annotate loudness.js @ 22:1f375b7d75fd tip

updated warning for breaks during test
author Giulio Moro <giuliomoro@yahoo.it>
date Fri, 13 May 2016 19:01:08 +0100
parents d2eb0e6ccaaf
children
rev   line source
giuliomoro@0 1 /**
giuliomoro@0 2 * loundess.js
giuliomoro@0 3 * Loudness module for the Web Audio Evaluation Toolbox
giuliomoro@0 4 * Allows for automatic calculation of loudness of Web Audio API Buffer objects,
giuliomoro@0 5 * return gain values to correct for a target loudness or match loudness between
giuliomoro@0 6 * multiple objects
giuliomoro@0 7 */
giuliomoro@0 8
giuliomoro@0 9 var interval_cal_loudness_event = null;
giuliomoro@0 10
giuliomoro@0 11 if (typeof OfflineAudioContext == "undefined"){
giuliomoro@0 12 var OfflineAudioContext = webkitOfflineAudioContext;
giuliomoro@0 13 }
giuliomoro@0 14
giuliomoro@0 15 function calculateLoudness(buffer, timescale, target, offlineContext)
giuliomoro@0 16 {
giuliomoro@0 17 // This function returns the EBU R 128 specification loudness model and sets the linear gain required to match -23 LUFS
giuliomoro@0 18 // buffer -> Web Audio API Buffer object
giuliomoro@0 19 // timescale -> M or Momentary (returns Array), S or Short (returns Array),
giuliomoro@0 20 // I or Integrated (default, returns number)
giuliomoro@0 21 // target -> default is -23 LUFS but can be any LUFS measurement.
giuliomoro@0 22
giuliomoro@0 23 if (buffer == undefined)
giuliomoro@0 24 {
giuliomoro@0 25 return 0;
giuliomoro@0 26 }
giuliomoro@0 27 if (timescale == undefined)
giuliomoro@0 28 {
giuliomoro@0 29 timescale = "I";
giuliomoro@0 30 }
giuliomoro@0 31 if (target == undefined)
giuliomoro@0 32 {
giuliomoro@0 33 target = -23;
giuliomoro@0 34 }
giuliomoro@0 35 if (offlineContext == undefined)
giuliomoro@0 36 {
giuliomoro@0 37 offlineContext = new OfflineAudioContext(audioContext.destination.channelCount, buffer.buffer.duration*audioContext.sampleRate, audioContext.sampleRate);
giuliomoro@0 38 }
giuliomoro@0 39 // Create the required filters
giuliomoro@0 40 var KFilter = offlineContext.createBiquadFilter();
giuliomoro@0 41 KFilter.type = "highshelf";
giuliomoro@0 42 KFilter.gain.value = 4;
giuliomoro@0 43 KFilter.frequency.value = 1500;
giuliomoro@0 44
giuliomoro@0 45 var HPFilter = offlineContext.createBiquadFilter();
giuliomoro@0 46 HPFilter.type = "highpass";
giuliomoro@0 47 HPFilter.Q.value = 0.5;
giuliomoro@0 48 HPFilter.frequency.value = 38;
giuliomoro@0 49 // copy Data into the process buffer
giuliomoro@0 50 var processSource = offlineContext.createBufferSource();
giuliomoro@0 51 processSource.buffer = buffer.buffer;
giuliomoro@0 52
giuliomoro@0 53 processSource.connect(KFilter);
giuliomoro@0 54 KFilter.connect(HPFilter);
giuliomoro@0 55 HPFilter.connect(offlineContext.destination);
giuliomoro@0 56 offlineContext.oncomplete = function(renderedBuffer) {
giuliomoro@0 57 // Have the renderedBuffer information, now continue processing
giuliomoro@0 58 if (typeof renderedBuffer.renderedBuffer == 'object') {
giuliomoro@0 59 renderedBuffer = renderedBuffer.renderedBuffer;
giuliomoro@0 60 }
giuliomoro@0 61 switch(timescale)
giuliomoro@0 62 {
giuliomoro@0 63 case "I":
giuliomoro@0 64 // Calculate the Mean Squared of a signal
giuliomoro@0 65 var MS = calculateMeanSquared(renderedBuffer,0.4,0.75);
giuliomoro@0 66 // Calculate the Loudness of each block
giuliomoro@0 67 var MSL = calculateLoudnessFromBlocks(MS);
giuliomoro@0 68 // Get blocks from Absolute Gate
giuliomoro@0 69 var LK = loudnessGate(MSL,MS,-70);
giuliomoro@0 70 // Calculate Loudness
giuliomoro@0 71 var LK_gate = loudnessOfBlocks(LK);
giuliomoro@0 72 // Get blocks from Relative Gate
giuliomoro@0 73 var RK = loudnessGate(MSL,MS,LK_gate-10);
giuliomoro@0 74 var RK_gate = loudnessOfBlocks(RK);
giuliomoro@0 75 buffer.buffer.lufs = RK_gate;
giuliomoro@0 76 }
giuliomoro@0 77 buffer.ready();
giuliomoro@0 78 };
giuliomoro@0 79 processSource.start(0);
giuliomoro@0 80 offlineContext.startRendering();
giuliomoro@0 81 }
giuliomoro@0 82
giuliomoro@0 83 function calculateMeanSquared(buffer,frame_dur,frame_overlap)
giuliomoro@0 84 {
giuliomoro@0 85 frame_size = Math.floor(buffer.sampleRate*frame_dur);
giuliomoro@0 86 step_size = Math.floor(frame_size*(1.0-frame_overlap));
giuliomoro@0 87 num_frames = Math.floor((buffer.length-frame_size)/step_size);
giuliomoro@0 88
giuliomoro@0 89 MS = Array(buffer.numberOfChannels);
giuliomoro@0 90 for (var c=0; c<buffer.numberOfChannels; c++)
giuliomoro@0 91 {
giuliomoro@0 92 MS[c] = new Float32Array(num_frames);
giuliomoro@0 93 var data = buffer.getChannelData(c);
giuliomoro@0 94 for (var no=0; no<num_frames; no++)
giuliomoro@0 95 {
giuliomoro@0 96 MS[c][no] = 0.0;
giuliomoro@0 97 for (var ptr=0; ptr<frame_size; ptr++)
giuliomoro@0 98 {
giuliomoro@0 99 var sample = data[no*step_size+ptr];
giuliomoro@0 100 MS[c][no] += sample*sample;
giuliomoro@0 101 }
giuliomoro@0 102 MS[c][no] /= frame_size;
giuliomoro@0 103 }
giuliomoro@0 104 }
giuliomoro@0 105 return MS;
giuliomoro@0 106 }
giuliomoro@0 107
giuliomoro@0 108 function calculateLoudnessFromBlocks(blocks)
giuliomoro@0 109 {
giuliomoro@0 110 var num_frames = blocks[0].length;
giuliomoro@0 111 var num_channels = blocks.length;
giuliomoro@0 112 var MSL = Array(num_frames);
giuliomoro@0 113 for (var n=0; n<num_frames; n++)
giuliomoro@0 114 {
giuliomoro@0 115 var sum = 0;
giuliomoro@0 116 for (var c=0; c<num_channels; c++)
giuliomoro@0 117 {
giuliomoro@0 118 var G = 1.0;
giuliomoro@0 119 if(G >= 3){G = 1.41;}
giuliomoro@0 120 sum += blocks[c][n]*G;
giuliomoro@0 121 }
giuliomoro@0 122 MSL[n] = -0.691 + 10*Math.log10(sum);
giuliomoro@0 123 }
giuliomoro@0 124 return MSL;
giuliomoro@0 125 }
giuliomoro@0 126
giuliomoro@0 127 function loudnessGate(blocks,source,threshold)
giuliomoro@0 128 {
giuliomoro@0 129 var num_frames = source[0].length;
giuliomoro@0 130 var num_channels = source.length;
giuliomoro@0 131 var LK = Array(num_channels);
giuliomoro@0 132 for (var c=0; c<num_channels; c++)
giuliomoro@0 133 {
giuliomoro@0 134 LK[c] = [];
giuliomoro@0 135 }
giuliomoro@0 136
giuliomoro@0 137 for (var n=0; n<num_frames; n++)
giuliomoro@0 138 {
giuliomoro@0 139 if (blocks[n] > threshold)
giuliomoro@0 140 {
giuliomoro@0 141 for (var c=0; c<num_channels; c++)
giuliomoro@0 142 {
giuliomoro@0 143 LK[c].push(source[c][n]);
giuliomoro@0 144 }
giuliomoro@0 145 }
giuliomoro@0 146 }
giuliomoro@0 147 return LK;
giuliomoro@0 148 }
giuliomoro@0 149
giuliomoro@0 150 function loudnessOfBlocks(blocks)
giuliomoro@0 151 {
giuliomoro@0 152 var num_frames = blocks[0].length;
giuliomoro@0 153 var num_channels = blocks.length;
giuliomoro@0 154 var loudness = 0.0;
giuliomoro@0 155 for (var n=0; n<num_frames; n++)
giuliomoro@0 156 {
giuliomoro@0 157 var sum = 0;
giuliomoro@0 158 for (var c=0; c<num_channels; c++)
giuliomoro@0 159 {
giuliomoro@0 160 var G = 1.0;
giuliomoro@0 161 if(G >= 3){G = 1.41;}
giuliomoro@0 162 sum += blocks[c][n]*G;
giuliomoro@0 163 }
giuliomoro@0 164 sum /= num_frames;
giuliomoro@0 165 loudness += sum;
giuliomoro@0 166 }
giuliomoro@0 167 loudness = -0.691 + 10 * Math.log10(loudness);
giuliomoro@0 168 return loudness;
giuliomoro@0 169 }