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1
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2 Vamp
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3 ====
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4
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5 An API for audio analysis and feature extraction plugins.
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6
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7 http://www.vamp-plugins.org/
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8
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9 Vamp is an API for C and C++ plugins that process sampled audio data
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10 to produce descriptive output (measurements or semantic observations).
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11
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12 This is version 2.6 of the Vamp plugin Software Development Kit.
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13
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14 Plugins and hosts built with this SDK are binary compatible with those
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15 built using any version 2.0 or newer of the SDK.
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16
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17 Plugins and hosts built with this SDK are binary compatible with those
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18 built using version 1.0 of the SDK, with certain restrictions. See
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19 the file README.compat for more details.
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20
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21 See the file CHANGELOG for a list of the changes in this release.
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22
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23 A documentation guide to writing plugins using the Vamp SDK can be
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24 found at http://www.vamp-plugins.org/guide.pdf .
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25
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26
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27 Compiling and Installing the SDK and Examples
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28 =============================================
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29
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30 This SDK is intended for use on Windows, OS/X, Linux, and other POSIX
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31 and GNU platforms.
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32
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33 Please see the platform-specific README file (README.msvc, README.osx,
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34 README.linux) in the build/ directory for details about how to compile
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35 and install the SDK, how to build plugin libraries using it, and how
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36 to install the example plugins so you can use them in a host.
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37
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38
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39 What's In This SDK
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40 ==================
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41
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42 This SDK contains the following:
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43
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44
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45 vamp/vamp.h
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46 -----------
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47
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48 The formal C language plugin API for Vamp plugins.
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49
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50 A Vamp plugin is a dynamic library (.so, .dll or .dylib depending on
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51 platform) exposing one C-linkage entry point (vampGetPluginDescriptor)
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52 which returns data defined in the rest of this C header.
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53
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54 Although the C API is the official API for Vamp, we don't recommend
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55 that you program directly to it. The C++ abstractions found in the
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56 vamp-sdk and vamp-hostsdk directories (below) are preferable for most
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57 purposes and are more thoroughly documented.
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58
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59
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60 vamp-sdk
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61 --------
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62
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63 C++ classes for implementing Vamp plugins.
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64
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65 Plugins should subclass Vamp::Plugin and then use Vamp::PluginAdapter
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66 to expose the correct C API for the plugin. Plugin authors should
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67 read vamp-sdk/PluginBase.h and Plugin.h for code documentation.
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68
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69 See "examples" below for details of the example plugins in the SDK,
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70 from which you are welcome to take code and inspiration.
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71
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72 Plugins should link with -lvamp-sdk.
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73
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74
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75 vamp-hostsdk
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76 ------------
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77
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78 C++ classes for implementing Vamp hosts.
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79
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80 Hosts will normally use a Vamp::PluginHostAdapter to convert each
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81 plugin's exposed C API back into a useful Vamp::Plugin C++ object.
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82
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83 The Vamp::HostExt namespace contains several additional C++ classes to
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84 do this work for them, and make the host's life easier:
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85
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86 - Vamp::HostExt::PluginLoader provides a very easy interface for a
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87 host to discover, load, and find out category information about the
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88 available plugins. Most Vamp hosts will probably want to use this
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89 class.
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90
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91 - Vamp::HostExt::PluginInputDomainAdapter provides a simple means for
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92 hosts to handle plugins that want frequency-domain input, without
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93 having to convert the input themselves.
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94
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95 - Vamp::HostExt::PluginChannelAdapter provides a simple means for
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96 hosts to use plugins that do not necessarily support the same number
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97 of audio channels as they have available, without having to apply a
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98 channel management / mixdown policy themselves.
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99
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100 - Vamp::HostExt::PluginBufferingAdapter provides a means for hosts to
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101 avoid having to negotiate the input step and block size, instead
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102 permitting the host to use any block size they desire (and a step
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103 size equal to it). This is particularly useful for "streaming" hosts
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104 that cannot seek backwards in the input audio stream and so would
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105 otherwise need to implement an additional buffer to support step
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106 sizes smaller than the block size.
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107
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108 - Vamp::HostExt::PluginSummarisingAdapter provides summarisation
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109 methods such as mean and median averages of output features, for use
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110 in any context where an available plugin produces individual values
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111 but the result that is actually needed is some sort of aggregate.
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112
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113 The PluginLoader class can also use the input domain, channel, and
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114 buffering adapters automatically to make these conversions transparent
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115 to the host if required.
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116
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117 Host authors should also refer to the example host code in the host
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118 directory of the SDK.
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119
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120 Hosts should link with -lvamp-hostsdk.
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121
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122
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123 vamp-hostsdk/host-c.h
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124 ---------------------
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125
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126 A C-linkage header wrapping the part of the C++ SDK code that handles
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127 plugin discovery and library loading. Host programs written in C or in
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128 a language with a C-linkage foreign function interface may choose to
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129 use this header to discover and load plugin libraries, together with
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130 the vamp/vamp.h formal API to interact with plugins themselves. See
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131 the header for more documentation.
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132
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133
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134 examples
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135 --------
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136
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137 Example plugins implemented using the C++ classes.
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138
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139 These plugins are intended to be useful examples you can draw code
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140 from in order to provide the basic shape and structure of a Vamp
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141 plugin. They are also intended to be correct and useful, if simple.
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142
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143 - ZeroCrossing calculates the positions and density of zero-crossing
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144 points in an audio waveform.
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145
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146 - SpectralCentroid calculates the centre of gravity of the frequency
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147 domain representation of each block of audio.
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148
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149 - PowerSpectrum calculates a power spectrum from the input audio.
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150 Actually, it doesn't do any work except calculating power from a
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151 cartesian complex FFT output. The work of calculating this frequency
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152 domain output is done for it by the host or host SDK; the plugin just
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153 needs to declare that it wants frequency domain input. This is the
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154 simplest of the example plugins.
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155
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156 - AmplitudeFollower is a simple implementation of SuperCollider's
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157 amplitude-follower algorithm.
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158
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159 - PercussionOnsetDetector estimates the locations of percussive
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160 onsets using a simple method described in "Drum Source Separation
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161 using Percussive Feature Detection and Spectral Modulation" by Dan
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162 Barry, Derry Fitzgerald, Eugene Coyle and Bob Lawlor, ISSC 2005.
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163
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164 - FixedTempoEstimator calculates a single beats-per-minute value
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165 which is an estimate of the tempo of a piece of music that is assumed
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166 to be of fixed tempo, using autocorrelation of a frequency domain
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167 energy rise metric. It has several outputs that return intermediate
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168 results used in the calculation, and may be a useful example of a
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169 plugin having several outputs with varying feature structures.
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170
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171
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172 skeleton
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173 --------
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174
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175 Skeleton code that could be used as a template for your new plugin
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176 implementation.
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177
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178
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179 host
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180 ----
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181
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182 A simple command-line Vamp host, capable of loading a plugin and using
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183 it to process a complete audio file, with its default parameters.
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184
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185 This host also contains a number of options for listing the installed
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186 plugins and their properties in various formats. For that reason, it
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187 isn't really as simple as one might hope. The core of the code is
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188 still reasonably straightforward, however.
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189
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190
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191 Plugin Lookup and Categorisation
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192 ================================
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193
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194 The Vamp API does not officially specify how to load plugin libraries
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195 or where to find them. However, the SDK does include a function
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196 (Vamp::PluginHostAdapter::getPluginPath()) that returns a recommended
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197 directory search path that hosts may use for plugin libraries, and a
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198 class (Vamp::HostExt::PluginLoader) that implements a sensible
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199 cross-platform lookup policy using this path. We recommend using this
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200 class in your host unless you have a good reason not to want to. This
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201 implementation also permits the user to set the environment variable
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202 VAMP_PATH to override the default path if desired.
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203
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204 The policy used by Vamp::HostExt::PluginLoader -- and our
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205 recommendation for any host -- is to search each directory in the path
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206 returned by getPluginPath for .DLL (on Windows), .so (on Linux,
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207 Solaris, BSD etc) or .dylib (on OS/X) files, then to load each one and
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208 perform a dynamic name lookup on the vampGetPluginDescriptor function
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209 to enumerate the plugins in the library. This operation will
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210 necessarily be system-dependent.
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211
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212 Vamp also has an informal convention for sorting plugins into
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213 functional categories. In addition to the library file itself, a
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214 plugin library may install a category file with the same name as the
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215 library but .cat extension. The existence and format of this file are
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216 not specified by the Vamp API, but by convention the file may contain
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217 lines of the format
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218
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219 vamp:pluginlibrary:pluginname::General Category > Specific Category
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220
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221 which a host may read and use to assign plugins a location within a
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222 category tree for display to the user. The expectation is that
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223 advanced users may also choose to set up their own preferred category
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224 trees, which is why this information is not queried as part of the
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225 Vamp plugin's API itself. The Vamp::HostExt::PluginLoader class also
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226 provides support for plugin category lookup using this scheme.
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227
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228
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229 Licensing
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230 =========
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231
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232 This plugin SDK is freely redistributable under a "new-style BSD"
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233 licence. See the file COPYING for more details. In short, you may
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234 modify and redistribute the SDK and example plugins within any
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235 commercial or non-commercial, proprietary or open-source plugin or
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236 application under almost any conditions, with no obligation to provide
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237 source code, provided you retain the original copyright note.
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238
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239
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240 See Also
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241 ========
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242
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243 Sonic Visualiser, an interactive open-source graphical audio
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244 inspection, analysis and visualisation tool supporting Vamp plugins.
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245 http://www.sonicvisualiser.org/
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246
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247
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248 Authors
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249 =======
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250
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251 Vamp and the Vamp SDK were designed and made at the Centre for Digital
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252 Music at Queen Mary, University of London.
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253
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254 The SDK was written by Chris Cannam, copyright (c) 2005-2016
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255 Chris Cannam and QMUL.
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256
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257 Mark Sandler and Christian Landone provided ideas and direction, and
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258 Mark Levy, Dan Stowell, Martin Gasser and Craig Sapp provided testing
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259 and other input for the 1.0 API and SDK. The API also uses some ideas
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260 from prior plugin systems, notably DSSI (http://dssi.sourceforge.net)
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261 and FEAPI (http://feapi.sourceforge.net).
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262
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