Chris@16: // Boost.Units - A C++ library for zero-overhead dimensional analysis and Chris@16: // unit/quantity manipulation and conversion Chris@16: // Chris@16: // Copyright (C) 2003-2008 Matthias Christian Schabel Chris@16: // Copyright (C) 2008 Steven Watanabe Chris@16: // Chris@16: // Distributed under the Boost Software License, Version 1.0. (See Chris@16: // accompanying file LICENSE_1_0.txt or copy at Chris@16: // http://www.boost.org/LICENSE_1_0.txt) Chris@16: Chris@16: #ifndef BOOST_UNITS_ANGLE_REVOLUTIONS_HPP Chris@16: #define BOOST_UNITS_ANGLE_REVOLUTIONS_HPP Chris@16: Chris@16: #include Chris@16: Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: Chris@16: namespace boost { Chris@16: Chris@16: namespace units { Chris@16: Chris@16: namespace revolution { Chris@16: Chris@16: typedef make_system::type system; Chris@16: Chris@16: typedef unit dimensionless; Chris@16: typedef unit plane_angle; ///< angle revolution unit constant Chris@16: Chris@16: BOOST_UNITS_STATIC_CONSTANT(revolution,plane_angle); Chris@16: BOOST_UNITS_STATIC_CONSTANT(revolutions,plane_angle); Chris@16: Chris@16: } // namespace revolution Chris@16: Chris@16: } // namespace units Chris@16: Chris@16: } // namespace boost Chris@16: Chris@16: #endif // BOOST_UNITS_ANGLE_REVOLUTIONS_HPP