Mercurial > hg > vamp-plugin-sdk
view build/README.msvc @ 312:2ad57dd004ba
* Make plugin objects depend on headers as well as source files
* Note that we require GNU make
* Use non-recursive variable assignments throughout
author | Chris Cannam |
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date | Wed, 09 Feb 2011 09:28:34 +0000 |
parents | 2e16d99867bd |
children | 7a393db13c75 |
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The Vamp Plugin SDK -- Platform Notes for Visual C++ on Windows =============================================================== Visual C++ Project Files ------------------------ Three Visual C++ project files are included with the SDK: - build/VampPluginSDK.vcproj This builds the plugin SDK into a single static library, but does not build the example plugins, the host SDK, or the host. (We recommend using static linkage for the SDK rather than distributing it as a DLL, particularly when building plugins.) - build/VampHostSDK.vcproj This builds the host SDK into a single static library, but does not build the plugin SDK, example plugins, or host. - build/VampExamplePlugins.vcproj This builds the example plugins DLL, but does not build the plugin or host SDKs or the host. You don't need to build the plugin SDK before this, because this project simply includes the plugin SDK files rather than using the library. Of course, when using Visual Studio or another IDE to build a plugin or host using the SDK, you may simply add the .h and .cpp files in the vamp-sdk or vamp-hostsdk directories to your existing project. This is the approach taken in the VampExamplePlugins project. As the command-line host has additional library dependencies (namely libsndfile), no pre-packaged project is included to build it. Installing the Example Plugins ------------------------------ To install the example plugins so you can load them in Vamp hosts, copy the files build\release\vamp-example-plugins.dll and examples\vamp-example-plugins.cat to C:\Program Files\Vamp Plugins Plugin Linkage -------------- Vamp plugins are distributed as dynamic libraries (DLLs). A properly packaged Vamp plugin DLL should export exactly one public symbol, namely the Vamp API entry point vampGetPluginDescriptor. One nice tidy way to achieve this with Visual Studio is to add the linker option /EXPORT:vampGetPluginDescriptor to your project. (All of the other symbols will be properly hidden, because that is the default for the Visual Studio linker.) The included example plugins project in build/VampExamplePlugins.vcproj does this. Alternatively, you may modify vamp/vamp.h to add the __declspec(dllexport) attribute to the vampGetPluginDescriptor declaration. This is not present by default, because it isn't portable and, as we only want one symbol exported, the above linker option works equally well without code changes. (If you don't take at least one of these actions, your plugin library simply will not load in any host.) Using MinGW/Cygwin ------------------ Refer to README.linux for build instructions using the GNU toolchain. Test Your Plugins ----------------- The Vamp Plugin Tester is a vital utility which you can use to test your plugins for common problems. It can help you if you're having problems getting your plugin to work at all, and you're strongly advised to use it before you release anything. Download it from the Vamp plugins site now!