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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Vamp
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5
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6 An API for audio analysis and feature extraction plugins.
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7
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8 Centre for Digital Music, Queen Mary, University of London.
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9 Copyright 2006 Chris Cannam.
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10
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11 Permission is hereby granted, free of charge, to any person
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12 obtaining a copy of this software and associated documentation
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13 files (the "Software"), to deal in the Software without
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14 restriction, including without limitation the rights to use, copy,
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15 modify, merge, publish, distribute, sublicense, and/or sell copies
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16 of the Software, and to permit persons to whom the Software is
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17 furnished to do so, subject to the following conditions:
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18
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19 The above copyright notice and this permission notice shall be
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20 included in all copies or substantial portions of the Software.
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21
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22 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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23 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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24 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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25 NONINFRINGEMENT. IN NO EVENT SHALL THE X CONSORTIUM BE LIABLE FOR
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26 ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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27 CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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28 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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29
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30 Except as contained in this notice, the names of the Centre for
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31 Digital Music; Queen Mary, University of London; and Chris Cannam
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32 shall not be used in advertising or otherwise to promote the sale,
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33 use or other dealings in this Software without prior written
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34 authorization.
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35 */
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36
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37 /*
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38 This is a modified version of a source file from the
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39 Rosegarden MIDI and audio sequencer and notation editor.
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40 This file copyright 2000-2006 Chris Cannam; relicensed as detailed above
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41 */
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42
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43 #ifndef _REAL_TIME_H_
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44 #define _REAL_TIME_H_
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45
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46 #include <iostream>
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47 #include <string>
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48
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49 struct timeval;
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50
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51 namespace Vamp {
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52
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53 /**
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54 * RealTime represents time values to nanosecond precision
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55 * with accurate arithmetic and frame-rate conversion functions.
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56 */
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57
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58 struct RealTime
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59 {
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60 int sec;
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61 int nsec;
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62
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63 int usec() const { return nsec / 1000; }
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64 int msec() const { return nsec / 1000000; }
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65
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66 RealTime(): sec(0), nsec(0) {}
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67 RealTime(int s, int n);
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68
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69 RealTime(const RealTime &r) :
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70 sec(r.sec), nsec(r.nsec) { }
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71
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72 static RealTime fromSeconds(double sec);
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73 static RealTime fromMilliseconds(int msec);
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74 static RealTime fromTimeval(const struct timeval &);
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75
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76 RealTime &operator=(const RealTime &r) {
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77 sec = r.sec; nsec = r.nsec; return *this;
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78 }
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79
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80 RealTime operator+(const RealTime &r) const {
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81 return RealTime(sec + r.sec, nsec + r.nsec);
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82 }
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83 RealTime operator-(const RealTime &r) const {
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84 return RealTime(sec - r.sec, nsec - r.nsec);
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85 }
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86 RealTime operator-() const {
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87 return RealTime(-sec, -nsec);
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88 }
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89
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90 bool operator <(const RealTime &r) const {
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91 if (sec == r.sec) return nsec < r.nsec;
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92 else return sec < r.sec;
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93 }
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94
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95 bool operator >(const RealTime &r) const {
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96 if (sec == r.sec) return nsec > r.nsec;
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97 else return sec > r.sec;
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98 }
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99
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100 bool operator==(const RealTime &r) const {
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101 return (sec == r.sec && nsec == r.nsec);
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102 }
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103
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104 bool operator!=(const RealTime &r) const {
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105 return !(r == *this);
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106 }
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107
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108 bool operator>=(const RealTime &r) const {
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109 if (sec == r.sec) return nsec >= r.nsec;
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110 else return sec >= r.sec;
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111 }
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112
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113 bool operator<=(const RealTime &r) const {
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114 if (sec == r.sec) return nsec <= r.nsec;
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115 else return sec <= r.sec;
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116 }
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117
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118 RealTime operator/(int d) const;
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119
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120 // Find the fractional difference between times
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121 //
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122 double operator/(const RealTime &r) const;
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123
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124 // Return a human-readable debug-type string to full precision
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125 // (probably not a format to show to a user directly)
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126 //
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127 std::string toString() const;
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128
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129 // Return a user-readable string to the nearest millisecond
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130 // in a form like HH:MM:SS.mmm
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131 //
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132 std::string toText(bool fixedDp = false) const;
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133
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134 // Convenience functions for handling sample frames
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135 //
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136 static long realTime2Frame(const RealTime &r, unsigned int sampleRate);
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137 static RealTime frame2RealTime(long frame, unsigned int sampleRate);
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138
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139 static const RealTime zeroTime;
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140 };
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141
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142 std::ostream &operator<<(std::ostream &out, const RealTime &rt);
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143
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144 }
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145
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146 #endif
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