Chris@501: #ifndef VAMP_KISS_FFTR_H Chris@501: #define VAMP_KISS_FFTR_H Chris@434: Chris@501: #include "vamp_kiss_fft.h" Chris@493: Chris@501: #ifndef VAMP_KISSFFT_USE_CPP_LINKAGE Chris@434: #ifdef __cplusplus Chris@434: extern "C" { Chris@434: #endif Chris@493: #endif Chris@434: Chris@434: Chris@434: /* Chris@434: Chris@434: Real optimized version can save about 45% cpu time vs. complex fft of a real seq. Chris@434: Chris@434: Chris@434: Chris@434: */ Chris@434: Chris@501: typedef struct vamp_kiss_fftr_state *vamp_kiss_fftr_cfg; Chris@434: Chris@434: Chris@501: vamp_kiss_fftr_cfg vamp_kiss_fftr_alloc(int nfft,int inverse_fft,void * mem, size_t * lenmem); Chris@434: /* Chris@434: nfft must be even Chris@434: Chris@434: If you don't care to allocate space, use mem = lenmem = NULL Chris@434: */ Chris@434: Chris@434: Chris@501: void vamp_kiss_fftr(vamp_kiss_fftr_cfg cfg,const vamp_kiss_fft_scalar *timedata,vamp_kiss_fft_cpx *freqdata); Chris@434: /* Chris@434: input timedata has nfft scalar points Chris@434: output freqdata has nfft/2+1 complex points Chris@434: */ Chris@434: Chris@501: void vamp_kiss_fftri(vamp_kiss_fftr_cfg cfg,const vamp_kiss_fft_cpx *freqdata,vamp_kiss_fft_scalar *timedata); Chris@434: /* Chris@434: input freqdata has nfft/2+1 complex points Chris@434: output timedata has nfft scalar points Chris@434: */ Chris@434: Chris@501: void vamp_kiss_fftr_free(void *); Chris@434: Chris@501: #ifndef VAMP_KISSFFT_USE_CPP_LINKAGE Chris@434: #ifdef __cplusplus Chris@434: } Chris@434: #endif Chris@434: #endif Chris@493: Chris@501: #ifdef VAMP_KISSFFT_USE_CPP_LINKAGE Chris@501: #define VAMP_KISSFFT_USED_CPP_LINKAGE 1 Chris@493: #endif Chris@493: Chris@493: #endif