Mercurial > hg > vamp-plugin-sdk
view README.compat @ 256:3d98dd2ba0d6
* Add documentation about backward compatibility
author | cannam |
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date | Fri, 14 Nov 2008 10:59:48 +0000 |
parents | |
children | 4454843ff384 |
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Backward Compatibility Statement for Vamp Plugin SDK version 2.0 ================================================================ Plugin binary compatibility --------------------------- Version 2.0 of the Vamp plugin binary interface is backward compatible with version 1.0. A plugin that was compiled and (statically) linked using version 1.x of the SDK should load and run without modification in a host that was compiled and linked using version 2.0 of the SDK. A plugin that was compiled and (statically) linked using version 2.0 of the SDK should load and run in a host that was compiled and linked using version 1.x of the SDK. However, the 1.x host will be unable to see any durations that the plugin specifies for its returned features, as there was no support for duration in version 1 of the Vamp plugin interface. Plugin/host version discrimination ---------------------------------- A Vamp plugin library receives the Vamp SDK version number for the host as the first argument to its vampGetPluginDescriptor function. It may use this information to provide different behaviour depending on the version of the host. For example, the plugin may structure its outputs differently in older hosts that do not support feature duration. Or, if the plugins rely on version 2.0 features, the library could make itself invisible to older hosts (returning no plugin descriptors). The version argument passed to vampGetPluginDescriptor will be 1 for Vamp 1.x hosts or 2 for Vamp 2.0 hosts. (Plugin libraries should behave as for version 2 if passed a version number greater than 2.) Plugin SDK library compatibility -------------------------------- For plugin code, version 2.0 of the Vamp plugin SDK is source compatible but not library ABI compatible with version 1.x. Plugins written for version 1.x should compile and link without modification using version 2.0. Plugins dynamically linked against version 1.x SDK libraries will need to be rebuilt if they are to work with version 2.0 libraries. To avoid dynamic library resolution issues, it is generally preferable to link the SDK statically when distributing binary plugins. Host SDK library compatibility ------------------------------ For host code, version 2.0 of the Vamp plugin SDK is neither source nor binary compatible with version 1.x. The host SDK header include location has moved for version 2.0; hosts should now only include headers from the vamp-hostsdk/ include directory -- the vamp-sdk/ directory is reserved for inclusion in plugin code only. There is also no longer a separate subdirectory for hostext headers. Hosts written for version 1.x will therefore need to have their #include directives updated as follows: Old New <vamp-sdk/PluginBase.h> <vamp-hostsdk/PluginBase.h> <vamp-sdk/Plugin.h> <vamp-hostsdk/Plugin.h> <vamp-sdk/RealTime.h> <vamp-hostsdk/RealTime.h> <vamp-sdk/hostext/PluginLoader.h> <vamp-hostsdk/PluginLoader.h> <vamp-sdk/hostext/PluginBufferingAdapter.h> <vamp-hostsdk/PluginBufferingAdapter.h> <vamp-sdk/hostext/PluginChannelAdapter.h> <vamp-hostsdk/PluginChannelAdapter.h> <vamp-sdk/hostext/PluginInputDomainAdapter.h> <vamp-hostsdk/PluginInputDomainAdapter.h> <vamp-sdk/PluginHostAdapter.h> <vamp-hostsdk/PluginHostAdapter.h> For most hosts, these should be the only changes necessary; the actual code remains the same. Hosts that incorporate plugin code ---------------------------------- One of the changes in this version of the SDK is that classes compiled into plugins are now internally enclosed in a special C++ namespace (the _VampPlugin namespace) to avoid any confusion between host and plugin namespaces in unusual linkage situations. This is handled transparently in most circumstances, and neither plugin nor host authors will normally need to care about it. However, hosts that directly incorporate code from plugins, for example to provide functionality that is the same as those plugins without having to explicitly load them, may find that they can no longer resolve plugin functions at link time because of this namespace mismatch. To avoid this, the host build process should define the preprocessor flag VAMP_NO_PLUGIN_NAMESPACE when compiling the plugin code to ensure that both host and plugin code exist at the same level of namespace. (If your host does this, why not make it load the plugins dynamically instead using the normal Vamp plugin loader method? There are many advantages to that.)