Chris@16: // Boost.Units - A C++ library for zero-overhead dimensional analysis and Chris@16: // unit/quantity manipulation and conversion Chris@16: // Chris@16: // Copyright (C) 2003-2008 Matthias Christian Schabel Chris@16: // Copyright (C) 2008 Steven Watanabe Chris@16: // Chris@16: // Distributed under the Boost Software License, Version 1.0. (See Chris@16: // accompanying file LICENSE_1_0.txt or copy at Chris@16: // http://www.boost.org/LICENSE_1_0.txt) Chris@16: Chris@16: #ifndef BOOST_UNITS_GET_SYSTEM_HPP Chris@16: #define BOOST_UNITS_GET_SYSTEM_HPP Chris@16: Chris@16: /// \file Chris@16: /// \brief Get the system of a unit, absolute unit or quantity. Chris@16: Chris@16: #include Chris@16: Chris@16: namespace boost { Chris@16: Chris@16: namespace units { Chris@16: Chris@16: template Chris@16: struct get_system {}; Chris@16: Chris@16: /// Get the system of a unit. Chris@16: template Chris@16: struct get_system< unit > Chris@16: { Chris@16: typedef System type; Chris@16: }; Chris@16: Chris@16: /// Get the system of an absolute unit. Chris@16: template Chris@16: struct get_system< absolute > Chris@16: { Chris@16: typedef typename get_system::type type; Chris@16: }; Chris@16: Chris@16: /// Get the system of a quantity. Chris@16: template Chris@16: struct get_system< quantity > Chris@16: { Chris@16: typedef typename get_system::type type; Chris@16: }; Chris@16: Chris@16: } // namespace units Chris@16: Chris@16: } // namespace boost Chris@16: Chris@16: #endif // BOOST_UNITS_GET_SYSTEM_HPP