Sat, 01 Aug 2015 05:53:38 +0100 |
Rod Selfridge |
Merge
|
Sat, 01 Aug 2015 05:52:30 +0100 |
Rod Selfridge |
Mach and possibility for rotations added
|
Sat, 01 Aug 2015 05:48:03 +0100 |
Roderick Selfridge |
merged
|
Sat, 01 Aug 2015 05:47:45 +0100 |
Roderick Selfridge |
updating second mac
|
Fri, 31 Jul 2015 07:15:40 +0100 |
Rod Selfridge |
freqCalcCyl2_D4Mach added. This includes the effect of mach number on the angle of sound radiated from the dipole. This is limited up to 0.3M.
|
Thu, 30 Jul 2015 12:28:59 +0100 |
Rod Selfridge |
scene demo: working on increasing the number of sources to have 200 evenly spaced sound sources over the wire. Massive zipper noise coming when control signal from the Unity engine arrives in PD.
|
Wed, 29 Jul 2015 21:45:46 +0100 |
Rod Selfridge |
200 sources added. Fine tuning needed!!
|
Wed, 29 Jul 2015 19:34:35 +0100 |
Rod Selfridge |
Worked on getting 10 sources exp distributed along wire. Caused a large noise spike when the source position was changed.
|
Wed, 29 Jul 2015 13:06:23 +0100 |
Rod Selfridge |
Scene Demo: Offset sources position calculated for wire
|
Tue, 28 Jul 2015 23:04:35 +0100 |
Rod Selfridge |
New model created. To be create - a number of sources along the wire, with tolerence, and different sources along the wire, different azimuths and slightly different frequencies.
|
Tue, 28 Jul 2015 21:34:14 +0100 |
Rod Selfridge |
Panning calculated for turning view of player in demo
|
Tue, 28 Jul 2015 12:34:25 +0100 |
Rod Selfridge |
freqCalcCyl2D2 added to work on Mach addition
|
Mon, 27 Jul 2015 21:15:49 +0100 |
Rod Selfridge |
New aeolian tone model added to the scene demo.
|
Sun, 26 Jul 2015 21:18:45 +0100 |
Rod Selfridge |
Scene Demo - New core model that has the new Reynolds/Strouhal relationship implemented
|
Sun, 26 Jul 2015 19:01:05 +0100 |
Rod Selfridge |
Scene demo updated and freqCalcCyl2 patch created. Will be used for new Reynolds Number / Strouhal number relationship and will look at what should be changed to audio control rate / line~ objects at the end of the patches.
|
Sun, 26 Jul 2015 08:47:42 +0100 |
Rod Selfridge |
Aeolian harp file updated
|
Sun, 26 Jul 2015 08:37:54 +0100 |
Rod Selfridge |
All changes to swordsounds saved. Walking away from the problem of rotation to challenge it again another day!!!
|
Sat, 25 Jul 2015 16:49:35 +0100 |
Rod Selfridge |
Brain melt over calculating the angle between source and observer. Looked at source having own axis with lift and drag normal to the axis of the sword.
|
Sat, 25 Jul 2015 09:37:39 +0100 |
Rod Selfridge |
Swordsounds: Distance between observer and source calculated
|
Fri, 24 Jul 2015 22:21:07 +0100 |
Rod Selfridge |
Swordsounds: position of the point sounce source wrt the centre of the sphere is calculated.
|
Fri, 24 Jul 2015 19:31:22 +0100 |
Rod Selfridge |
Calculating source circumferences
|
Fri, 24 Jul 2015 16:16:18 +0100 |
Rod Selfridge |
SwordSounds: Create version with only 10 sources, equally space over the length of the sword. Calculate elevation change as well as azimuth change over the swing time.
|
Thu, 23 Jul 2015 14:59:04 +0100 |
Rod Selfridge |
Swordsound/ audio links updated. Making horrible zipping noise due to multiple sources. Need to investigate this further betore adding to the model!
|
Wed, 22 Jul 2015 20:01:33 +0100 |
Rod Selfridge |
SwordSounds:
|
Wed, 22 Jul 2015 18:10:54 +0100 |
Rod Selfridge |
SwordSounds continue development. Single source working but no azimuth info for source yet.
|
Wed, 22 Jul 2015 15:22:45 +0100 |
Rod Selfridge |
New swordsounds folder created
|
Tue, 21 Jul 2015 10:11:11 +0100 |
Rod Selfridge |
woosh/AngleCalc tidied up
|
Tue, 21 Jul 2015 10:02:13 +0100 |
Rod Selfridge |
Woosh angle calc updated
|
Thu, 16 Jul 2015 12:45:10 +0100 |
Rod Selfridge |
Latest version supdated and looking at the use of line~ objects - To be the last think in individual patches.
|
Wed, 01 Jul 2015 13:14:27 +0100 |
Rod Selfridge |
Changes and notes on prop model
|
Wed, 01 Jul 2015 12:54:18 +0100 |
Rod Selfridge |
Swoosh presets improved and comments on code as to where it needs improving.
|
Wed, 01 Jul 2015 12:40:54 +0100 |
Rod Selfridge |
Basic presets added for demo
|
Wed, 01 Jul 2015 00:49:11 +0100 |
Rod Selfridge |
Sources made to match the one for the harp. Corrections to angle gain calculations made
|
Mon, 29 Jun 2015 22:13:55 +0100 |
Rod Selfridge |
obsPosition object created
|
Mon, 29 Jun 2015 18:55:30 +0100 |
Rod Selfridge |
Number of changes to the woosh sound to reflaect the imporvements in the aeolian tone source. Still a problem that sounds like zipping to me which requires investigation.
|
Mon, 29 Jun 2015 11:34:51 +0100 |
Rod Selfridge |
Harp updated
|
Sun, 28 Jun 2015 22:40:21 +0100 |
Rod Selfridge |
Aeolian harp model added
|
Sun, 28 Jun 2015 10:00:01 +0100 |
Rod Selfridge |
Adjustment on the gain of the noise spectrum on freqCalcCylD6. Still need for scientific basement for this value.
|
Sat, 27 Jun 2015 20:58:46 +0100 |
Rod Selfridge |
Cylinder model updated. Arccos object created.
|
Fri, 26 Jun 2015 17:38:23 +0100 |
Rod Selfridge |
Additional angle calculations correction made in June/freqCalcCylD5.pd
|
Fri, 26 Jun 2015 17:16:21 +0100 |
Rod Selfridge |
Aeolian tone wind model, freqCalcClyDx updated to correct mistakes in angle calculations.
|
Fri, 26 Jun 2015 10:32:49 +0100 |
Rod Selfridge |
testBed added to trial new developments without disturbing previous generations.
|
Thu, 25 Jun 2015 17:06:01 +0100 |
Rod Selfridge |
freqCalcCylD3 created to add improvements
|
Wed, 24 Jun 2015 13:21:22 +0100 |
Rod Selfridge |
Alternative Strouhal Number calculation added to freqCalcCylD2, then implemented in Gen2_D5. Correction made to intensity calc which requires double checking.
|
Tue, 23 Jun 2015 15:02:20 +0100 |
Rod Selfridge |
3D source added / edited
|
Sun, 21 Jun 2015 21:15:02 +0100 |
Rod Selfridge |
minor edits to freq3DChord, prop_D1 and woosh_D2
|
Sat, 20 Jun 2015 22:10:34 +0100 |
Rod Selfridge |
Angle sorted. Second source added but requires sorting - individual variables rather than global
|
Fri, 19 Jun 2015 21:58:03 +0100 |
Rod Selfridge |
Work on angle
|
Fri, 19 Jun 2015 17:47:54 +0100 |
Rod Selfridge |
Prop_D1 edited, inc. freq3DChord
|
Fri, 19 Jun 2015 11:21:10 +0100 |
Rod Selfridge |
Editing changes to Gen2_D4
|
Wed, 17 Jun 2015 22:44:10 +0100 |
Rod Selfridge |
Tree added
|
Wed, 17 Jun 2015 16:12:24 +0100 |
Rod Selfridge |
Angles calculated and added for cable 3
|
Wed, 17 Jun 2015 10:42:21 +0100 |
Rod Selfridge |
Perpendicular projection calculated. Yet to be implimented so source becomes only end point.
|
Tue, 16 Jun 2015 10:40:35 +0100 |
Rod Selfridge |
D4 added and controlled by OSC elements. 3D Rotation matrix calculated from Unity OSC messages
|
Fri, 12 Jun 2015 20:00:44 +0100 |
Rod Selfridge |
Fence sounds added and controlled by OSC commands from Unity
|
Fri, 12 Jun 2015 15:06:13 +0100 |
Rod Selfridge |
Gen2_D3 added and fence posts' position set in PD
|
Fri, 12 Jun 2015 09:05:49 +0100 |
Rod Selfridge |
As below
|
Fri, 12 Jun 2015 09:04:45 +0100 |
Rod Selfridge |
remaining 50 sources added
|
Thu, 11 Jun 2015 13:50:35 +0100 |
Rod Selfridge |
10 Sources saved
|
Thu, 11 Jun 2015 13:49:49 +0100 |
Rod Selfridge |
Still working on angle calculation
|