changeset 383:654a7e9839f6

Merge
author Chris Cannam
date Fri, 12 Sep 2014 16:50:21 +0100
parents 656ce0eae135 (current diff) 2894a1c498d0 (diff)
children 364e4653fe20
files skeleton/Makefile.skeleton
diffstat 5 files changed, 197 insertions(+), 101 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/skeleton/Makefile.inc	Fri Sep 12 16:50:21 2014 +0100
@@ -0,0 +1,73 @@
+
+##  Makefile for Vamp plugin builds using command-line tools.
+##
+##  This file defines all of the system-independent information about
+##  your project: the list of source files, plugin library name, etc.
+##  Edit this file to make sure it has all the right information.
+##
+##  This file does not define the system-specific stuff such as which
+##  compiler to use -- that goes into Makefile.osx, Makefile.mingw32,
+##  Makefile.linux etc.  Those files all include this file, so that
+##  they all have a consistent set of project data.
+##
+##  To build the plugin project, type
+##
+##    $ gmake -f Makefile.osx
+##
+##  or whatever the equivalent filename suffix is for your platform.
+##
+##  This requires GNU make, which is what you get with OS/X, Linux, or
+##  MinGW/Cygwin on Windows.
+##
+##  (For Windows builds using MS Visual Studio, start instead with the
+##  VampExamplePlugins project found in the build directory of the SDK.)
+
+
+# Edit this to the base name of your plugin library
+#
+PLUGIN_LIBRARY_NAME := myplugins
+
+# Edit this to list the .cpp or .c files in your plugin project
+#
+PLUGIN_SOURCES := MyPlugin.cpp plugins.cpp
+
+# Edit this to list the .h files in your plugin project
+#
+PLUGIN_HEADERS := MyPlugin.h
+
+
+##  Normally you should not edit anything below this line
+
+SRC_DIR		:= .
+
+CFLAGS		:= $(ARCHFLAGS) $(CFLAGS)
+CXXFLAGS	:= $(CFLAGS) -I. -I$(VAMPSDK_DIR) $(CXXFLAGS)
+
+LDFLAGS		:= $(ARCHFLAGS) $(LDFLAGS) 
+PLUGIN_LDFLAGS	:= $(LDFLAGS) $(PLUGIN_LDFLAGS)
+
+# Defaults, overridden from the platform-specific Makefile
+VAMPSDK_DIR	?= ../vamp-plugin-sdk
+PLUGIN_EXT	?= .so
+CXX 		?= g++
+CC 		?= gcc
+
+PLUGIN 		:= $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT)
+
+PLUGIN_OBJECTS 	:= $(PLUGIN_SOURCES:.cpp=.o)
+PLUGIN_OBJECTS 	:= $(PLUGIN_OBJECTS:.c=.o)
+
+$(PLUGIN): $(PLUGIN_OBJECTS) 
+	   $(CXX) -o $@ $^ $(PLUGIN_LDFLAGS)
+
+$(PLUGIN_OBJECTS): $(PLUGIN_HEADERS)
+
+clean:
+	rm -f $(PLUGIN_OBJECTS)
+
+distclean:	clean
+	rm -f $(PLUGIN)
+
+depend:
+	makedepend -Y -fMakefile.inc $(PLUGIN_SOURCES) $(PLUGIN_HEADERS)
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/skeleton/Makefile.linux	Fri Sep 12 16:50:21 2014 +0100
@@ -0,0 +1,38 @@
+
+##  Makefile for Vamp plugin using GNU tools on Linux.
+##
+##  Edit this to adjust compiler and library settings when
+##  building for Linux.
+##
+##  Note that the list of source files, etc, goes in Makefile.inc
+##  instead so that it can be included by all platform Makefiles.
+
+
+# For a debug build...
+
+CFLAGS		:= -Wall -Wextra -g -fPIC
+
+# ... or for a release build
+
+#CFLAGS		:= -Wall -Wextra -O3 -msse -msse2 -mfpmath=sse -ftree-vectorize -fPIC
+
+
+# Location of Vamp plugin SDK relative to the project directory
+
+VAMPSDK_DIR	:= ../vamp-plugin-sdk
+
+
+# Libraries and linker flags required by plugin: add any -l<library>
+# options here
+
+PLUGIN_LDFLAGS	:= -shared -Wl,-Bsymbolic -Wl,-z,defs -Wl,--version-script=vamp-plugin.map $(VAMPSDK_DIR)/libvamp-sdk.a
+
+
+# File extension for plugin library on this platform
+
+PLUGIN_EXT	:= .so
+
+
+include Makefile.inc
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/skeleton/Makefile.mingw32	Fri Sep 12 16:50:21 2014 +0100
@@ -0,0 +1,43 @@
+
+##  Makefile for Vamp plugin using MinGW tools on Windows.
+##
+##  Edit this to adjust compiler and library settings when
+##  building using MinGW.
+##
+##  Note that the list of source files, etc, goes in Makefile.inc
+##  instead so that it can be included by all platform Makefiles.
+
+TOOLPREFIX     ?= 
+CXX		= $(TOOLPREFIX)g++
+CC		= $(TOOLPREFIX)gcc
+LD		= $(TOOLPREFIX)g++
+AR		= $(TOOLPREFIX)ar
+RANLIB		= $(TOOLPREFIX)ranlib
+
+
+# For a debug build...
+
+CFLAGS		:= -Wall -Wextra -g
+
+# ... or for a release build
+
+#CFLAGS		:= -Wall -Wextra -O3 -ftree-vectorize
+
+
+# Location of Vamp plugin SDK relative to the project directory
+
+VAMPSDK_DIR	:= ../vamp-plugin-sdk
+
+
+# Libraries and linker flags required by plugin: add any -l<library>
+# options here
+
+PLUGIN_LDFLAGS	:= -shared -static -Wl,--retain-symbols-file=vamp-plugin.list $(VAMPSDK_DIR)/libvamp-sdk.a
+
+
+# File extension for plugin library on this platform
+
+PLUGIN_EXT	:= .dll
+
+
+include Makefile.inc
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/skeleton/Makefile.osx	Fri Sep 12 16:50:21 2014 +0100
@@ -0,0 +1,43 @@
+
+##  Makefile for Vamp plugin using command-line tools on OS/X.
+##
+##  Edit this to adjust compiler and library settings when
+##  building for OS/X.
+##
+##  Note that the list of source files, etc, goes in Makefile.inc
+##  instead so that it can be included by all platform Makefiles.
+
+
+# For a debug build...
+
+CFLAGS		:= -Wall -Wextra -g -fPIC
+
+# ... or for a release build
+
+#CFLAGS		:= -Wall -Wextra -O3 -ftree-vectorize -fPIC
+
+
+# Flags to determine processor architecture and system SDK
+
+ARCHFLAGS	?= -mmacosx-version-min=10.6 -arch x86_64 -arch i386
+
+
+# Location of Vamp plugin SDK relative to the project directory
+
+VAMPSDK_DIR	:= ../vamp-plugin-sdk
+
+
+# Libraries and linker flags required by plugin: add any -l<library>
+# options here
+
+PLUGIN_LDFLAGS	:= -dynamiclib -exported_symbols_list vamp-plugin.list $(VAMPSDK_DIR)/libvamp-sdk.a
+
+
+# File extension for plugin library on this platform
+
+PLUGIN_EXT	:= .dylib
+
+
+include Makefile.inc
+
+
--- a/skeleton/Makefile.skeleton	Fri Sep 12 16:50:01 2014 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,101 +0,0 @@
-
-##  Skeleton Makefile for Vamp plugin builds using command-line tools.
-##  This requires GNU make, which is what you get with OS/X, Linux, or
-##  MinGW/Cygwin on Windows.
-##
-##  Rename this to Makefile, and edit as appropriate.
-##  This Makefile WILL NOT WORK until you have edited it as described
-##  below -- the Makefile as supplied does nothing useful at all!
-##
-##  Various sets of options are provided, commented out -- just uncomment
-##  (remove the '#' characters for) the set that most closely resembles
-##  your own situation, and adjust to taste.  Then run "gmake".
-##
-##  (For Windows builds using MS Visual Studio, start instead with the
-##  VampExamplePlugins project found in the build directory of the SDK.)
-
-
-# Edit this to the base name of your plugin library
-#
-PLUGIN_LIBRARY_NAME := myplugins
-
-# Edit this to list the .cpp or .c files in your plugin project
-#
-PLUGIN_SOURCES := MyPlugin.cpp plugins.cpp
-
-# Edit this to list the .h files in your plugin project
-#
-PLUGIN_HEADERS := MyPlugin.h
-
-# Edit this to the location of the Vamp plugin SDK, relative to your
-# project directory
-#
-VAMP_SDK_DIR := ../vamp-plugin-sdk
-
-
-## Uncomment these for an OS/X universal binary (32- and 64-bit Intel)
-## supporting 10.5 or newer. Use this if you have OS/X 10.7 with the
-## Xcode 4 command-line tools.
-
-# CXX := g++
-# CXXFLAGS := -mmacosx-version-min=10.5 -arch i386 -arch x86_64 -I$(VAMP_SDK_DIR) -Wall -fPIC
-# PLUGIN_EXT := .dylib
-# LDFLAGS := $(CXXFLAGS) -dynamiclib -install_name $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) $(VAMP_SDK_DIR)/libvamp-sdk.a -exported_symbols_list vamp-plugin.list
-
-
-## Uncomment these for an OS/X universal binary (PPC and 32- and
-## 64-bit Intel) supporting 10.5 or newer. Use this if you have OS/X
-## 10.6 with the Xcode 3 command-line tools.
-
-# CXXFLAGS := -isysroot /Developer/SDKs/MacOSX10.5.sdk -mmacosx-version-min=10.5 -arch i386 -arch x86_64 -arch ppc -I$(VAMP_SDK_DIR) -Wall -fPIC
-# PLUGIN_EXT := .dylib
-# LDFLAGS := $(CXXFLAGS) -dynamiclib -install_name $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) $(VAMP_SDK_DIR)/libvamp-sdk.a -exported_symbols_list vamp-plugin.list
-
-
-## Uncomment these for an OS/X universal binary (PPC and 32- and
-## 64-bit Intel) supporting 10.4 or newer. Use this if you have OS/X
-## 10.4, 10.5 or 10.6 and you have the 10.4 SDK installed.
-
-# CXX := g++-4.0
-# CXXFLAGS := -isysroot /Developer/SDKs/MacOSX10.4u.sdk -mmacosx-version-min=10.4 -arch i386 -arch x86_64 -arch ppc -I$(VAMP_SDK_DIR) -Wall -fPIC
-# PLUGIN_EXT := .dylib
-# LDFLAGS := $(CXXFLAGS) -dynamiclib -install_name $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) $(VAMP_SDK_DIR)/libvamp-sdk.a -exported_symbols_list vamp-plugin.list
-
-
-##  Uncomment these for Linux using the standard tools:
-
-# CXXFLAGS := -I$(VAMP_SDK_DIR) -Wall -fPIC
-# PLUGIN_EXT := .so
-# LDFLAGS := -shared -Wl,-soname=$(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) $(VAMP_SDK_DIR)/libvamp-sdk.a -Wl,--version-script=vamp-plugin.map
-
-
-##  Uncomment these for a cross-compile from Linux to Windows using MinGW:
-
-# CXX := i586-mingw32msvc-g++
-# CXXFLAGS := -I$(VAMP_SDK_DIR) -Wall 
-# PLUGIN_EXT := .dll
-# LDFLAGS := --static-libgcc -Wl,-soname=$(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) -shared $(VAMP_SDK_DIR)/libvamp-sdk.a
-
-
-##  Uncomment these for OpenSolaris using SunStudio compiler and GNU make:
-
-# CXX := CC
-# CXXFLAGS := -G -I$(VAMP_SDK_DIR) +w -KPIC
-# PLUGIN_EXT := .so
-# LDFLAGS := -G -h$(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) $(VAMP_SDK_DIR)/libvamp-sdk.a -Qoption ld -Mvamp-plugin.map
-
-
-
-##  All of the above
-
-PLUGIN_OBJECTS := $(PLUGIN_SOURCES:.cpp=.o)
-PLUGIN_OBJECTS := $(PLUGIN_OBJECTS:.c=.o)
-
-$(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT): $(PLUGIN_OBJECTS)
-	   $(CXX) -o $@ $^ $(LDFLAGS)
-
-$(PLUGIN_OBJECTS): $(PLUGIN_HEADERS)
-
-clean:
-	rm -f *.o
-