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1 /**
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2 * mushra.js
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3 * Create the MUSHRA interface
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4 */
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5
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6 // Once this is loaded and parsed, begin execution
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7 loadInterface();
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8
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9 function loadInterface() {
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10 // Get the dimensions of the screen available to the page
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11 var width = window.innerWidth;
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12 var height = window.innerHeight;
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13
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14 // The injection point into the HTML page
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15 interfaceContext.insertPoint = document.getElementById("topLevelBody");
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16 var testContent = document.createElement('div');
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17 testContent.id = 'testContent';
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18
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19 // Create the top div for the Title element
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20 var titleAttr = specification.title;
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21 var title = document.createElement('div');
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22 title.className = "title";
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23 title.align = "center";
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24 var titleSpan = document.createElement('span');
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25
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26 // Set title to that defined in XML, else set to default
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27 if (titleAttr != undefined) {
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28 titleSpan.textContent = titleAttr;
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29 } else {
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30 titleSpan.textContent = 'Listening test';
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31 }
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32 // Insert the titleSpan element into the title div element.
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33 title.appendChild(titleSpan);
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34
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35 var pagetitle = document.createElement('div');
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36 pagetitle.className = "pageTitle";
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37 pagetitle.align = "center";
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38 var titleSpan = document.createElement('span');
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39 titleSpan.id = "pageTitle";
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40 pagetitle.appendChild(titleSpan);
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41
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42 // Create Interface buttons!
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43 var interfaceButtons = document.createElement('div');
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44 interfaceButtons.id = 'interface-buttons';
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45
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46 // Create playback start/stop points
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47 var playback = document.createElement("button");
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48 playback.innerHTML = 'Stop';
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49 playback.id = 'playback-button';
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50 // onclick function. Check if it is playing or not, call the correct function in the
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51 // audioEngine, change the button text to reflect the next state.
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52 playback.onclick = function() {
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53 if (audioEngineContext.status == 1) {
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54 audioEngineContext.stop();
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55 this.innerHTML = 'Stop';
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56 var time = audioEngineContext.timer.getTestTime();
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57 console.log('Stopped at ' + time); // DEBUG/SAFETY
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58 }
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59 };
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60 // Create Submit (save) button
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61 var submit = document.createElement("button");
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62 submit.innerHTML = 'Submit';
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63 submit.onclick = buttonSubmitClick;
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64 submit.id = 'submit-button';
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65 // Append the interface buttons into the interfaceButtons object.
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66 interfaceButtons.appendChild(playback);
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67 interfaceButtons.appendChild(submit);
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68
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69 // Create a slider box
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70 var sliderBox = document.createElement('div');
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71 sliderBox.style.width = "100%";
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72 sliderBox.style.height = window.innerHeight - 180 + 'px';
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73 sliderBox.id = 'slider';
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74 sliderBox.align = "center";
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75
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76 // Global parent for the comment boxes on the page
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77 var feedbackHolder = document.createElement('div');
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78 feedbackHolder.id = 'feedbackHolder';
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79
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80 testContent.style.zIndex = 1;
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81 interfaceContext.insertPoint.innerHTML = null; // Clear the current schema
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82
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83 // Inject into HTML
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84 testContent.appendChild(title); // Insert the title
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85 testContent.appendChild(pagetitle);
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86 testContent.appendChild(interfaceButtons);
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87 testContent.appendChild(sliderBox);
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88 testContent.appendChild(feedbackHolder);
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89 interfaceContext.insertPoint.appendChild(testContent);
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90
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91 // Load the full interface
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92 testState.initialise();
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93 testState.advanceState();
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94 }
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95
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96 function loadTest(audioHolderObject)
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97 {
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98 var id = audioHolderObject.id;
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99
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100 var feedbackHolder = document.getElementById('feedbackHolder');
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101 var interfaceObj = audioHolderObject.interfaces;
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102 if (interfaceObj.length > 1)
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103 {
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104 console.log("WARNING - This interface only supports one <interface> node per page. Using first interface node");
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105 }
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106
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107 var sliderBox = document.getElementById('slider');
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108 feedbackHolder.innerHTML = null;
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109 sliderBox.innerHTML = null;
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110
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111 var commentBoxPrefix = "Comment on track";
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112 if (interfaceObj.commentBoxPrefix != undefined) {
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113 commentBoxPrefix = interfaceObj.commentBoxPrefix;
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114 }
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115 var loopPlayback = audioHolderObject.loop;
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116
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117 currentTestHolder = document.createElement('audioHolder');
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118 currentTestHolder.id = audioHolderObject.id;
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119 currentTestHolder.repeatCount = audioHolderObject.repeatCount;
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120
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121 $(audioHolderObject.commentQuestions).each(function(index,element) {
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122 var node = interfaceContext.createCommentQuestion(element);
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123 feedbackHolder.appendChild(node.holder);
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124 });
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125
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126 // Find all the audioElements from the audioHolder
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127 $(audioHolderObject.audioElements).each(function(index,element){
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128 // Find URL of track
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129 // In this jQuery loop, variable 'this' holds the current audioElement.
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130
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131 // Now load each audio sample. First create the new track by passing the full URL
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132 var trackURL = audioHolderObject.hostURL + element.url;
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133 var audioObject = audioEngineContext.newTrack(element);
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134
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135 var node = interfaceContext.createCommentBox(audioObject);
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136
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137 // Create a slider per track
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138 audioObject.interfaceDOM = new sliderObject(audioObject);
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139
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140 if (typeof audioHolderObject.initialPosition === "number")
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141 {
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142 // Set the values
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143 audioObject.interfaceDOM.slider.value = audioHolderObject.initalPosition;
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144 } else {
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145 // Distribute it randomnly
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146 audioObject.interfaceDOM.slider.value = Math.random();
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147 }
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148
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149 sliderBox.appendChild(audioObject.interfaceDOM.holder);
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150 audioObject.metric.initialised(audioObject.interfaceDOM.slider.value);
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151
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152 });
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153
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154 // Auto-align
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155 var numObj = audioHolderObject.audioElements.length;
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156 var totalWidth = (numObj-1)*150+100;
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157 var diff = (window.innerWidth - totalWidth)/2;
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158 audioEngineContext.audioObjects[0].interfaceDOM.holder.style.marginLeft = diff + 'px';
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159 }
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160
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161 function sliderObject(audioObject)
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162 {
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163 // Constructs the slider object. We use the HTML5 slider object
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164 this.parent = audioObject;
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165 this.holder = document.createElement('div');
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166 this.title = document.createElement('span');
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167 this.slider = document.createElement('input');
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168 this.play = document.createElement('button');
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169
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170 this.holder.className = 'track-slider';
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171 this.holder.style.height = window.innerHeight-200 + 'px';
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172 this.holder.appendChild(this.title);
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173 this.holder.appendChild(this.slider);
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174 this.holder.appendChild(this.play);
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175 this.holder.align = "center";
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176 this.holder.style.marginLeft = "50px";
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177 this.holder.setAttribute('trackIndex',audioObject.id);
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178
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179 this.title.textContent = audioObject.id;
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180 this.title.style.width = "100%";
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181 this.title.style.float = "left";
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182
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183 this.slider.type = "range";
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184 this.slider.className = "track-slider-range";
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185 this.slider.min = "0";
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186 this.slider.max = "1";
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187 this.slider.step = "0.01";
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188 this.slider.setAttribute('orient','vertical');
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189 this.slider.style.height = window.innerHeight-250 + 'px';
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190 this.slider.onchange = function()
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191 {
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192 var time = audioEngineContext.timer.getTestTime();
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193 var id = Number(this.parentNode.getAttribute('trackIndex'));
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194 audioEngineContext.audioObjects[id].metric.moved(time,this.value);
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195 console.log('slider '+id+' moved to '+this.value+' ('+time+')');
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196 };
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197
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198 this.play.textContent = "Loading...";
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199 this.play.value = audioObject.id;
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200 this.play.style.float = "left";
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201 this.play.style.width = "100%";
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202 this.play.disabled = true;
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203 this.play.onclick = function(event)
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204 {
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205 var id = Number(event.srcElement.value);
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206 //audioEngineContext.metric.sliderPlayed(id);
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207 audioEngineContext.play(id);
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208 $(".track-slider").removeClass('track-slider-playing');
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209 $(event.currentTarget.parentElement).addClass('track-slider-playing');
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210 };
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211
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212 this.enable = function() {
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213 this.play.disabled = false;
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214 this.play.textContent = "Play";
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215 $(this.slider).removeClass('track-slider-disabled');
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216 };
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217
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218 this.exportXMLDOM = function(audioObject) {
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219 // Called by the audioObject holding this element. Must be present
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220 var node = document.createElement('value');
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221 node.textContent = this.slider.value;
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222 return node;
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223 };
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224 this.getValue = function() {
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225 return this.slider.value;
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226 };
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227
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228 this.resize = function(event)
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229 {
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230 this.holder.style.height = window.innerHeight-200 + 'px';
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231 this.slider.style.height = window.innerHeight-250 + 'px';
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232 }
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233 this.updateLoading = function(progress)
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234 {
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235 progress = String(progress);
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236 progress = progress.substr(0,5);
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237 this.play.textContent = "Loading: "+progress+"%";
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238 }
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239
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240 if (this.parent.state == 1)
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241 {
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242 this.enable();
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243 }
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244 }
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245
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246 function resizeWindow(event)
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247 {
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248 // Function called when the window has been resized.
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249 // MANDATORY FUNCTION
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250
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251 // Auto-align
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252 var numObj = audioEngineContext.audioObjects.length;
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253 var totalWidth = (numObj-1)*150+100;
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254 var diff = (window.innerWidth - totalWidth)/2;
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255 document.getElementById('slider').style.height = window.innerHeight - 180 + 'px';
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256 audioEngineContext.audioObjects[0].interfaceDOM.holder.style.marginLeft = diff + 'px';
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257 for (var i in audioEngineContext.audioObjects)
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258 {
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259 audioEngineContext.audioObjects[i].interfaceDOM.resize(event);
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260 }
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261 }
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262
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263
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264 function buttonSubmitClick() // TODO: Only when all songs have been played!
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265 {
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266 var checks = testState.currentStateMap[testState.currentIndex].interfaces[0].options;
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267 var canContinue = true;
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268
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269 // Check that the anchor and reference objects are correctly placed
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270 if (interfaceContext.checkHiddenAnchor() == false) {return;}
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271 if (interfaceContext.checkHiddenReference() == false) {return;}
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272 /*
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273 for (var i=0; i<checks.length; i++) {
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274 if (checks[i].type == 'check')
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275 {
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276 switch(checks[i].check) {
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277 case 'fragmentPlayed':
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278 // Check if all fragments have been played
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279 var checkState = interfaceContext.checkAllPlayed();
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280 if (checkState == false) {canContinue = false;}
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281 break;
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282 case 'fragmentFullPlayback':
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283 // Check all fragments have been played to their full length
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284 var checkState = interfaceContext.checkAllPlayed();
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285 if (checkState == false) {canContinue = false;}
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286 console.log('NOTE: fragmentFullPlayback not currently implemented, performing check fragmentPlayed instead');
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287 break;
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288 case 'fragmentMoved':
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289 // Check all fragment sliders have been moved.
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290 var checkState = interfaceContext.checkAllMoved();
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291 if (checkState == false) {canContinue = false;}
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292 break;
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293 case 'fragmentComments':
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294 // Check all fragment sliders have been moved.
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295 var checkState = interfaceContext.checkAllCommented();
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296 if (checkState == false) {canContinue = false;}
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297 break;
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298 case 'scalerange':
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299 // Check the scale is used to its full width outlined by the node
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300 var checkState = interfaceContext.checkScaleRange();
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301 if (checkState == false) {canContinue = false;}
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302 break;
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303 }
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304
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305 }
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306 if (!canContinue) {break;}
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307 }
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308 */
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309 if (canContinue) {
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310 if (audioEngineContext.status == 1) {
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311 var playback = document.getElementById('playback-button');
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312 playback.click();
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313 // This function is called when the submit button is clicked. Will check for any further tests to perform, or any post-test options
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314 } else
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315 {
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316 if (audioEngineContext.timer.testStarted == false)
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317 {
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318 alert('You have not started the test! Please press start to begin the test!');
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319 return;
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320 }
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321 }
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322 testState.advanceState();
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323 }
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324 }
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325
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326 function pageXMLSave(store, testXML)
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327 {
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328 // MANDATORY
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329 // Saves a specific test page
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330 // You can use this space to add any extra nodes to your XML saves
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331 }
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