Mercurial > hg > vamp-plugin-sdk
view skeleton/MyPlugin.cpp @ 447:80b46389aab0 vampipe
KissFFT copyright notes
author | Chris Cannam |
---|---|
date | Thu, 18 Aug 2016 16:22:46 +0100 |
parents | 71b6db22a8a8 |
children |
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// This is a skeleton file for use in creating your own plugin // libraries. Replace MyPlugin and myPlugin throughout with the name // of your first plugin class, and fill in the gaps as appropriate. #include "MyPlugin.h" MyPlugin::MyPlugin(float inputSampleRate) : Plugin(inputSampleRate) // Also be sure to set your plugin parameters (presumably stored // in member variables) to their default values here -- the host // will not do that for you { } MyPlugin::~MyPlugin() { } string MyPlugin::getIdentifier() const { return "myplugin"; } string MyPlugin::getName() const { return "My Plugin"; } string MyPlugin::getDescription() const { // Return something helpful here! return ""; } string MyPlugin::getMaker() const { // Your name here return ""; } int MyPlugin::getPluginVersion() const { // Increment this each time you release a version that behaves // differently from the previous one return 1; } string MyPlugin::getCopyright() const { // This function is not ideally named. It does not necessarily // need to say who made the plugin -- getMaker does that -- but it // should indicate the terms under which it is distributed. For // example, "Copyright (year). All Rights Reserved", or "GPL" return ""; } MyPlugin::InputDomain MyPlugin::getInputDomain() const { return TimeDomain; } size_t MyPlugin::getPreferredBlockSize() const { return 0; // 0 means "I can handle any block size" } size_t MyPlugin::getPreferredStepSize() const { return 0; // 0 means "anything sensible"; in practice this // means the same as the block size for TimeDomain // plugins, or half of it for FrequencyDomain plugins } size_t MyPlugin::getMinChannelCount() const { return 1; } size_t MyPlugin::getMaxChannelCount() const { return 1; } MyPlugin::ParameterList MyPlugin::getParameterDescriptors() const { ParameterList list; // If the plugin has no adjustable parameters, return an empty // list here (and there's no need to provide implementations of // getParameter and setParameter in that case either). // Note that it is your responsibility to make sure the parameters // start off having their default values (e.g. in the constructor // above). The host needs to know the default value so it can do // things like provide a "reset to default" function, but it will // not explicitly set your parameters to their defaults for you if // they have not changed in the mean time. ParameterDescriptor d; d.identifier = "parameter"; d.name = "Some Parameter"; d.description = ""; d.unit = ""; d.minValue = 0; d.maxValue = 10; d.defaultValue = 5; d.isQuantized = false; list.push_back(d); return list; } float MyPlugin::getParameter(string identifier) const { if (identifier == "parameter") { return 5; // return the ACTUAL current value of your parameter here! } return 0; } void MyPlugin::setParameter(string identifier, float value) { if (identifier == "parameter") { // set the actual value of your parameter } } MyPlugin::ProgramList MyPlugin::getPrograms() const { ProgramList list; // If you have no programs, return an empty list (or simply don't // implement this function or getCurrentProgram/selectProgram) return list; } string MyPlugin::getCurrentProgram() const { return ""; // no programs } void MyPlugin::selectProgram(string name) { } MyPlugin::OutputList MyPlugin::getOutputDescriptors() const { OutputList list; // See OutputDescriptor documentation for the possibilities here. // Every plugin must have at least one output. OutputDescriptor d; d.identifier = "output"; d.name = "My Output"; d.description = ""; d.unit = ""; d.hasFixedBinCount = true; d.binCount = 1; d.hasKnownExtents = false; d.isQuantized = false; d.sampleType = OutputDescriptor::OneSamplePerStep; d.hasDuration = false; list.push_back(d); return list; } bool MyPlugin::initialise(size_t channels, size_t stepSize, size_t blockSize) { if (channels < getMinChannelCount() || channels > getMaxChannelCount()) return false; // Real initialisation work goes here! return true; } void MyPlugin::reset() { // Clear buffers, reset stored values, etc } MyPlugin::FeatureSet MyPlugin::process(const float *const *inputBuffers, Vamp::RealTime timestamp) { // Do actual work! return FeatureSet(); } MyPlugin::FeatureSet MyPlugin::getRemainingFeatures() { return FeatureSet(); }