view skeleton/MyPlugin.h @ 525:8c18bdaad04f c++11-mutex

Avoid simple static allocation of mutex, as it could lead to mutex being destroyed before last adapter that needs to use it (since adapters are usually also static)
author Chris Cannam
date Mon, 09 Sep 2019 10:24:13 +0100
parents 6c38ae0a25e5
children
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// This is a skeleton file for use in creating your own plugin
// libraries.  Replace MyPlugin and myPlugin throughout with the name
// of your first plugin class, and fill in the gaps as appropriate.


// Remember to use a different guard symbol in each header!
#ifndef MY_PLUGIN_H
#define MY_PLUGIN_H

#include <vamp-sdk/Plugin.h>

using std::string;


class MyPlugin : public Vamp::Plugin
{
public:
    MyPlugin(float inputSampleRate);
    virtual ~MyPlugin();

    string getIdentifier() const;
    string getName() const;
    string getDescription() const;
    string getMaker() const;
    int getPluginVersion() const;
    string getCopyright() const;

    InputDomain getInputDomain() const;
    size_t getPreferredBlockSize() const;
    size_t getPreferredStepSize() const;
    size_t getMinChannelCount() const;
    size_t getMaxChannelCount() const;

    ParameterList getParameterDescriptors() const;
    float getParameter(string identifier) const;
    void setParameter(string identifier, float value);

    ProgramList getPrograms() const;
    string getCurrentProgram() const;
    void selectProgram(string name);

    OutputList getOutputDescriptors() const;

    bool initialise(size_t channels, size_t stepSize, size_t blockSize);
    void reset();

    FeatureSet process(const float *const *inputBuffers,
                       Vamp::RealTime timestamp);

    FeatureSet getRemainingFeatures();

protected:
    // plugin-specific data and methods go here
};



#endif