# HG changeset patch # User cannam # Date 1253709180 0 # Node ID 1bbfa82efc3763d26986abb1f6de2dac388c7f9b # Parent 5940dd0a399fb67ea667e8f7aae486d185bad9ef * Add skeleton Makefile diff -r 5940dd0a399f -r 1bbfa82efc37 skeleton/Makefile.skeleton --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/skeleton/Makefile.skeleton Wed Sep 23 12:33:00 2009 +0000 @@ -0,0 +1,80 @@ + +## Skeleton Makefile for Vamp plugin builds using command-line tools. +## +## Rename this to Makefile, and edit as appropriate. +## This Makefile WILL NOT WORK until you have edited it as described +## below -- the Makefile as supplied does nothing useful at all! +## +## Various sets of options are provided, commented out -- just uncomment +## (remove the '#' characters for) the set that most closely resembles +## your own situation, and adjust to taste. Then run "make". +## +## (For Windows builds using MS Visual Studio, start instead with the +## VampExamplePlugins project found in the build directory of the SDK.) + + +# Edit this to the base name of your plugin library +# +PLUGIN_LIBRARY_NAME = myplugins + +# Edit this to list one .o file for each .cpp file in your plugin project +# +PLUGIN_CODE_OBJECTS = MyPlugins.o plugins.o + +# Edit this to the location of the Vamp plugin SDK, relative to your +# project directory +# +VAMP_SDK_DIR = ../vamp-plugin-sdk + + +## Uncomment these for an OS/X native build using command-line tools: + +# CXXFLAGS = -I$(VAMP_SDK_DIR) -Wall -fPIC +# PLUGIN_EXT = .dylib +# PLUGIN = $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) +# LDFLAGS = -dynamiclib -install_name $(PLUGIN) $(VAMP_SDK_DIR)/libvamp-sdk.a -exported_symbols_list vamp-plugin.list + + +## Uncomment these for an OS/X universal binary using command-line tools: + +# CXXFLAGS = -isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -arch ppc -I$(VAMP_SDK_DIR) -Wall -fPIC +# PLUGIN_EXT = .dylib +# PLUGIN = $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) +# LDFLAGS = -dynamiclib -install_name $(PLUGIN) $(VAMP_SDK_DIR)/libvamp-sdk.a -exported_symbols_list vamp-plugin.list + + +## Uncomment these for Linux using the standard tools: + +# CXXFLAGS = -I$(VAMP_SDK_DIR) -Wall -fPIC +# PLUGIN_EXT = .so +# PLUGIN = $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) +# LDFLAGS = -shared -Wl,-soname=$(PLUGIN) $(VAMP_SDK_DIR)/libvamp-sdk.a -Wl,--version-script=vamp-plugin.map + + +## Uncomment these for a cross-compile from Linux to Windows using MinGW: + +# CXX = i586-mingw32msvc-g++ +# CXXFLAGS = -I$(VAMP_SDK_DIR) -Wall +# PLUGIN_EXT = .dll +# PLUGIN = $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) +# LDFLAGS = --static-libgcc -Wl,-soname=$(PLUGIN) -shared $(VAMP_SDK_DIR)/libvamp-sdk.a + + +## Uncomment these for OpenSolaris using SunStudio compiler and GNU make: + +# CXX = CC +# CXXFLAGS = -G -I$(VAMP_SDK_DIR) +w -KPIC +# PLUGIN_EXT = .so +# PLUGIN = $(PLUGIN_LIBRARY_NAME)$(PLUGIN_EXT) +# LDFLAGS = -G -h$(PLUGIN) $(VAMP_SDK_DIR)/libvamp-sdk.a -Qoption ld -Mvamp-plugin.map + + + +## All of the above + +$(PLUGIN): $(PLUGIN_CODE_OBJECTS) + $(CXX) -o $@ $^ $(LDFLAGS) + +clean: + rm -f *.o +