Fri, 06 Mar 2020 13:32:45 +0000 |
Chris Cannam |
Of course, the use of dll to build a plugin only works on Windows (where it's necessary because we have static_runtime defined), not on other platforms (where we have a lib- prefix on non-plugin libraries, and we don't have static runtime anyway). Fix and simplify with an additional qmake include file
|
Fri, 06 Mar 2020 12:11:00 +0000 |
Chris Cannam |
Fixes for static Windows build. In particular, plugins (which are not static) need to be built with "dll" target instead of "plugin" target
|
Thu, 05 Mar 2020 11:55:26 +0000 |
Chris Cannam |
Update to avoid FFTW dependency from UA Vamp Plugins
|
Wed, 18 Dec 2019 16:53:08 +0000 |
Chris Cannam |
Windows/MSVC fixes
|
Mon, 16 Dec 2019 14:37:00 +0000 |
Chris Cannam |
Try separating out platform script subdirs
|
Fri, 13 Dec 2019 16:49:40 +0000 |
Chris Cannam |
Use a script for this (for portability)
|
Fri, 13 Dec 2019 12:51:22 +0000 |
Chris Cannam |
Alternative approach to signing
|
Fri, 13 Dec 2019 10:46:28 +0000 |
Chris Cannam |
Add sign script
|
Mon, 09 Dec 2019 13:56:36 +0000 |
Chris Cannam |
MSVC fixes
|
Fri, 06 Dec 2019 14:23:56 +0000 |
Chris Cannam |
Add vamp-fanchirp
|