n@749
|
1 /**
|
n@749
|
2 * loundess.js
|
n@749
|
3 * Loudness module for the Web Audio Evaluation Toolbox
|
n@749
|
4 * Allows for automatic calculation of loudness of Web Audio API Buffer objects,
|
n@749
|
5 * return gain values to correct for a target loudness or match loudness between
|
n@749
|
6 * multiple objects
|
n@749
|
7 */
|
n@749
|
8
|
n@749
|
9 var interval_cal_loudness_event = null;
|
n@749
|
10
|
n@749
|
11 function calculateLoudness(buffer, timescale, target, offlineContext)
|
n@749
|
12 {
|
n@749
|
13 // This function returns the EBU R 128 specification loudness model and sets the linear gain required to match -23 LUFS
|
n@749
|
14 // buffer -> Web Audio API Buffer object
|
n@749
|
15 // timescale -> M or Momentary (returns Array), S or Short (returns Array),
|
n@749
|
16 // I or Integrated (default, returns number)
|
n@749
|
17 // target -> default is -23 LUFS but can be any LUFS measurement.
|
n@749
|
18
|
n@749
|
19 if (buffer == undefined)
|
n@749
|
20 {
|
n@749
|
21 return 0;
|
n@749
|
22 }
|
n@749
|
23 if (timescale == undefined)
|
n@749
|
24 {
|
n@749
|
25 timescale = "I";
|
n@749
|
26 }
|
n@749
|
27 if (target == undefined)
|
n@749
|
28 {
|
n@749
|
29 target = -23;
|
n@749
|
30 }
|
n@749
|
31 if (offlineContext == undefined)
|
n@749
|
32 {
|
n@749
|
33 offlineContext = new OfflineAudioContext(buffer.numberOfChannels, buffer.length, buffer.sampleRate);
|
n@749
|
34 }
|
n@749
|
35 // Create the required filters
|
n@749
|
36 var KFilter = offlineContext.createBiquadFilter();
|
n@749
|
37 KFilter.type = "highshelf";
|
n@749
|
38 KFilter.gain.value = 4;
|
n@749
|
39 KFilter.frequency.value = 1480;
|
n@749
|
40
|
n@749
|
41 var HPFilter = offlineContext.createBiquadFilter();
|
n@749
|
42 HPFilter.type = "highpass";
|
n@749
|
43 HPFilter.Q.value = 0.707;
|
n@749
|
44 HPFilter.frequency.value = 60;
|
n@749
|
45 // copy Data into the process buffer
|
n@749
|
46 var processSource = offlineContext.createBufferSource();
|
n@749
|
47 processSource.buffer = buffer;
|
n@749
|
48
|
n@749
|
49 processSource.connect(KFilter);
|
n@749
|
50 KFilter.connect(HPFilter);
|
n@749
|
51 HPFilter.connect(offlineContext.destination);
|
n@749
|
52 processSource.start();
|
n@749
|
53 offlineContext.startRendering().then(function(renderedBuffer) {
|
n@749
|
54 // Have the renderedBuffer information, now continue processing
|
n@749
|
55 switch(timescale)
|
n@749
|
56 {
|
n@749
|
57 case "I":
|
n@749
|
58 var blockEnergy = calculateProcessedLoudness(renderedBuffer, 400, 0.75);
|
n@749
|
59 // Apply the absolute gate
|
n@749
|
60 var loudness = calculateLoudnessFromChannelBlocks(blockEnergy);
|
n@749
|
61 var absgatedEnergy = new Array(blockEnergy.length);
|
n@749
|
62 for (var c=0; c<blockEnergy.length; c++)
|
n@749
|
63 {
|
n@749
|
64 absgatedEnergy[c] = [];
|
n@749
|
65 }
|
n@749
|
66 for (var i=0; i<loudness.length; i++)
|
n@749
|
67 {
|
n@749
|
68 if (loudness[i] >= -70)
|
n@749
|
69 {
|
n@749
|
70 for (var c=0; c<blockEnergy.length; c++)
|
n@749
|
71 {
|
n@749
|
72 absgatedEnergy[c].push(blockEnergy[c][i]);
|
n@749
|
73 }
|
n@749
|
74 }
|
n@749
|
75 }
|
n@749
|
76 var overallAbsLoudness = calculateOverallLoudnessFromChannelBlocks(absgatedEnergy);
|
n@749
|
77
|
n@749
|
78 //applying the relative gate 8 dB down from overallAbsLoudness
|
n@749
|
79 var relGateLevel = overallAbsLoudness - 8;
|
n@749
|
80 var relgateEnergy = new Array(blockEnergy.length);
|
n@749
|
81 for (var c=0; c<blockEnergy.length; c++)
|
n@749
|
82 {
|
n@749
|
83 relgateEnergy[c] = [];
|
n@749
|
84 }
|
n@749
|
85 for (var i=0; i<loudness.length; i++)
|
n@749
|
86 {
|
n@749
|
87 if (loudness[i] >= relGateLevel)
|
n@749
|
88 {
|
n@749
|
89 for (var c=0; c<blockEnergy.length; c++)
|
n@749
|
90 {
|
n@749
|
91 relgateEnergy[c].push(blockEnergy[c][i]);
|
n@749
|
92 }
|
n@749
|
93 }
|
n@749
|
94 }
|
n@749
|
95 var overallRelLoudness = calculateOverallLoudnessFromChannelBlocks(relgateEnergy);
|
n@749
|
96 buffer.lufs = overallRelLoudness;
|
n@749
|
97 }
|
n@749
|
98 }).catch(function(err) {
|
n@749
|
99 console.log(err);
|
n@749
|
100 buffer.lufs = 1;
|
n@749
|
101 });
|
n@749
|
102 }
|
n@749
|
103
|
n@749
|
104 function calculateProcessedLoudness(buffer, winDur, overlap)
|
n@749
|
105 {
|
n@749
|
106 // Buffer Web Audio buffer node
|
n@749
|
107 // winDur Window Duration in milliseconds
|
n@749
|
108 // overlap Window overlap as normalised (0.5 = 50% overlap);
|
n@749
|
109 if (buffer == undefined)
|
n@749
|
110 {
|
n@749
|
111 return 0;
|
n@749
|
112 }
|
n@749
|
113 if (winDur == undefined)
|
n@749
|
114 {
|
n@749
|
115 winDur = 400;
|
n@749
|
116 }
|
n@749
|
117 if (overlap == undefined)
|
n@749
|
118 {
|
n@749
|
119 overlap = 0.5;
|
n@749
|
120 }
|
n@749
|
121 var winSize = buffer.sampleRate*winDur/1000;
|
n@749
|
122 var olapSize = (1-overlap)*winSize;
|
n@749
|
123 var numberOfFrames = Math.floor(buffer.length/olapSize - winSize/olapSize + 1);
|
n@749
|
124 var blockEnergy = new Array(buffer.numberOfChannels);
|
n@749
|
125 for (var channel = 0; channel < buffer.numberOfChannels; channel++)
|
n@749
|
126 {
|
n@749
|
127 blockEnergy[channel] = new Float32Array(numberOfFrames);
|
n@749
|
128 var data = buffer.getChannelData(channel);
|
n@749
|
129 for (var i=0; i<numberOfFrames; i++)
|
n@749
|
130 {
|
n@749
|
131 var sigma = 0;
|
n@749
|
132 for (var n=i*olapSize; n < i*olapSize+winSize; n++)
|
n@749
|
133 {
|
n@749
|
134 sigma += Math.pow(data[n],2);
|
n@749
|
135 }
|
n@749
|
136 blockEnergy[channel][i] = sigma/winSize;
|
n@749
|
137 }
|
n@749
|
138 }
|
n@749
|
139 return blockEnergy;
|
n@749
|
140 }
|
n@749
|
141 function calculateLoudnessFromChannelBlocks(blockEnergy)
|
n@749
|
142 {
|
n@749
|
143 // Loudness
|
n@749
|
144 var loudness = new Float32Array(blockEnergy[0].length);
|
n@749
|
145 for (var i=0; i<blockEnergy[0].length; i++)
|
n@749
|
146 {
|
n@749
|
147 var sigma = 0;
|
n@749
|
148 for (var channel = 0; channel < blockEnergy.length; channel++)
|
n@749
|
149 {
|
n@749
|
150 var G = 1.0;
|
n@749
|
151 if (channel >= 4) {G = 1.41;}
|
n@749
|
152 sigma += blockEnergy[channel][i]*G;
|
n@749
|
153 }
|
n@749
|
154 loudness[i] = -0.691 + 10*Math.log10(sigma);
|
n@749
|
155 }
|
n@749
|
156 return loudness;
|
n@749
|
157 }
|
n@749
|
158 function calculateOverallLoudnessFromChannelBlocks(blockEnergy)
|
n@749
|
159 {
|
n@749
|
160 // Loudness
|
n@749
|
161 var summation = 0;
|
n@749
|
162 for (var channel = 0; channel < blockEnergy.length; channel++)
|
n@749
|
163 {
|
n@749
|
164 var G = 1.0;
|
n@749
|
165 if (channel >= 4) {G = 1.41;}
|
n@749
|
166 var sigma = 0;
|
n@749
|
167 for (var i=0; i<blockEnergy[0].length; i++)
|
n@749
|
168 {
|
n@749
|
169 blockEnergy[channel][i] *= G;
|
n@749
|
170 sigma += blockEnergy[channel][i];
|
n@749
|
171 }
|
n@749
|
172 sigma /= blockEnergy.length;
|
n@749
|
173 summation+= sigma;
|
n@749
|
174 }
|
n@749
|
175 return -0.691 + 10*Math.log10(summation);;
|
n@749
|
176 }
|