Mercurial > hg > vamp-plugin-sdk
changeset 312:2ad57dd004ba
* Make plugin objects depend on headers as well as source files
* Note that we require GNU make
* Use non-recursive variable assignments throughout
author | Chris Cannam |
---|---|
date | Wed, 09 Feb 2011 09:28:34 +0000 |
parents | e006db9a6489 |
children | b570254e70a0 |
files | skeleton/Makefile.skeleton |
diffstat | 1 files changed, 36 insertions(+), 28 deletions(-) [+] |
line wrap: on
line diff
--- a/skeleton/Makefile.skeleton Thu Jan 06 12:48:20 2011 +0000 +++ b/skeleton/Makefile.skeleton Wed Feb 09 09:28:34 2011 +0000 @@ -1,5 +1,7 @@ ## Skeleton Makefile for Vamp plugin builds using command-line tools. +## This requires GNU make, which is what you get with OS/X, Linux, or +## MinGW/Cygwin on Windows. ## ## Rename this to Makefile, and edit as appropriate. ## This Makefile WILL NOT WORK until you have edited it as described @@ -7,7 +9,7 @@ ## ## Various sets of options are provided, commented out -- just uncomment ## (remove the '#' characters for) the set that most closely resembles -## your own situation, and adjust to taste. Then run "make". +## your own situation, and adjust to taste. Then run "gmake". ## ## (For Windows builds using MS Visual Studio, start instead with the ## VampExamplePlugins project found in the build directory of the SDK.) @@ -15,69 +17,75 @@ # Edit this to the base name of your plugin library # -PLUGIN_LIBRARY_NAME = myplugins +PLUGIN_LIBRARY_NAME := myplugins -# Edit this to list one .o file for each .cpp file in your plugin project +# Edit this to list the .cpp or .c files in your plugin project # -PLUGIN_CODE_OBJECTS = MyPlugin.o plugins.o +PLUGIN_SOURCES := MyPlugin.cpp plugins.cpp + +# Edit this to list the .h files in your plugin project +# +PLUGIN_HEADERS := MyPlugin.h # Edit this to the location of the Vamp plugin SDK, relative to your # project directory # -VAMP_SDK_DIR = ../vamp-plugin-sdk +VAMP_SDK_DIR := ../vamp-plugin-sdk ## Uncomment these for an OS/X universal binary (PPC and 32- and ## 64-bit Intel) supporting 10.4 or newer (if you have the 10.4 SDK): -# CXXFLAGS = -isysroot /Developer/SDKs/MacOSX10.4u.sdk -mmacosx-version-min=10.4 -arch i386 -arch x86_64 -arch ppc -I$(VAMP_SDK_DIR) -Wall -fPIC -# PLUGIN_EXT = .dylib -# PLUGIN = $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) -# LDFLAGS = $(CXXFLAGS) -dynamiclib -install_name $(PLUGIN) $(VAMP_SDK_DIR)/libvamp-sdk.a -exported_symbols_list vamp-plugin.list +# CXXFLAGS := -isysroot /Developer/SDKs/MacOSX10.4u.sdk -mmacosx-version-min=10.4 -arch i386 -arch x86_64 -arch ppc -I$(VAMP_SDK_DIR) -Wall -fPIC +# PLUGIN_EXT := .dylib +# LDFLAGS := $(CXXFLAGS) -dynamiclib -install_name $(PLUGIN) $(VAMP_SDK_DIR)/libvamp-sdk.a -exported_symbols_list vamp-plugin.list ## Uncomment these for an OS/X universal binary (PPC and 32- and ## 64-bit Intel) supporting 10.5 or newer (use this if you have the ## default 10.6 developer tools): -# CXXFLAGS = -isysroot /Developer/SDKs/MacOSX10.5.sdk -mmacosx-version-min=10.5 -arch i386 -arch x86_64 -arch ppc -I$(VAMP_SDK_DIR) -Wall -fPIC -# PLUGIN_EXT = .dylib -# PLUGIN = $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) -# LDFLAGS = $(CXXFLAGS) -dynamiclib -install_name $(PLUGIN) $(VAMP_SDK_DIR)/libvamp-sdk.a -exported_symbols_list vamp-plugin.list +# CXXFLAGS := -isysroot /Developer/SDKs/MacOSX10.5.sdk -mmacosx-version-min=10.5 -arch i386 -arch x86_64 -arch ppc -I$(VAMP_SDK_DIR) -Wall -fPIC +# PLUGIN_EXT := .dylib +# LDFLAGS := $(CXXFLAGS) -dynamiclib -install_name $(PLUGIN) $(VAMP_SDK_DIR)/libvamp-sdk.a -exported_symbols_list vamp-plugin.list ## Uncomment these for Linux using the standard tools: -# CXXFLAGS = -I$(VAMP_SDK_DIR) -Wall -fPIC -# PLUGIN_EXT = .so -# PLUGIN = $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) -# LDFLAGS = -shared -Wl,-soname=$(PLUGIN) $(VAMP_SDK_DIR)/libvamp-sdk.a -Wl,--version-script=vamp-plugin.map +# CXXFLAGS := -I$(VAMP_SDK_DIR) -Wall -fPIC +# PLUGIN_EXT := .so +# LDFLAGS := -shared -Wl,-soname=$(PLUGIN) $(VAMP_SDK_DIR)/libvamp-sdk.a -Wl,--version-script=vamp-plugin.map ## Uncomment these for a cross-compile from Linux to Windows using MinGW: -# CXX = i586-mingw32msvc-g++ -# CXXFLAGS = -I$(VAMP_SDK_DIR) -Wall -# PLUGIN_EXT = .dll -# PLUGIN = $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) -# LDFLAGS = --static-libgcc -Wl,-soname=$(PLUGIN) -shared $(VAMP_SDK_DIR)/libvamp-sdk.a +# CXX := i586-mingw32msvc-g++ +# CXXFLAGS := -I$(VAMP_SDK_DIR) -Wall +# PLUGIN_EXT := .dll +# LDFLAGS := --static-libgcc -Wl,-soname=$(PLUGIN) -shared $(VAMP_SDK_DIR)/libvamp-sdk.a ## Uncomment these for OpenSolaris using SunStudio compiler and GNU make: -# CXX = CC -# CXXFLAGS = -G -I$(VAMP_SDK_DIR) +w -KPIC -# PLUGIN_EXT = .so -# PLUGIN = $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) -# LDFLAGS = -G -h$(PLUGIN) $(VAMP_SDK_DIR)/libvamp-sdk.a -Qoption ld -Mvamp-plugin.map +# CXX := CC +# CXXFLAGS := -G -I$(VAMP_SDK_DIR) +w -KPIC +# PLUGIN_EXT := .so +# LDFLAGS := -G -h$(PLUGIN) $(VAMP_SDK_DIR)/libvamp-sdk.a -Qoption ld -Mvamp-plugin.map ## All of the above -$(PLUGIN): $(PLUGIN_CODE_OBJECTS) +PLUGIN := $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) + +PLUGIN_OBJECTS := $(PLUGIN_SOURCES:.cpp=.o) +PLUGIN_OBJECTS := $(PLUGIN_OBJECTS:.c=.o) + +$(PLUGIN): $(PLUGIN_OBJECTS) $(CXX) -o $@ $^ $(LDFLAGS) +$(PLUGIN_OBJECTS): $(PLUGIN_HEADERS) + clean: rm -f *.o