Mercurial > hg > weather-synthesis-prototyping
log
age | author | description |
---|---|---|
Thu, 30 Jul 2015 12:28:59 +0100 | Rod Selfridge | scene demo: working on increasing the number of sources to have 200 evenly spaced sound sources over the wire. Massive zipper noise coming when control signal from the Unity engine arrives in PD. |
Wed, 29 Jul 2015 21:45:46 +0100 | Rod Selfridge | 200 sources added. Fine tuning needed!! |
Wed, 29 Jul 2015 19:34:35 +0100 | Rod Selfridge | Worked on getting 10 sources exp distributed along wire. Caused a large noise spike when the source position was changed. |
Wed, 29 Jul 2015 13:06:23 +0100 | Rod Selfridge | Scene Demo: Offset sources position calculated for wire |
Tue, 28 Jul 2015 23:04:35 +0100 | Rod Selfridge | New model created. To be create - a number of sources along the wire, with tolerence, and different sources along the wire, different azimuths and slightly different frequencies. |
Tue, 28 Jul 2015 21:34:14 +0100 | Rod Selfridge | Panning calculated for turning view of player in demo |