceptual audio evaluation tests over the web with multiple test interfaces, pre- and post-test surveys, custom configuration, collection of test metrics and other features. Test design and setup doesn't require programming background, and results are gathered automatically using web friendly formats for easy storing of results on a server.
b@1481 151 % Currently at 150, don't think anything more needs to be done here??
b@1481 152 %Place your abstract at the top left column on the first page.
b@1481 153 %Please write about 150-200 words that specifically highlight the purpose of your work,
b@1481 154 %its context, and provide a brief synopsis of your results.
b@1481 155 %Avoid equations in this part.\\
b@1481 156
b@1481 157 \end{abstract}
b@1481 158
b@1481 159 % TOTAL PAPER: Minimum 4 pages, 6 preferred, max. 8 (6 for demos/posters)\\
b@1481 160
b@1481 161 \section{Introduction}\label{sec:introduction}
b@1481 162
b@1481 163 %NICK: examples of what kind of audio applications HTML5 has made possible, with references to publications (or website)\\
b@1481 164
b@1481 165 Perceptual evaluation of audio plays an important role in a wide range of research on audio quality \cite{schoeffler2013impact,repp}, sound synthesis \cite{de2013real,durr2015implementation}, audio effect design \cite{deman2014a}, source separation \cite{mushram,uhlereiss}, music and emotion analysis \cite{song2013a,eerola2009prediction}, and many others \cite{friberg2011comparison}. % codec design?
b@1481 166
b@1481 167 %This work is based in part on the APE audio perceptual evaluation interface for MATLAB \cite{deman2014b}. An important drawback of this toolbox is the need to have MATLAB to create a test and even to run (barring the use of an executable generated by MATLAB), and limited compatibility with both earlier and newer versions of MATLAB, which makes it hard to maintain. On the other hand, a web application generally has the advantage of running in most browsers on most applications.
b@1481 168
b@1481 169 % IMPORTANT
b@1481 170 %[TO ADD: other interfaces for perceptual evaluation of audio, browser-based or not!] \\
b@1481 171 %BROWSER-BASED: \cite{song2013b,song2013a,beaqlejs} \\
b@1481 172 %MATLAB: \cite{whisper,mushram,scale}
b@1481 173 % to add: OPAQUE, Rumsey's repertory grid technique
b@1481 174
b@1481 175
b@1481 176 \begin{table}[htdp]
b@1481 177 \caption{Available audio perceptual evaluation tools}
b@1481 178 \begin{center}
b@1481 179 \begin{tabular}{|*{3}{l|}}
b@1481 180 % order?
b@1481 181 \hline
b@1481 182 \textbf{Name} & \textbf{Language} & \textbf{Ref.}\\
b@1481 183 \hline
b@1481 184 APE & MATLAB & \cite{deman2014b} \\
b@1481 185 BeaqleJS & HTML5/JS & \cite{beaqlejs}\\ % ABX, mushra
b@1481 186 %C4DM\footnote{http://isophonics.org/test - collection of listening tests developed by Gy\"{o}rgy Fazekas and Thomas Wilmering at Centre for Digital Music.} & JS & \cite{song2013a,song2013b}\\
b@1481 187 HULTI-GEN & Max & \cite{hulti-gen}\\
b@1481 188 MUSHRAM & MATLAB & \cite{mushram}\\ % type: mushra
b@1481 189 Scale & MATLAB & \cite{scale} \\
b@1481 190 WhisPER & MATLAB & \cite{whisper}\\
b@1481 191 \hline
b@1481 192 \end{tabular}
b@1481 193 \end{center}
b@1481 194 \label{tab:interfaces}
b@1481 195 \end{table}%
b@1481 196
b@1481 197 Various listening test design tools are already available, see Table \ref{tab:interfaces}. A few other listening test tools, such as OPAQUE \cite{opaque} and GuineaPig \cite{guineapig}, are described but not available to the public at the time of writing.
b@1481 198
b@1481 199 Many are MATLAB-based, useful for easily processing and visualising the data produced by the listening tests, but requiring MATLAB to be installed to run or - in the case of an executable created with MATLAB - at least create the test.
b@1481 200 Furthermore, compatibility is usually limited across different versions of MATLAB.
b@1481 201 Similarly, Max requires little or no programming background but it is proprietary software as well, which is especially undesirable when tests need to be deployed at different sites.
b@1481 202 More recently, BeaqleJS \cite{beaqlejs} makes use of the HTML5 audio capabilities and comes with a number of predefined, established test interfaces such as ABX and MUSHRA \cite{mushra}. BeaqleJS provides a number of similar features including saving of test data to a web server. The main difference is that with BeaqleJS, the configuration is done through writting a JavaScript file holding a JavaScript Object of the notation. Instead our presented system uses the XML document standard, which allows configuration outside of a web-centric editor. The results are also presented in XML again allowing 3\textsuperscript{rd} party editors and programs to easily access. Finally, the presented system does not require web access to run, instead being deployed with a Python server script. This is particularly useful in studios where machines may not, by design, be web connected, or use in locations where web access is limited.
b@1481 203
b@1481 204 A browser-based perceptual evaluation tool for audio has a number of advantages. First of all, it doesn't need any other software than a browser, meaning deployment is very easy and cheap. As such, it can also run on a variety of devices and platforms. The test can be hosted on a central server with subjects all over the world, who can simply go to a webpage. This means that multiple participants can take the test simultaneously, potentially in their usual listening environment if this is beneficial for the test. Naturally, the constraints on the listening environment and other variables still need to be controlled if they are important to the experiment. Depending on the requirements a survey or a variety of tests preceding the experiment could establish whether remote participants and their environments are adequate for the experiment at hand.
b@1481 205
b@1481 206 The Web Audio API is a high-level JavaScript Application Programming Interface (API) designed for real-time processing of audio inside the browser through various processing nodes\footnote{http://webaudio.github.io/web-audio-api/}. Various web sites have used the Web Audio API for creative purposes, such as drum machines and score creation tools\footnote{http://webaudio.github.io/demo-list/},
b@1481 207 others from the list show real-time captured audio processing such as room reverberation tools and a phase vocoder from the system microphone. The BBC Radiophonic Workshop shows effects used on famous TV shows such as Doctor Who, being simulated inside the browser\footnote{http://webaudio.prototyping.bbc.co.uk/}.
b@1481 208 Another example is the BBC R\&D personalised compressor which applies a dynamic range compressor on a radio station that dynamically adjusts the compressor settings to match the listener's environment \cite{mason2015compression}.
b@1481 209
b@1481 210
b@1481 211
b@1481 212 % [How is this one different from all these?] improve
b@1481 213
b@1481 214 % FLEXIBLE (reference (not) appropriate)
b@1481 215 In contrast with the tools listed above, we aim to provide an environment in which a variety of multi-stimulus tests can be designed, with a wide range of configurability, while keeping setup and collecting results as straightforward as possible. For instance, the option to provide free-text comment fields allows for tests with individual vocabulary methods, as opposed to only allowing quantitative scales associated to a fixed set of descriptors.
b@1481 216 % EASE OF USE: no need to go in the code
b@1481 217 To make the tool accessible to a wide range of researchers, we aim to offer maximum functionality even to those with little or no programming background. The tool we present can set up a listening test without reading or adjusting any code, provided no new types of interfaces need to be created.
b@1481 218
b@1481 219 % ENVIRONMENT %In this paper, we provide a listening test back end that allows for easy set up of a wide variety of listening tests, highly flexible yet very simple and not requiring any programming skills.
b@1481 220 Specifically, we present a browser-based perceptual evaluation tool from which any kind of multiple stimulus audio evaluation tool where subjects need to rank, rate, select, or comment on different audio samples can be built.
b@1481 221 We also include an example of the multiple stimulus user interface included with the APE tool \cite{deman2014b}, which presents the subject with a number of axes on which a number of markers, corresponding to audio samples, can be moved to reflect any subjective quality, as well as corresponding comment boxes.
b@1481 222 However, other graphical user interfaces can be put on top of the engine that we provide with minimal or no modifications. Examples of this are the MUSHRA test \cite{mushra}, single or multiple stimulus evaluation with a two-dimensional interface (such as valence and arousal dimensions), or simple annotation (using free-form text, check boxes, radio buttons or drop-down menus) of one or more audio samples at a time.
b@1481 223 In some cases, such as method of adjustment, where the audio is processed by the user, or AB test, where the interface does not show all audio samples to be evaluated at once \cite{bech}, the back end of the tool needs to be modified as well.
b@1481 224
b@1481 225 In the following sections, we describe the included interface in more detail, discuss the implementation, and cover considerations that were made in the design process of this tool.
b@1481 226
b@1481 227 %\section{Requirements}\label{sec:requirements}
b@1481 228 %???
b@1481 229 %
b@1481 230 %\begin{itemize}
b@1481 231 %\item
b@1481 232 %\end{itemize}
b@1481 233 \section{Interface}\label{sec:interface}
b@1481 234
b@1481 235 At this point, we have implemented the interface of the MATLAB-based APE (Audio Perceptual Evaluation) toolbox \cite{deman2014b}. This shows one marker for each simultaneously evaluated audio fragment on one or more horizontal axes, that can be moved to rate or rank the respective fragments in terms of any subjective property, as well as a comment box for every marker, and any extra text boxes for extra comments.
b@1481 236 The reason for such an interface, where all stimuli are presented on a single rating axis (or multiple axes if multiple subjective qualities need to be evaluated), is that it urges the subject to consider the rating and/or ranking of the stimuli relative to one another, as opposed to comparing each individual stimulus to a given reference, as is the case with e.g. a MUSHRA test \cite{mushra}. As such, it is ideal for any type of test where the goal is to carefully compare samples against each other, like perceptual evaluation of different mixes of music recordings \cite{deman2015a} or sound synthesis models \cite{durr2015implementation}, as opposed to comparing results of source separation algorithms \cite{mushram} or audio with lower data rate \cite{mushra} to a high quality reference signal.
b@1481 237
b@1481 238 The markers on the slider at the top of the page are positioned randomly, to minimise the bias that may be introduced when the initial positions are near the beginning, end or middle of the slider. Another approach is to place the markers outside of the slider bar at first and have the subject drag them in, but the authors believe this doesn't encourage careful consideration and comparison of the different fragments as the implicit goal of the test becomes to audition and drag each fragment in just once, rather than to compare all fragments rigorously.
b@1481 239
b@1481 240 See Figure \ref{fig:interface} for an example of the interface. %? change if a new interface is shown
b@1481 241
b@1481 242 %Most of these functions are specific to the APE interface design, for instance the AB test will need a different structure for the audio engine and loading of files, since multiple instances of the same file are required. % more generally these pertain to any typeof multi-stimulus test - not quite useful for AB tests, method of adjustment, ABX, and so on.
b@1481 243 %There are some areas of the design where certain design choices had to be made such as with the markers.
b@1481 244
b@1481 245 %For instance, the option to provide free-text comment fields allows for tests with individual vocabulary methods, as opposed to only allowing quantitative scales associated to a fixed set of descriptors.
b@1481 246
b@1481 247 \begin{figure*}[ht]
b@1481 248 \centering
b@1481 249 \includegraphics[width=.95\textwidth]{interface.png}
b@1481 250 \caption{Example interface, with one axis, seven fragments, and text, radio button and check box style comments.}
b@1481 251 \label{fig:interface}
b@1481 252 \end{figure*}
b@1481 253
b@1481 254
b@1481 255 \section{Architecture}\label{sec:architecture} % or implementation?
b@1481 256
b@1481 257 The tool uses entirely client side processing utilising the new HTML5 Web Audio API, supported by most major web browsers. The API allows for constructing audio processing elements and connecting them together to produce a high quality, real time signal process to manipulate audio streams. The API supports multichannel processing and has an accurate playback timer for precise, scheduled playback control. The API is controlled through the browser JavaScript engine and is therefore highly configurable. Processing is all performed in a low latency thread separate from the main JavaScript thread, so there is no blocking due to real time processing.
b@1481 258
b@1481 259 The web tool itself is split into several files to operate:
b@1481 260 \begin{itemize}
b@1481 261 \item \texttt{index.html}: The main index file to load the scripts, this is the file the browser must request to load.
b@1481 262 \item \texttt{core.js}: Contains global functions and object prototypes to define the audio playback engine, audio objects and loading media files
b@1481 263 \item \texttt{ape.js}: Parses setup files to create the interface as instructed, following the same style chain as the MATLAB APE Tool \cite{deman2014b}.
b@1481 264 \end{itemize}
b@1481 265
b@1481 266 The HTML file loads the \texttt{core.js} file along with a few other ancillary files (such as the jQuery JavaScript extensions\footnote{http://jquery.com/}), at which point the browser JavaScript begins to execute the on-page instructions, which gives the URL of the test setup XML document (outlined in Section \ref{sec:setupresultsformats}). \texttt{core.js} parses this document and executes the functions in \texttt{ape.js} to build the web page. The reason for separating these two files is to allow for further interface designs (such as MUSHRA \cite{mushra} or 2D rating \cite{bech}) to be used, which would still require the same underlying core functions outlined in \texttt{core.js}.
b@1481 267
b@1481 268 The \texttt{ape.js} file has several main functions but the most important are documented here. \textit{loadInterface(xmlDoc)} is called to decode the supplied project document in respect for the interface specified and define any global structures (such as the slider interface). It also identifies the number of pages in the test and randomises the order, if specified to do so. This is the only mandatory function in any of the interface files as this is called by \texttt{core.js} when the document is ready. \texttt{core.js} cannot 'see' any interface specific functions and therefore cannot assume any are available. Therefore \textit{loadInterface(xmlDoc)} is essential to set up the entire test environment. Because the interface files are loaded by \texttt{core.js} and because the functions in \texttt{core.js} are global, the interface files can `see' the \texttt{core.js} file and can therefore not only interact with it, but also modify it.
b@1481 269
b@1481 270 Each test page is loaded using \textit{loadTest(id)} which performs two major tasks: to populate the interface with the slider elements and comment boxes; and secondly to instruct the \textit{audioEngine} to load the audio fragments and construct the backend audio graph. \textit{loadTest(id)} also instructs the audio engine in \texttt{core.js} to create the \textit{audioObject}.
b@1481 271 These are custom audio nodes, one representing each audio element specified in each page.
b@1481 272 They consist of a \textit{bufferSourceNode} (a node which holds a buffer of audio samples for playback) and a \textit{gainNode}, both of which are Web Audio API Nodes. Various functions are applied, depending on which metrics are enabled, to record the interaction with the audio element. These nodes are then connected to the \textit{audioEngine} (itself a custom web audio node) containing a \textit{gainNode} (where the various \textit{audioObject}s connect to) for summation before passing the output to the \textit{destinationNode}, a permanent node of the Web Audio API created as the master output. Here, the browser then passes the audio information to the system. % Does this now make sense?
b@1481 273 % audio object/audioObject/Audio Object: -- should always be audioObject if talking about the JavaScript object, otherwise should say audio element or audio fragment.
b@1481 274
b@1481 275 When an \textit{audioObject} is created, it is given the URL of the audio sample to load. This is downloaded into the browser asynchronously using the \textit{XMLHttpRequest} object, which downloads any file into the JavaScript environment for further processing. This is particularly useful for the Web Audio API because it supports downloading of files in their binary form for decoding. Once downloaded the file is decoded using the Web Audio API offline decoder. This uses the browser available decoding schemes to decode the audio files into raw float32 arrays, which are in turn passed to the relevant \textit{audioObject} for playback.
b@1481 276
b@1481 277 Once each page of the test is completed, identified by pressing the Submit button, the \textit{pageXMLSave(testId)} is called to store all of the collected data until all pages of the test are completed. After the final test and any post-test questions are completed, the \textit{interfaceXMLSave()} function is called. This function generates the final XML file for submission as outlined in Section \ref{sec:setupresultsformats}.
b@1481 278
b@1481 279 \vspace{-1em}
b@1481 280
b@1481 281 \section{Support and limitations}\label{sec:support}
b@1481 282
b@1481 283 Different browsers support a different set of audio file formats and are not consistent in any format. Currently the Web Audio API is best supported in Chrome, Firefox, Opera and Safari. All of these support the use of the uncompressed WAV format. Although not a compact, web friendly format, most transport systems are of a high enough bandwidth this should not be a problem. Ogg Vorbis is another well supported format across the four supported major desktop browsers, as well as MP3 (although Firefox may not support all MP3 types\footnote{https://developer.mozilla.org/en-US/docs/Web/HTML/\\Supported\_media\_formats}). %https://developer.mozilla.org/en-US/docs/Web/HTML/Supported_media_formats
b@1481 284 One issue of the Web Audio API is that the sample rate is assigned by the system sound device, rather than requested and does not have the ability to request a different one. % Does this make sense? The problem is across all audio files.
b@1481 285 As the sampling rate and the effect of resampling may be critical for some listening tests, the default operation when an audio file is loaded with a different sample rate to that of the system is to convert the sample rate. To provide a check for this, the desired sample rate can be supplied with the setup XML and checked against. If the sample rates do not match, a browser alert window is shown asking for the sample rate to be correctly adjusted.
b@1481 286 This happens before any loading or decoding of audio files so the browser will only be instructed to fetch files if the system sample rate meets the requirements, avoiding multiple requests for large files until they are actually needed.
b@1481 287
b@1481 288 %During playback, the playback nodes loop indefinitely until playback is stopped. The gain nodes in the \textit{audioObject}s enable dynamic muting of nodes. When a bar in the sliding ranking is clicked, the audio engine mutes all \textit{audioObject}s and un-mutes the clicked one. Therefore, if the audio samples are perfectly aligned up and of the same sample length, they will remain perfectly aligned with each other.
b@1481 289 % Don't think this is relevant anymore
b@1481 290
b@1481 291
b@1481 292 \section{Input and result files}\label{sec:setupresultsformats}
b@1481 293
b@1481 294 The setup and result files both use the common XML document format to outline the various parameters. The setup file determines the interface to use, the location of audio files, the number of pages and other parameters to define the testing environment. Having one document to modify allows for quick manipulation in a `human readable' form to create new tests, or adjust current ones, without needing to edit multiple web files. Furthermore, we also provide a simple web page to enter all these settings without needing to manipulate the raw XML. An example of such an XML document is presented below. % I mean the .js and .html files, though not sure if any better.
b@1481 295
b@1481 296
b@1481 297
b@1481 298
b@1481 299 \lstset{
b@1481 300 basicstyle=\ttfamily,
b@1481 301 columns=fullflexible,
b@1481 302 showstringspaces=false,
b@1481 303 commentstyle=\color{grey}\upshape
b@1481 304 }
b@1481 305
b@1481 306 \lstdefinelanguage{XML}
b@1481 307 {
b@1481 308 morestring=[b]",
b@1481 309 morestring=[s]{>}{<},
b@1481 310 morecomment=[s]{<?}{?>},
b@1481 311 stringstyle=\color{black} \bfseries,
b@1481 312 identifierstyle=\color{darkblue} \bfseries,
b@1481 313 keywordstyle=\color{cyan} \bfseries,
b@1481 314 morekeywords={xmlns,version,type},
b@1481 315 breaklines=true% list your attributes here
b@1481 316 }
b@1481 317 \scriptsize
b@1481 318 \lstset{language=XML}
b@1481 319
b@1481 320 \begin{lstlisting}
b@1481 321 <?xml version="1.0" encoding="utf-8"?>
b@1481 322 <BrowserEvalProjectDocument>
b@1481 323 <setup interface="APE" projectReturn="/save" randomiseOrder='false' collectMetrics='true'>
b@1481 324 <PreTest>
b@1481 325 <question id="location" mandatory="true">Please enter your location.</question>
b@1481 326 <number id="age" min="0">Please enter your age</number>
b@1481 327 </PreTest>
b@1481 328 <PostTest>
b@1481 329 <statement>Thank you for taking this listening test!</statement>
b@1481 330 </PostTest>
b@1481 331 <Metric>
b@1481 332 <metricEnable>testTimer</metricEnable>
b@1481 333 <metricEnable>elementTimer</metricEnable>
b@1481 334 <metricEnable>elementInitialPosition</metricEnable>
b@1481 335 <metricEnable>elementTracker</metricEnable>
b@1481 336 <metricEnable>elementFlagListenedTo</metricEnable>
b@1481 337 <metricEnable>elementFlagMoved</metricEnable>
b@1481 338 </Metric>
b@1481 339 <interface>
b@1481 340 <anchor>20</anchor>
b@1481 341 <reference>80</reference>
b@1481 342 </interface>
b@1481 343 </setup>
b@1481 344 <audioHolder id="test-0" hostURL="example_eval/" randomiseOrder='true'>
b@1481 345 <interface>
b@1481 346 <title>Example Test Question</title>
b@1481 347 <scale position="0">Min</scale>
b@1481 348 <scale position="100">Max</scale>
b@1481 349 <commentBoxPrefix>Comment on fragment</commentBoxPrefix>
b@1481 350 </interface>
b@1481 351 <audioElements url="1.wav" id="elem1"/>
b@1481 352 <audioElements url="2.wav" id="elem2"/>
b@1481 353 <audioElements url="3.wav" id="elem3"/>
b@1481 354 <CommentQuestion id="generalExperience" type="text">General Comments</CommentQuestion>
b@1481 355 <PreTest/>
b@1481 356 <PostTest>
b@1481 357 <question id="songGenre" mandatory="true">Please enter the genre of the song.</question>
b@1481 358 </PostTest>
b@1481 359 </audioHolder>
b@1481 360 </BrowserEvalProjectDocument>
b@1481 361
b@1481 362 \end{lstlisting}
b@1481 363
b@1481 364 \normalsize
b@1481 365 \vspace{-1em}
b@1481 366
b@1481 367 \subsection{Setup and configurability}
b@1481 368
b@1481 369 The setup document has several defined nodes and structure which are documented with the source code. For example, there is a section for general setup options where any pre-test and post-test questions and statements can be defined. Pre- and post-test dialogue boxes allow for comments or questions to be presented before or after the test, to convey listening test instructions, and gather information about the subject, listening environment, and overall experience of the test. In the example set up document above, a question box with the id `location' is added, which is set to be mandatory to answer. The question is in the PreTest node meaning it will appear before any testing will begin. When the result for the entire test is shown, the response will appear in the PreTest node with the id `location' allowing it to be found easily, provided the id values are meaningful.
b@1481 370
b@1481 371 We try to cater to a diverse audience with this toolbox, while ensuring it is simple, elegant and straightforward. To that end, we currently include the following options that can be easily switched on and off, by setting the value in the input XML file.
b@1481 372
b@1481 373 \begin{itemize}[leftmargin=*]%Should have used a description list for this.
b@1481 374 \item \textbf{Snap to corresponding position}: When enabled and a fragment is playing, the playhead skips to the same position in the next fragment that is clicked. Otherwise, each fragment is played from the start.
b@1481 375 \item \textbf{Loop fragments}: Repeat current fragment when end is reached, until the `Stop' or `Submit' button is clicked.
b@1481 376 \item \textbf{Comments}: Displays a separate comment box for each fragment in the page.
b@1481 377 \item \textbf{General comment}: Create additional comment boxes to the fragment comment boxes, with a custom question and various input formats such as checkbox or radio.
b@1481 378 \item \textbf{Resampling}: When this is enabled, fragments are resampled to match the subject's system's sample rate (a default feature of the Web Audio API). When it is not, an error is shown when the system does not match the requested sample rate.
b@1481 379 \item \textbf{Randomise page order}: Randomises the order in which different `pages' are presented. % are we calling this 'pages'?
b@1481 380 \item \textbf{Randomise fragment order}: Randomises the order and numbering of the markers and comment boxes corresponding to the fragments. Fragments are referenced to their given ID so referencing is possible (such as `this is much brighter than fragment 4').
b@1481 381 \item \textbf{Require (full) playback}: Require that each fragment has been played at least once, partly or fully.
b@1481 382 \item \textbf{Require moving}: Require that each marker is moved (dragged) at least once.
b@1481 383 \item \textbf{Require comments}: Require the subject to write a comment for each fragment.
b@1481 384 \item \textbf{Repeat test}: Number of times each page in the test should be repeated (none by default), to allow familiarisation with the content and experiment, and to investigate consistency of user and variability due to familiarity. These are all gathered before shuffling the order so repeated tests are not back-to-back if possible.
b@1481 385 \item \textbf{Returning to previous pages}: Indicates whether it is possible to go back to a previous `page' in the test.
b@1481 386 \item \textbf{Lowest rating below [value]}: To enforce a certain use of the rating scale, it can be required to rate at least one sample below a specified value.
b@1481 387 \item \textbf{Highest rating above [value]}: To enforce a certain use of the rating scale, it can be required to rate at least one sample above a specified value.
b@1481 388 \item \textbf{Reference}: Allows for a separate sample (outside of the axis) to be the `reference', which the subject can play back during the test to help with the task at hand \cite{mushra}.
b@1481 389 \item \textbf{Hidden reference/anchor}: Whether or not an explicit `reference' is provided, the `hidden reference' should be rated above a certain value \cite{mushra} - this can be enforced.
b@1481 390 Similarly, a `hidden anchor' should be rated lower than a certain value \cite{mushra}.
b@1481 391 \item \textbf{Show scrub bar}: Display a playhead on a scrub bar to show the position in the current fragment.
b@1481 392 %\item \textbf{Drag playhead}: If scrub bar is visible, allow dragging to move back or forward in a fragment.
b@1481 393 \end{itemize}
b@1481 394
b@1481 395 When one of these options is not included in the setup file, they assume a default value. As a result, the input file can be kept very compact if default values suffice for the test.
b@1481 396
b@1481 397 % loop, snap to corresponding position, comments, 'general' comment, require same sampling rate, different types of randomisation
b@1481 398
b@1481 399 \subsection{Results}
b@1481 400
b@1481 401 The results file is dynamically generated by the interface upon clicking the `Submit' button. This also executes checks, depending on the setup file, to ensure that all fragments have been played back, rated and commented on. The XML output returned contains a node per fragment and contains both the corresponding marker's position and any comments written in the associated comment box. The rating returned is normalised to be a value between 0 and 1, normalising the pixel representation of different browser windows. The results also contain information collected by any defined pre/post questions. An excerpt of an output file is presented below detailing the data collected for a single audioElement.
b@1481 402
b@1481 403 \scriptsize
b@1481 404 \lstset{language=XML}
b@1481 405
b@1481 406 \begin{lstlisting}
b@1481 407 <browserevaluationresult>
b@1481 408 <datetime>
b@1481 409 <date year="2015" month="5" day="28">2015/5/28</date>
b@1481 410 <time hour="13" minute="19" secs="17">13:19:17</time>
b@1481 411 </datetime>
b@1481 412 <pretest>
b@1481 413 <comment id="location">Control Room</comment>
b@1481 414 </pretest>
b@1481 415 <audioholder>
b@1481 416 <pretest></pretest>
b@1481 417 <posttest>
b@1481 418 <comment id="songGenre">Pop</comment>
b@1481 419 </posttest>
b@1481 420 <metric>
b@1481 421 <metricresult id="testTime">813.32</metricresult>
b@1481 422 </metric>
b@1481 423 <audioelement id="elem1">
b@1481 424 <comment>
b@1481 425 <question>Comment on fragment 1</question>
b@1481 426 <response>Good, but vocals too quiet.</response>
b@1481 427 </comment>
b@1481 428 <value>0.639010989010989</value>
b@1481 429 <metric>
b@1481 430 <metricresult id="elementTimer">111.05</metricresult>
b@1481 431 <metricresult id="elementTrackerFull">
b@1481 432 <timepos id="0">
b@1481 433 <time>61.60</time>
b@1481 434 <position>0.6390</position>
b@1481 435 </timepos>
b@1481 436 </metricresult>
b@1481 437 <metricresult id="elementInitialPosition">0.6571</metricresult>
b@1481 438 <metricresult id="elementFlagListenedTo">true</metricresult>
b@1481 439 </metric>
b@1481 440 </audioelement>
b@1481 441 </audioHolder>
b@1481 442 </browserevaluationresult>
b@1481 443
b@1481 444 \end{lstlisting}
b@1481 445
b@1481 446 \normalsize
b@1481 447 \vspace{-.5em}
b@1481 448 Each page of testing is returned with the results of the entire page included in the structure. One \texttt{audioelement} node is created per audio fragment per page, along with its ID. This includes several child nodes including the rating between 0 and 1, the comment, and any other collected metrics including how long the element was listened for, the initial position, and boolean flags showing if the element was listened to, moved and commented on. Furthermore, each user action (manipulation of any interface element, such as playback or moving a marker) can be logged along with a the corresponding time code.
b@1481 449 We also store session data such as the time the test took place and the duration of the test.
b@1481 450 We provide the option to store the results locally, and/or to have them sent to a server.
b@1481 451
b@1481 452 %Here is an example of the set up XML and the results XML: % perhaps best to refer to each XML after each section (set up <> results)
b@1481 453 % Should we include an Example of the input and output XML structure?? --> Sure.
b@1481 454
b@1481 455 %An example of the returned \textit{audioElement} node in the results XML file is as follows.
b@1481 456 %
b@1481 457 %\texttt{<audioelement id="8"> \\
b@1481 458 %<comment> \\
b@1481 459 %<question>Comment on track 0</question> \\
b@1481 460 %<response> The drums were punchy </response> \\
b@1481 461 %</comment> \\
b@1481 462 %<value> 0.25169491525423726 </value> \\
b@1481 463 %<metric> \\
b@1481 464 %<metricresult id="elementTimer"> \\ 2.3278004535147385< /metricresult> \\
b@1481 465 %<metricresult id="elementTrackerFull"> \\
b@1481 466 %<timepos id="0"> \\
b@1481 467 %<time>1.7937414965986385</time> \\
b@1481 468 %<position>0.41694915254237286</position> \\
b@1481 469 %</timepos> \\
b@1481 470 %<timepos id="1"> \\
b@1481 471 %<time>2.6993197278911563</time> \\
b@1481 472 %<position>0.45847457627118643</position> \\
b@1481 473 %</timepos> \\</metricresult> \\
b@1481 474 %<metricresult id="elementInitialPosition"> 0.47796610169491527 </metricresult> \\
b@1481 475 %<metricresult id="elementFlagListenedTo"> true< /metricresult> \\
b@1481 476 %<metricresult id="elementFlagMoved"> true </metricresult> \\
b@1481 477 %</metric> \\
b@1481 478 %</audioelement>}
b@1481 479
b@1481 480 % BRECHT: scripts
b@1481 481
b@1481 482 \begin{figure}[htpb]
b@1481 483 \centering
b@1481 484 \includegraphics[width=.45\textwidth]{boxplot.png}
b@1481 485 \caption{An example boxplot showing ratings by different subjects on fragments labeled `A' through `G'. }
b@1481 486 \label{fig:boxplot}
b@1481 487 \end{figure}
b@1481 488
b@1481 489 Python scripts are included to easily store ratings and comments in a CSV file, and to display graphs of numerical ratings (see Figure \ref{fig:boxplot}) or visualise the test's timeline.
b@1481 490 Visualisation of plots requires the free matplotlib library\footnote{http://matplotlib.org}.
b@1481 491
b@1481 492
b@1481 493 \section{Conclusions and future work}\label{sec:conclusions}
b@1481 494
b@1481 495 In this paper we have presented an approach to creating a browser-based listening test environment that can be used for a variety of types of perceptual evaluation of audio.
b@1481 496 Specifically, we discussed the use of the toolbox in the context of assessment of preference for different production practices, with identical source material.
b@1481 497 The purpose of this paper is to outline the design of this tool, to describe our implementation using basic HTML5 functionality, and to discuss design challenges and limitations of our approach. This tool differentiates itself from other perceptual audio tools by enabling web technologies for multiple participants to perform the test without the need for proprietary software such as MATLAB. The tool also allows for any interface to be built using HTML5 elements to create a variety of dynamic, multiple-stimulus listening test interfaces. It enables quick setup of simple tests with the ability to manage complex tests through a single file. Finally it uses the XML document format to store the results allowing for processing and analysis of results in various third party software such as MATLAB or Python.
b@1481 498
b@1481 499 % future work
b@1481 500 Further work may include the development of other common test designs, such as MUSHRA \cite{mushra}, 2D valence and arousal/activity \cite{eerola2009prediction}, and others. We will add functionality to assist with setting up large-scale tests with remote subjects, so this becomes straightforward and intuitive.
b@1481 501 In addition, we will keep on improving and expanding the tool, and highly welcome feedback and contributions from the community.
b@1481 502
b@1481 503 The source code of this tool can be found on \\ \texttt{code.soundsoftware.ac.uk/projects/}\\ \texttt{webaudioevaluationtool}.
b@1481 504
b@1481 505
b@1481 506 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
b@1481 507 %bibliography here
b@1481 508 \bibliography{smc2015template}
b@1481 509
b@1481 510 \end{document}