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1
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2 Vamp
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3 ====
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4
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5 An API for audio analysis and feature extraction plugins.
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6
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7 http://www.vamp-plugins.org/
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8
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9 Vamp is an API for C and C++ plugins that process sampled audio data
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10 to produce descriptive output (measurements or semantic observations).
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11
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12 The principal differences between Vamp and a real-time audio
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13 processing plugin system such as VST are:
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14
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15 * Vamp plugins may output complex multidimensional data with labels.
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16 As a consequence, they are likely to work best when the output
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17 data has a much lower sampling rate than the input. (This also
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18 means it is usually desirable to implement them in C++ using the
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19 high-level base class provided rather than use the raw C API.)
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20
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21 * While Vamp plugins receive data block-by-block, they are not
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22 required to return output immediately on receiving the input.
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23 A Vamp plugin may be non-causal, preferring to store up data
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24 based on its input until the end of a processing run and then
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25 return all results at once.
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26
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27 * Vamp plugins have more control over their inputs than a typical
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28 real-time processing plugin. For example, they can indicate to
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29 the host their preferred processing block and step sizes, and these
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30 may differ.
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31
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32 * Vamp plugins may ask to receive data in the frequency domain
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33 instead of the time domain. The host takes the responsibility
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34 for converting the input data using an FFT of windowed frames.
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35 This simplifies plugins that do straightforward frequency-domain
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36 processing and permits the host to cache frequency-domain data
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37 when possible.
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38
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39 * A Vamp plugin is configured once before each processing run, and
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40 receives no further parameter changes during use -- unlike real-
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41 time plugin APIs in which the input parameters may change at any
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42 time. This also means that fundamental properties such as the
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43 number of values per output or the preferred processing block
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44 size may depend on the input parameters.
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45
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46 * Vamp plugins do not have to be able to run in real time.
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47
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48
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49 About this SDK
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50 ==============
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51
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52 This is version 1.3 of the Vamp plugin Software Development Kit.
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53 Plugins and hosts built with this SDK are binary compatible with those
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54 built using version 1.0 of the SDK.
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55
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56 A documentation guide to writing plugins using the Vamp SDK can be
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57 found at http://www.vamp-plugins.org/guide.pdf .
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58
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59 This SDK contains the following:
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60
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61 * vamp/vamp.h
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62
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63 The formal C language plugin API for Vamp plugins.
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64
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65 A Vamp plugin is a dynamic library (.so, .dll or .dylib depending on
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66 platform) exposing one C-linkage entry point (vampGetPluginDescriptor)
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67 which returns data defined in the rest of this C header.
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68
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69 Although the C API is the official API for Vamp, we don't recommend
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70 that you program directly to it. The C++ abstraction found in the
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71 vamp-sdk directory (below) is preferable for most purposes and is
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72 more thoroughly documented.
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73
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74 * vamp-sdk
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75
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76 C++ classes for straightforwardly implementing Vamp plugins and hosts.
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77
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78 Plugins should subclass Vamp::Plugin and then use Vamp::PluginAdapter
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79 to expose the correct C API for the plugin. Plugin authors should
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80 read vamp-sdk/PluginBase.h and Plugin.h for code documentation, and
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81 refer to the example plugin code in the examples directory. Plugins
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82 should link with -lvamp-sdk.
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83
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84 Hosts may use the Vamp::PluginHostAdapter to convert the loaded
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85 plugin's C API back into a Vamp::Plugin object. Host authors should
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86 refer to the example host code in the host directory. Hosts should
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87 link with -lvamp-hostsdk.
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88
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89 * vamp-sdk/hostext
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90
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91 Additional C++ classes to make a host's life easier (introduced in
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92 versions 1.1 and 1.2 of the Vamp SDK).
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93
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94 Vamp::HostExt::PluginLoader provides a very easy interface for a host
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95 to discover, load, and find out category information about the
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96 available plugins. Most "casual" Vamp hosts will probably want to use
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97 this class.
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98
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99 Vamp::HostExt::PluginInputDomainAdapter provides a means for hosts to
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100 handle plugins that expect frequency-domain input, without having to
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101 convert the input themselves.
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102
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103 Vamp::HostExt::PluginChannelAdapter provides a means for hosts to use
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104 plugins that do not necessarily support the same number of audio
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105 channels as they have available, without having to worry about
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106 applying a channel management / mixdown policy themselves.
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107
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108 Vamp::HostExt::PluginBufferingAdapter provides a means for hosts to
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109 avoid having to negotiate the input step and block size, instead
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110 permitting the host to use any block size they desire (and a step size
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111 equal to it). This is particularly useful for "streaming" hosts that
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112 cannot seek backwards in the input audio stream and so would otherwise
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113 need to implement an additional buffer to support step sizes smaller
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114 than the block size.
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115
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116 The PluginLoader class can also use the input domain and channel
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117 adapters automatically to make the entire conversion process
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118 transparent to the host if required.
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119
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120 * examples
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121
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122 Example plugins implemented using the C++ classes. ZeroCrossing
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123 calculates the positions and density of zero-crossing points in an
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124 audio waveform. SpectralCentroid calculates the centre of gravity of
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125 the frequency domain representation of each block of audio.
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126 AmplitudeFollower tracks the amplitude of a signal based on a method
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127 from the SuperCollider real-time audio system.
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128 PercussionOnsetDetector estimates the locations of percussive onsets
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129 using a simple method described in "Drum Source Separation using
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130 Percussive Feature Detection and Spectral Modulation" by Dan Barry,
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131 Derry Fitzgerald, Eugene Coyle and Bob Lawlor, ISSC 2005.
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132
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133 * host
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134
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135 A simple command-line Vamp host, capable of loading a plugin and using
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136 it to process a complete audio file, with its default parameters.
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137 Requires libsndfile (http://www.mega-nerd.com/libsndfile/).
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138
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139 If you don't have libsndfile, you may want to edit the Makefile to
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140 change the default build target from "all" to "sdk", so as to compile
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141 only the SDK and not the host.
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142
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143
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144 Plugin Lookup and Categorisation
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145 ================================
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146
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147 The Vamp API does not officially specify how to load plugin libraries
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148 or where to find them. However, the SDK does include a function
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149 (Vamp::PluginHostAdapter::getPluginPath()) that returns a recommended
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150 directory search path that hosts may use for plugin libraries, and a
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151 class (Vamp::HostExt::PluginLoader) that implements a sensible
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152 cross-platform lookup policy using this path. We recommend using this
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153 class in your host unless you have a good reason not to want to. This
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154 implementation also permits the user to set the environment variable
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155 VAMP_PATH to override the default path if desired.
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156
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157 The policy used by Vamp::HostExt::PluginLoader -- and our
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158 recommendation for any host -- is to search each directory in the path
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159 returned by getPluginPath for .DLL (on Windows), .so (on Linux,
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160 Solaris, BSD etc) or .dylib (on OS/X) files, then to load each one and
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161 perform a dynamic name lookup on the vampGetPluginDescriptor function
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162 to enumerate the plugins in the library. This operation will
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163 necessarily be system-dependent.
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164
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165 Vamp also has an informal convention for sorting plugins into
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166 functional categories. In addition to the library file itself, a
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167 plugin library may install a category file with the same name as the
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168 library but .cat extension. The existence and format of this file are
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169 not specified by the Vamp API, but by convention the file may contain
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170 lines of the format
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171
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172 vamp:pluginlibrary:pluginname::General Category > Specific Category
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173
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174 which a host may read and use to assign plugins a location within a
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175 category tree for display to the user. The expectation is that
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176 advanced users may also choose to set up their own preferred category
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177 trees, which is why this information is not queried as part of the
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178 Vamp plugin's API itself. The Vamp::HostExt::PluginLoader class also
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179 provides support for plugin category lookup using this scheme.
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180
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181
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182 Compiling the SDK and Examples
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183 ==============================
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184
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185 This SDK is intended for use on Windows, OS/X, Linux, and other POSIX
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186 platforms.
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187
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188 * Windows
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189
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190 Two Visual C++ project files are included:
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191
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192 VampPluginSDK.vcproj -- builds the SDK into a single static
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193 library, but does not build the example plugins or host
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194
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195 VampExamplePlugins.vcproj -- builds the example plugins DLL, but
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196 does not build the library or host
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197
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198 Alternatively, when using Visual Studio or another IDE to build a
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199 plugin or host using the SDK, you may prefer to simply add the .h and
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200 .cpp files in the vamp-sdk and vamp-sdk/hostext directories to your
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201 existing project.
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202
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203 As the command-line host has additional library dependencies (namely
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204 libsndfile), no pre-packaged project is included to build it.
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205
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206 When using Visual C++ to build plugins, you will need to ensure that
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207 the plugin entry point (vampGetPluginDescriptor) is exported from the
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208 DLL so that the plugins can be loaded. One way to achieve this is to
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209 add the linker option /EXPORT:vampGetPluginDescriptor to your project.
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210 The included VampExamplePlugins.vcproj does this.
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211
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212 If you are using a Cygwin or MinGW GNU toolchain, use the included
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213 Makefile (see Linux and other POSIX platforms below).
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214
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215 * OS/X
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216
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217 Run "make -f Makefile.osx" to build the SDK, example plugins, and
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218 command-line host.
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219
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220 Note that the host requires that you have libsndfile
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221 (http://www.mega-nerd.com/libsndfile/) installed. To build only the
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222 SDK and examples, "make -f Makefile.osx sdk examples".
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223
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224 If you are using an IDE, you may prefer to simply add the .h and .cpp
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225 files in the vamp-sdk and vamp-sdk/hostext directories to your
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226 existing project.
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227
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228 * Linux and other Unixesque platforms
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229
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230 To build the SDK, example plugins, and command-line host, edit the
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231 Makefile to suit your platform according to the comments in it, then
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232 run "make".
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233
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234 Note that the host requires that you have libsndfile
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235 (http://www.mega-nerd.com/libsndfile/) installed. To build only the
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236 SDK and examples, edit the Makefile then run "make sdk examples".
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237
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238
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239 Installing the Example Plugins
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240 ==============================
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241
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242 Installing the example plugins so that they can be found by other Vamp
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243 hosts depends on your platform:
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244
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245 * Windows: copy the files
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246 examples/vamp-example-plugins.dll
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247 examples/vamp-example-plugins.cat
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248 to
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249 C:\Program Files\Vamp Plugins
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250
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251 * Linux: copy the files
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252 examples/vamp-example-plugins.so
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253 examples/vamp-example-plugins.cat
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254 to
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255 /usr/local/lib/vamp/
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256
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257 * OS/X: copy the files
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258 examples/vamp-example-plugins.dylib
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259 examples/vamp-example-plugins.cat
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260 to
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261 /Library/Audio/Plug-Ins/Vamp
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262
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263
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264 Licensing
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265 =========
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266
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267 This plugin SDK is freely redistributable under a "new-style BSD"
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268 licence. See the file COPYING for more details. In short, you may
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269 modify and redistribute the SDK and example plugins within any
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270 commercial or non-commercial, proprietary or open-source plugin or
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271 application under almost any conditions, with no obligation to provide
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272 source code, provided you retain the original copyright note.
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273
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274
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275 See Also
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276 ========
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277
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278 Sonic Visualiser, an interactive open-source graphical audio
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279 inspection, analysis and visualisation tool supporting Vamp plugins.
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280 http://www.sonicvisualiser.org/
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281
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282
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283 Authors
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284 =======
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285
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286 Vamp and the Vamp SDK were designed and made at the Centre for Digital
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287 Music at Queen Mary, University of London.
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288
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289 The SDK was written by Chris Cannam, copyright (c) 2005-2008
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290 Chris Cannam and QMUL.
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291
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292 Mark Sandler and Christian Landone provided ideas and direction, and
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293 Mark Levy, Dan Stowell, Martin Gasser and Craig Sapp provided testing
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294 and other input for the 1.0 API and SDK. The API also uses some ideas
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295 from prior plugin systems, notably DSSI (http://dssi.sourceforge.net)
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296 and FEAPI (http://feapi.sourceforge.net).
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297
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