view SwordSounds2/fcpan~.pd @ 199:2ded41e29e57

Projection matrix now calculated using control signals rather than audio. This makes sense as it was eating too much processing power for something that doesn't chage during the sound effect.
author Rod Selfridge <r.selfridge@qmul.ac.uk>
date Fri, 11 Mar 2016 20:51:21 +0000
parents 6aaeb2789f99
children
line wrap: on
line source
#N canvas 480 344 450 300 10;
#X obj 74 133 *~;
#X obj 6 133 *~;
#X obj 90 87 cos~;
#X obj 90 50 -~ 0.25;
#X obj 90 28 *~ 0.25;
#X obj 22 111 cos~;
#X obj 22 87 -~ 0.25;
#X obj 6 156 outlet~ l;
#X obj 74 156 outlet~ r;
#X obj 6 6 inlet~;
#X obj 90 -26 inlet~;
#X obj 229 78 snapshot~;
#X floatatom 229 104 10 0 0 0 - - -;
#X obj 229 5 loadbang;
#X obj 229 53 metro 10;
#X obj 227 29 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1
1;
#X obj 235 169 sig~;
#X obj 299 143 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144
-1 -1 0 1;
#X connect 0 0 8 0;
#X connect 1 0 7 0;
#X connect 2 0 0 1;
#X connect 3 0 2 0;
#X connect 3 0 6 0;
#X connect 4 0 3 0;
#X connect 5 0 1 1;
#X connect 6 0 5 0;
#X connect 9 0 1 0;
#X connect 9 0 0 0;
#X connect 10 0 11 0;
#X connect 10 0 4 0;
#X connect 11 0 12 0;
#X connect 13 0 15 0;
#X connect 14 0 11 0;
#X connect 15 0 14 0;
#X connect 16 0 4 0;
#X connect 17 0 16 0;