cannam@3: /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ cannam@3: cannam@3: /* cannam@3: Vamp cannam@3: cannam@3: An API for audio analysis and feature extraction plugins. cannam@3: cannam@3: Centre for Digital Music, Queen Mary, University of London. cannam@3: Copyright 2006 Chris Cannam. cannam@3: cannam@3: Permission is hereby granted, free of charge, to any person cannam@3: obtaining a copy of this software and associated documentation cannam@3: files (the "Software"), to deal in the Software without cannam@3: restriction, including without limitation the rights to use, copy, cannam@3: modify, merge, publish, distribute, sublicense, and/or sell copies cannam@3: of the Software, and to permit persons to whom the Software is cannam@3: furnished to do so, subject to the following conditions: cannam@3: cannam@3: The above copyright notice and this permission notice shall be cannam@3: included in all copies or substantial portions of the Software. cannam@3: cannam@3: THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, cannam@3: EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF cannam@3: MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND cannam@6: NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR cannam@3: ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF cannam@3: CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION cannam@3: WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. cannam@3: cannam@3: Except as contained in this notice, the names of the Centre for cannam@3: Digital Music; Queen Mary, University of London; and Chris Cannam cannam@3: shall not be used in advertising or otherwise to promote the sale, cannam@3: use or other dealings in this Software without prior written cannam@3: authorization. cannam@3: */ cannam@3: cannam@3: /* cannam@3: This is a modified version of a source file from the cannam@3: Rosegarden MIDI and audio sequencer and notation editor. cannam@10: This file copyright 2000-2006 Chris Cannam. cannam@10: Relicensed by the author as detailed above. cannam@3: */ cannam@3: cannam@5: #ifndef _VAMP_REAL_TIME_H_ cannam@5: #define _VAMP_REAL_TIME_H_ cannam@3: cannam@3: #include cannam@3: #include cannam@3: cannam@80: #ifndef _WIN32 cannam@3: struct timeval; cannam@80: #endif cannam@3: cannam@3: namespace Vamp { cannam@3: cannam@3: /** cannam@76: * \class RealTime RealTime.h cannam@76: * cannam@3: * RealTime represents time values to nanosecond precision cannam@3: * with accurate arithmetic and frame-rate conversion functions. cannam@3: */ cannam@3: cannam@3: struct RealTime cannam@3: { cannam@3: int sec; cannam@3: int nsec; cannam@3: cannam@3: int usec() const { return nsec / 1000; } cannam@3: int msec() const { return nsec / 1000000; } cannam@3: cannam@3: RealTime(): sec(0), nsec(0) {} cannam@3: RealTime(int s, int n); cannam@3: cannam@3: RealTime(const RealTime &r) : cannam@3: sec(r.sec), nsec(r.nsec) { } cannam@3: cannam@3: static RealTime fromSeconds(double sec); cannam@3: static RealTime fromMilliseconds(int msec); cannam@80: cannam@80: #ifndef _WIN32 cannam@3: static RealTime fromTimeval(const struct timeval &); cannam@80: #endif cannam@3: cannam@3: RealTime &operator=(const RealTime &r) { cannam@3: sec = r.sec; nsec = r.nsec; return *this; cannam@3: } cannam@3: cannam@3: RealTime operator+(const RealTime &r) const { cannam@3: return RealTime(sec + r.sec, nsec + r.nsec); cannam@3: } cannam@3: RealTime operator-(const RealTime &r) const { cannam@3: return RealTime(sec - r.sec, nsec - r.nsec); cannam@3: } cannam@3: RealTime operator-() const { cannam@3: return RealTime(-sec, -nsec); cannam@3: } cannam@3: cannam@3: bool operator <(const RealTime &r) const { cannam@3: if (sec == r.sec) return nsec < r.nsec; cannam@3: else return sec < r.sec; cannam@3: } cannam@3: cannam@3: bool operator >(const RealTime &r) const { cannam@3: if (sec == r.sec) return nsec > r.nsec; cannam@3: else return sec > r.sec; cannam@3: } cannam@3: cannam@3: bool operator==(const RealTime &r) const { cannam@3: return (sec == r.sec && nsec == r.nsec); cannam@3: } cannam@3: cannam@3: bool operator!=(const RealTime &r) const { cannam@3: return !(r == *this); cannam@3: } cannam@3: cannam@3: bool operator>=(const RealTime &r) const { cannam@3: if (sec == r.sec) return nsec >= r.nsec; cannam@3: else return sec >= r.sec; cannam@3: } cannam@3: cannam@3: bool operator<=(const RealTime &r) const { cannam@3: if (sec == r.sec) return nsec <= r.nsec; cannam@3: else return sec <= r.sec; cannam@3: } cannam@3: cannam@3: RealTime operator/(int d) const; cannam@3: cannam@3: // Find the fractional difference between times cannam@3: // cannam@3: double operator/(const RealTime &r) const; cannam@3: cannam@3: // Return a human-readable debug-type string to full precision cannam@3: // (probably not a format to show to a user directly) cannam@3: // cannam@3: std::string toString() const; cannam@3: cannam@3: // Return a user-readable string to the nearest millisecond cannam@3: // in a form like HH:MM:SS.mmm cannam@3: // cannam@3: std::string toText(bool fixedDp = false) const; cannam@3: cannam@3: // Convenience functions for handling sample frames cannam@3: // cannam@3: static long realTime2Frame(const RealTime &r, unsigned int sampleRate); cannam@3: static RealTime frame2RealTime(long frame, unsigned int sampleRate); cannam@3: cannam@3: static const RealTime zeroTime; cannam@3: }; cannam@3: cannam@3: std::ostream &operator<<(std::ostream &out, const RealTime &rt); cannam@3: cannam@3: } cannam@3: cannam@3: #endif