log
graph
tags
bookmarks
branches
changeset
browse
bz2
zip
gz
help
Mercurial
>
hg
>
weather-synthesis-prototyping
log
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
less
more
| rev 114:
(0)
-100
-30
-10
-7
+7
+10
+30
+100
tip
age
author
description
Thu, 30 Jul 2015 12:28:59 +0100
Rod Selfridge
scene demo: working on increasing the number of sources to have 200 evenly spaced sound sources over the wire. Massive zipper noise coming when control signal from the Unity engine arrives in PD.
Wed, 29 Jul 2015 21:45:46 +0100
Rod Selfridge
200 sources added. Fine tuning needed!!
Wed, 29 Jul 2015 19:34:35 +0100
Rod Selfridge
Worked on getting 10 sources exp distributed along wire. Caused a large noise spike when the source position was changed.
Wed, 29 Jul 2015 13:06:23 +0100
Rod Selfridge
Scene Demo: Offset sources position calculated for wire
Tue, 28 Jul 2015 23:04:35 +0100
Rod Selfridge
New model created. To be create - a number of sources along the wire, with tolerence, and different sources along the wire, different azimuths and slightly different frequencies.
Tue, 28 Jul 2015 21:34:14 +0100
Rod Selfridge
Panning calculated for turning view of player in demo
Tue, 28 Jul 2015 12:34:25 +0100
Rod Selfridge
freqCalcCyl2D2 added to work on Mach addition
less
more
| rev 114:
(0)
-100
-30
-10
-7
+7
+10
+30
+100
tip