#include "ofMain.h"
#include "testApp.h"
#include "globalForces.h"

GlobalForces globalForces;
GlobalUI globalUI;

int main(){
	//ofSetupOpenGL(480,320, OF_FULLSCREEN);			// <-------- setup the GL context
    //ofSetupOpenGL(1024,768, OF_FULLSCREEN);
	//ofRunApp(new testApp);

    
    
    ofAppiOSWindow * window = new ofAppiOSWindow();
    window->enableHardwareOrientation();
    window->enableOrientationAnimation();
    window->enableAntiAliasing(4);
    window->enableDepthBuffer();
    window->enableRetina();
    
    ofSeedRandom();
    
    ofSetupOpenGL(window, 768, 1024,OF_FULLSCREEN);
    ofRunApp(new testApp);
}
