view sept - Dec 14/strike-sound.pd @ 199:2ded41e29e57

Projection matrix now calculated using control signals rather than audio. This makes sense as it was eating too much processing power for something that doesn't chage during the sound effect.
author Rod Selfridge <r.selfridge@qmul.ac.uk>
date Fri, 11 Mar 2016 20:51:21 +0000
parents 3504138285bb
children
line wrap: on
line source
#N canvas 701 228 374 392 10;
#X obj 0 188 noise~;
#X obj 39 241 *~;
#X obj 55 209 vline~;
#X obj 136 130 + 100;
#X obj 87 336 outlet~;
#X obj 55 0 inlet;
#X obj 39 299 bp~ 1 3;
#X obj 144 300 bp~ 1 3;
#X obj 166 174 * 0.5;
#X obj 55 79 swap 1;
#X obj 55 102 -;
#X obj 55 52 t f f;
#X obj 55 144 pow 5;
#X obj 55 123 + 0.4;
#X obj 136 151 t f f;
#X obj 136 109 * 1200;
#X obj 55 166 * 200;
#X obj 143 11 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X floatatom 213 193 5 0 0 0 - - -;
#X obj 24 27 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X msg 55 187 1 \, 0 \$1 0;
#X connect 0 0 1 0;
#X connect 1 0 6 0;
#X connect 1 0 7 0;
#X connect 2 0 1 1;
#X connect 3 0 14 0;
#X connect 5 0 19 0;
#X connect 5 0 11 0;
#X connect 6 0 4 0;
#X connect 7 0 4 0;
#X connect 8 0 7 1;
#X connect 8 0 18 0;
#X connect 9 0 10 0;
#X connect 9 1 10 1;
#X connect 10 0 13 0;
#X connect 11 0 9 0;
#X connect 11 1 15 0;
#X connect 12 0 16 0;
#X connect 13 0 12 0;
#X connect 14 0 6 1;
#X connect 14 1 8 0;
#X connect 15 0 3 0;
#X connect 16 0 20 0;
#X connect 17 0 11 0;
#X connect 20 0 2 0;