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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Vamp
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5
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6 An API for audio analysis and feature extraction plugins.
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7
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8 Centre for Digital Music, Queen Mary, University of London.
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9 Copyright 2006 Chris Cannam.
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10
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11 Permission is hereby granted, free of charge, to any person
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12 obtaining a copy of this software and associated documentation
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13 files (the "Software"), to deal in the Software without
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14 restriction, including without limitation the rights to use, copy,
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15 modify, merge, publish, distribute, sublicense, and/or sell copies
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16 of the Software, and to permit persons to whom the Software is
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17 furnished to do so, subject to the following conditions:
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18
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19 The above copyright notice and this permission notice shall be
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20 included in all copies or substantial portions of the Software.
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21
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22 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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23 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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24 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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25 NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR
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26 ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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27 CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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28 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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29
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30 Except as contained in this notice, the names of the Centre for
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31 Digital Music; Queen Mary, University of London; and Chris Cannam
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32 shall not be used in advertising or otherwise to promote the sale,
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33 use or other dealings in this Software without prior written
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34 authorization.
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35 */
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36
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37 /*
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38 This is a modified version of a source file from the
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39 Rosegarden MIDI and audio sequencer and notation editor.
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40 This file copyright 2000-2006 Chris Cannam.
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41 Relicensed by the author as detailed above.
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42 */
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43
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44 #include <iostream>
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45
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46 #if (__GNUC__ < 3)
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47 #include <strstream>
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48 #define stringstream strstream
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49 #else
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50 #include <sstream>
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51 #endif
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52
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53 using std::cerr;
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54 using std::endl;
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55
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56 #include "RealTime.h"
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57
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58 #ifndef _WIN32
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59 #include <sys/time.h>
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60 #endif
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61
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62 namespace Vamp {
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63
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64 // A RealTime consists of two ints that must be at least 32 bits each.
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65 // A signed 32-bit int can store values exceeding +/- 2 billion. This
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66 // means we can safely use our lower int for nanoseconds, as there are
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67 // 1 billion nanoseconds in a second and we need to handle double that
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68 // because of the implementations of addition etc that we use.
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69 //
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70 // The maximum valid RealTime on a 32-bit system is somewhere around
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71 // 68 years: 999999999 nanoseconds longer than the classic Unix epoch.
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72
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73 #define ONE_BILLION 1000000000
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74
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75 RealTime::RealTime(int s, int n) :
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76 sec(s), nsec(n)
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77 {
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78 if (sec == 0) {
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79 while (nsec <= -ONE_BILLION) { nsec += ONE_BILLION; --sec; }
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80 while (nsec >= ONE_BILLION) { nsec -= ONE_BILLION; ++sec; }
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81 } else if (sec < 0) {
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82 while (nsec <= -ONE_BILLION) { nsec += ONE_BILLION; --sec; }
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83 while (nsec > 0) { nsec -= ONE_BILLION; ++sec; }
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84 } else {
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85 while (nsec >= ONE_BILLION) { nsec -= ONE_BILLION; ++sec; }
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86 while (nsec < 0) { nsec += ONE_BILLION; --sec; }
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87 }
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88 }
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89
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90 RealTime
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91 RealTime::fromSeconds(double sec)
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92 {
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93 return RealTime(int(sec), int((sec - int(sec)) * ONE_BILLION + 0.5));
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94 }
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95
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96 RealTime
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97 RealTime::fromMilliseconds(int msec)
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98 {
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99 return RealTime(msec / 1000, (msec % 1000) * 1000000);
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100 }
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101
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102 #ifndef _WIN32
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103 RealTime
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104 RealTime::fromTimeval(const struct timeval &tv)
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105 {
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106 return RealTime(tv.tv_sec, tv.tv_usec * 1000);
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107 }
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108 #endif
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109
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110 std::ostream &operator<<(std::ostream &out, const RealTime &rt)
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111 {
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112 if (rt < RealTime::zeroTime) {
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113 out << "-";
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114 } else {
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115 out << " ";
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116 }
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117
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118 int s = (rt.sec < 0 ? -rt.sec : rt.sec);
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119 int n = (rt.nsec < 0 ? -rt.nsec : rt.nsec);
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120
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121 out << s << ".";
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122
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123 int nn(n);
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124 if (nn == 0) out << "00000000";
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125 else while (nn < (ONE_BILLION / 10)) {
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126 out << "0";
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127 nn *= 10;
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128 }
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129
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130 out << n << "R";
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131 return out;
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132 }
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133
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134 std::string
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135 RealTime::toString() const
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136 {
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137 std::stringstream out;
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138 out << *this;
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139
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140 #if (__GNUC__ < 3)
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141 out << std::ends;
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142 #endif
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143
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144 std::string s = out.str();
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145
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146 // remove trailing R
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147 return s.substr(0, s.length() - 1);
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148 }
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149
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150 std::string
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151 RealTime::toText(bool fixedDp) const
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152 {
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153 if (*this < RealTime::zeroTime) return "-" + (-*this).toText();
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154
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155 std::stringstream out;
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156
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157 if (sec >= 3600) {
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158 out << (sec / 3600) << ":";
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159 }
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160
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161 if (sec >= 60) {
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162 out << (sec % 3600) / 60 << ":";
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163 }
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164
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165 if (sec >= 10) {
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166 out << ((sec % 60) / 10);
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167 }
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168
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169 out << (sec % 10);
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170
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171 int ms = msec();
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172
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173 if (ms != 0) {
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174 out << ".";
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175 out << (ms / 100);
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176 ms = ms % 100;
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177 if (ms != 0) {
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178 out << (ms / 10);
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179 ms = ms % 10;
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180 } else if (fixedDp) {
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181 out << "0";
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182 }
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183 if (ms != 0) {
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184 out << ms;
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185 } else if (fixedDp) {
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186 out << "0";
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187 }
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188 } else if (fixedDp) {
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189 out << ".000";
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190 }
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191
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192 #if (__GNUC__ < 3)
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193 out << std::ends;
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194 #endif
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195
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196 std::string s = out.str();
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197
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198 return s;
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199 }
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200
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201
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202 RealTime
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203 RealTime::operator/(int d) const
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204 {
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205 int secdiv = sec / d;
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206 int secrem = sec % d;
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207
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208 double nsecdiv = (double(nsec) + ONE_BILLION * double(secrem)) / d;
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209
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210 return RealTime(secdiv, int(nsecdiv + 0.5));
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211 }
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212
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213 double
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214 RealTime::operator/(const RealTime &r) const
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215 {
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216 double lTotal = double(sec) * ONE_BILLION + double(nsec);
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217 double rTotal = double(r.sec) * ONE_BILLION + double(r.nsec);
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218
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219 if (rTotal == 0) return 0.0;
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220 else return lTotal/rTotal;
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221 }
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222
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223 long
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224 RealTime::realTime2Frame(const RealTime &time, unsigned int sampleRate)
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225 {
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226 if (time < zeroTime) return -realTime2Frame(-time, sampleRate);
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227 double s = time.sec + double(time.nsec + 1) / 1000000000.0;
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228 return long(s * sampleRate);
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229 }
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230
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231 RealTime
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232 RealTime::frame2RealTime(long frame, unsigned int sampleRate)
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233 {
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234 if (frame < 0) return -frame2RealTime(-frame, sampleRate);
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235
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236 RealTime rt;
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237 rt.sec = frame / long(sampleRate);
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238 frame -= rt.sec * long(sampleRate);
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239 rt.nsec = (int)(((double(frame) * 1000000.0) / sampleRate) * 1000.0);
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240 return rt;
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241 }
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242
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243 const RealTime RealTime::zeroTime(0,0);
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244
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245 }
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