Chris@0: Chris@0: // This is a skeleton file for use in creating your own plugin Chris@0: // libraries. Replace MyPlugin and myPlugin throughout with the name Chris@0: // of your first plugin class, and fill in the gaps as appropriate. Chris@0: Chris@0: Chris@0: // Remember to use a different guard symbol in each header! Chris@0: #ifndef _VAMP_TEST_PLUGIN_H_ Chris@0: #define _VAMP_TEST_PLUGIN_H_ Chris@0: Chris@0: #include Chris@0: Chris@0: using std::string; Chris@0: Chris@0: Chris@0: class VampTestPlugin : public Vamp::Plugin Chris@0: { Chris@0: public: Chris@0: VampTestPlugin(float inputSampleRate); Chris@0: virtual ~VampTestPlugin(); Chris@0: Chris@0: string getIdentifier() const; Chris@0: string getName() const; Chris@0: string getDescription() const; Chris@0: string getMaker() const; Chris@0: int getPluginVersion() const; Chris@0: string getCopyright() const; Chris@0: Chris@0: InputDomain getInputDomain() const; Chris@0: size_t getPreferredBlockSize() const; Chris@0: size_t getPreferredStepSize() const; Chris@0: size_t getMinChannelCount() const; Chris@0: size_t getMaxChannelCount() const; Chris@0: Chris@0: ParameterList getParameterDescriptors() const; Chris@0: float getParameter(string identifier) const; Chris@0: void setParameter(string identifier, float value); Chris@0: Chris@0: ProgramList getPrograms() const; Chris@0: string getCurrentProgram() const; Chris@0: void selectProgram(string name); Chris@0: Chris@0: OutputList getOutputDescriptors() const; Chris@0: Chris@0: bool initialise(size_t channels, size_t stepSize, size_t blockSize); Chris@0: void reset(); Chris@0: Chris@0: FeatureSet process(const float *const *inputBuffers, Chris@0: Vamp::RealTime timestamp); Chris@0: Chris@0: FeatureSet getRemainingFeatures(); Chris@0: Chris@0: protected: Chris@0: // plugin-specific data and methods go here Chris@0: }; Chris@0: Chris@0: Chris@0: Chris@0: #endif