Chris@12: Chris@12: TEMPLATE = lib Chris@12: Chris@116: include(plugin.pri) Chris@12: Chris@12: TARGET = out/ua-vamp-plugins Chris@12: Chris@12: OBJECTS_DIR = ua-vamp-plugins/o Chris@12: Chris@116: INCLUDEPATH += $$PWD/ua-vamp-plugins/src Chris@30: Chris@12: !win* { Chris@30: QMAKE_POST_LINK += && \ Chris@12: cp ua-vamp-plugins/ua-vamp-plugins.cat out/ && \ Chris@12: cp ua-vamp-plugins/LICENSE out/ua-vamp-plugins_COPYING.txt && \ Chris@16: cp ua-vamp-plugins/readme.md out/ua-vamp-plugins_README.md Chris@12: } Chris@12: Chris@12: SOURCES += \ Chris@12: ua-vamp-plugins/onsetsUA.cpp \ Chris@12: ua-vamp-plugins/mf0UA.cpp \ Chris@12: ua-vamp-plugins/plugins.cpp \ Chris@12: ua-vamp-plugins/src/myfft.cpp \ Chris@12: ua-vamp-plugins/src/bands.cpp \ Chris@12: ua-vamp-plugins/src/onsetdetection.cpp \ Chris@12: ua-vamp-plugins/src/combination.cpp \ Chris@12: ua-vamp-plugins/src/spectralpattern.cpp \ Chris@12: ua-vamp-plugins/src/peaksatt.cpp \ Chris@12: ua-vamp-plugins/src/graph.cpp \ Chris@12: ua-vamp-plugins/src/mf0.cpp \ Chris@12: vamp-plugin-sdk/src/vamp-sdk/FFT.cpp \ Chris@12: vamp-plugin-sdk/src/vamp-sdk/PluginAdapter.cpp \ Chris@12: vamp-plugin-sdk/src/vamp-sdk/RealTime.cpp Chris@12: