Chris@16: // Copyright John Maddock 2006. Chris@16: // Copyright Paul A. Bristow 2006. Chris@16: // Use, modification and distribution are subject to the Chris@16: // Boost Software License, Version 1.0. (See accompanying file Chris@16: // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) Chris@16: Chris@16: // TODO deal with infinity as special better - or remove. Chris@16: // Chris@16: Chris@16: #ifndef BOOST_STATS_UNIFORM_HPP Chris@16: #define BOOST_STATS_UNIFORM_HPP Chris@16: Chris@16: // http://www.itl.nist.gov/div898/handbook/eda/section3/eda3668.htm Chris@16: // http://mathworld.wolfram.com/UniformDistribution.html Chris@16: // http://documents.wolfram.com/calculationcenter/v2/Functions/ListsMatrices/Statistics/UniformDistribution.html Chris@16: // http://en.wikipedia.org/wiki/Uniform_distribution_%28continuous%29 Chris@16: Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: Chris@16: #include Chris@16: Chris@16: namespace boost{ namespace math Chris@16: { Chris@16: namespace detail Chris@16: { Chris@16: template Chris@16: inline bool check_uniform_lower( Chris@16: const char* function, Chris@16: RealType lower, Chris@16: RealType* result, const Policy& pol) Chris@16: { Chris@16: if((boost::math::isfinite)(lower)) Chris@16: { // any finite value is OK. Chris@16: return true; Chris@16: } Chris@16: else Chris@16: { // Not finite. Chris@16: *result = policies::raise_domain_error( Chris@16: function, Chris@16: "Lower parameter is %1%, but must be finite!", lower, pol); Chris@16: return false; Chris@16: } Chris@16: } // bool check_uniform_lower( Chris@16: Chris@16: template Chris@16: inline bool check_uniform_upper( Chris@16: const char* function, Chris@16: RealType upper, Chris@16: RealType* result, const Policy& pol) Chris@16: { Chris@16: if((boost::math::isfinite)(upper)) Chris@16: { // Any finite value is OK. Chris@16: return true; Chris@16: } Chris@16: else Chris@16: { // Not finite. Chris@16: *result = policies::raise_domain_error( Chris@16: function, Chris@16: "Upper parameter is %1%, but must be finite!", upper, pol); Chris@16: return false; Chris@16: } Chris@16: } // bool check_uniform_upper( Chris@16: Chris@16: template Chris@16: inline bool check_uniform_x( Chris@16: const char* function, Chris@16: RealType const& x, Chris@16: RealType* result, const Policy& pol) Chris@16: { Chris@16: if((boost::math::isfinite)(x)) Chris@16: { // Any finite value is OK Chris@16: return true; Chris@16: } Chris@16: else Chris@16: { // Not finite.. Chris@16: *result = policies::raise_domain_error( Chris@16: function, Chris@16: "x parameter is %1%, but must be finite!", x, pol); Chris@16: return false; Chris@16: } Chris@16: } // bool check_uniform_x Chris@16: Chris@16: template Chris@16: inline bool check_uniform( Chris@16: const char* function, Chris@16: RealType lower, Chris@16: RealType upper, Chris@16: RealType* result, const Policy& pol) Chris@16: { Chris@16: if((check_uniform_lower(function, lower, result, pol) == false) Chris@16: || (check_uniform_upper(function, upper, result, pol) == false)) Chris@16: { Chris@16: return false; Chris@16: } Chris@16: else if (lower >= upper) // If lower == upper then 1 / (upper-lower) = 1/0 = +infinity! Chris@16: { // upper and lower have been checked before, so must be lower >= upper. Chris@16: *result = policies::raise_domain_error( Chris@16: function, Chris@16: "lower parameter is %1%, but must be less than upper!", lower, pol); Chris@16: return false; Chris@16: } Chris@16: else Chris@16: { // All OK, Chris@16: return true; Chris@16: } Chris@16: } // bool check_uniform( Chris@16: Chris@16: } // namespace detail Chris@16: Chris@16: template > Chris@16: class uniform_distribution Chris@16: { Chris@16: public: Chris@16: typedef RealType value_type; Chris@16: typedef Policy policy_type; Chris@16: Chris@16: uniform_distribution(RealType l_lower = 0, RealType l_upper = 1) // Constructor. Chris@16: : m_lower(l_lower), m_upper(l_upper) // Default is standard uniform distribution. Chris@16: { Chris@16: RealType result; Chris@16: detail::check_uniform("boost::math::uniform_distribution<%1%>::uniform_distribution", l_lower, l_upper, &result, Policy()); Chris@16: } Chris@16: // Accessor functions. Chris@16: RealType lower()const Chris@16: { Chris@16: return m_lower; Chris@16: } Chris@16: Chris@16: RealType upper()const Chris@16: { Chris@16: return m_upper; Chris@16: } Chris@16: private: Chris@16: // Data members: Chris@16: RealType m_lower; // distribution lower aka a. Chris@16: RealType m_upper; // distribution upper aka b. Chris@16: }; // class uniform_distribution Chris@16: Chris@16: typedef uniform_distribution uniform; Chris@16: Chris@16: template Chris@16: inline const std::pair range(const uniform_distribution& /* dist */) Chris@16: { // Range of permissible values for random variable x. Chris@16: using boost::math::tools::max_value; Chris@16: return std::pair(-max_value(), max_value()); // - to + 'infinity'. Chris@16: // Note RealType infinity is NOT permitted, only max_value. Chris@16: } Chris@16: Chris@16: template Chris@16: inline const std::pair support(const uniform_distribution& dist) Chris@16: { // Range of supported values for random variable x. Chris@16: // This is range where cdf rises from 0 to 1, and outside it, the pdf is zero. Chris@16: using boost::math::tools::max_value; Chris@16: return std::pair(dist.lower(), dist.upper()); Chris@16: } Chris@16: Chris@16: template Chris@16: inline RealType pdf(const uniform_distribution& dist, const RealType& x) Chris@16: { Chris@16: RealType lower = dist.lower(); Chris@16: RealType upper = dist.upper(); Chris@16: RealType result = 0; // of checks. Chris@16: if(false == detail::check_uniform("boost::math::pdf(const uniform_distribution<%1%>&, %1%)", lower, upper, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: if(false == detail::check_uniform_x("boost::math::pdf(const uniform_distribution<%1%>&, %1%)", x, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: Chris@16: if((x < lower) || (x > upper) ) Chris@16: { Chris@16: return 0; Chris@16: } Chris@16: else Chris@16: { Chris@16: return 1 / (upper - lower); Chris@16: } Chris@16: } // RealType pdf(const uniform_distribution& dist, const RealType& x) Chris@16: Chris@16: template Chris@16: inline RealType cdf(const uniform_distribution& dist, const RealType& x) Chris@16: { Chris@16: RealType lower = dist.lower(); Chris@16: RealType upper = dist.upper(); Chris@16: RealType result = 0; // of checks. Chris@16: if(false == detail::check_uniform("boost::math::cdf(const uniform_distribution<%1%>&, %1%)",lower, upper, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: if(false == detail::check_uniform_x("boost::math::cdf(const uniform_distribution<%1%>&, %1%)", x, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: if (x < lower) Chris@16: { Chris@16: return 0; Chris@16: } Chris@16: if (x > upper) Chris@16: { Chris@16: return 1; Chris@16: } Chris@16: return (x - lower) / (upper - lower); // lower <= x <= upper Chris@16: } // RealType cdf(const uniform_distribution& dist, const RealType& x) Chris@16: Chris@16: template Chris@16: inline RealType quantile(const uniform_distribution& dist, const RealType& p) Chris@16: { Chris@16: RealType lower = dist.lower(); Chris@16: RealType upper = dist.upper(); Chris@16: RealType result = 0; // of checks Chris@16: if(false == detail::check_uniform("boost::math::quantile(const uniform_distribution<%1%>&, %1%)",lower, upper, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: if(false == detail::check_probability("boost::math::quantile(const uniform_distribution<%1%>&, %1%)", p, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: if(p == 0) Chris@16: { Chris@16: return lower; Chris@16: } Chris@16: if(p == 1) Chris@16: { Chris@16: return upper; Chris@16: } Chris@16: return p * (upper - lower) + lower; Chris@16: } // RealType quantile(const uniform_distribution& dist, const RealType& p) Chris@16: Chris@16: template Chris@16: inline RealType cdf(const complemented2_type, RealType>& c) Chris@16: { Chris@16: RealType lower = c.dist.lower(); Chris@16: RealType upper = c.dist.upper(); Chris@16: RealType x = c.param; Chris@16: RealType result = 0; // of checks. Chris@16: if(false == detail::check_uniform("boost::math::cdf(const uniform_distribution<%1%>&, %1%)", lower, upper, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: if(false == detail::check_uniform_x("boost::math::cdf(const uniform_distribution<%1%>&, %1%)", x, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: if (x < lower) Chris@16: { Chris@16: return 1; Chris@16: } Chris@16: if (x > upper) Chris@16: { Chris@16: return 0; Chris@16: } Chris@16: return (upper - x) / (upper - lower); Chris@16: } // RealType cdf(const complemented2_type, RealType>& c) Chris@16: Chris@16: template Chris@16: inline RealType quantile(const complemented2_type, RealType>& c) Chris@16: { Chris@16: RealType lower = c.dist.lower(); Chris@16: RealType upper = c.dist.upper(); Chris@16: RealType q = c.param; Chris@16: RealType result = 0; // of checks. Chris@16: if(false == detail::check_uniform("boost::math::quantile(const uniform_distribution<%1%>&, %1%)", lower, upper, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: if(false == detail::check_probability("boost::math::quantile(const uniform_distribution<%1%>&, %1%)", q, &result, Policy())) Chris@16: if(q == 0) Chris@16: { Chris@16: return lower; Chris@16: } Chris@16: if(q == 1) Chris@16: { Chris@16: return upper; Chris@16: } Chris@16: return -q * (upper - lower) + upper; Chris@16: } // RealType quantile(const complemented2_type, RealType>& c) Chris@16: Chris@16: template Chris@16: inline RealType mean(const uniform_distribution& dist) Chris@16: { Chris@16: RealType lower = dist.lower(); Chris@16: RealType upper = dist.upper(); Chris@16: RealType result = 0; // of checks. Chris@16: if(false == detail::check_uniform("boost::math::mean(const uniform_distribution<%1%>&)", lower, upper, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: return (lower + upper ) / 2; Chris@16: } // RealType mean(const uniform_distribution& dist) Chris@16: Chris@16: template Chris@16: inline RealType variance(const uniform_distribution& dist) Chris@16: { Chris@16: RealType lower = dist.lower(); Chris@16: RealType upper = dist.upper(); Chris@16: RealType result = 0; // of checks. Chris@16: if(false == detail::check_uniform("boost::math::variance(const uniform_distribution<%1%>&)", lower, upper, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: return (upper - lower) * ( upper - lower) / 12; Chris@16: // for standard uniform = 0.833333333333333333333333333333333333333333; Chris@16: } // RealType variance(const uniform_distribution& dist) Chris@16: Chris@16: template Chris@16: inline RealType mode(const uniform_distribution& dist) Chris@16: { Chris@16: RealType lower = dist.lower(); Chris@16: RealType upper = dist.upper(); Chris@16: RealType result = 0; // of checks. Chris@16: if(false == detail::check_uniform("boost::math::mode(const uniform_distribution<%1%>&)", lower, upper, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: result = lower; // Any value [lower, upper] but arbitrarily choose lower. Chris@16: return result; Chris@16: } Chris@16: Chris@16: template Chris@16: inline RealType median(const uniform_distribution& dist) Chris@16: { Chris@16: RealType lower = dist.lower(); Chris@16: RealType upper = dist.upper(); Chris@16: RealType result = 0; // of checks. Chris@16: if(false == detail::check_uniform("boost::math::median(const uniform_distribution<%1%>&)", lower, upper, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: return (lower + upper) / 2; // Chris@16: } Chris@16: template Chris@16: inline RealType skewness(const uniform_distribution& dist) Chris@16: { Chris@16: RealType lower = dist.lower(); Chris@16: RealType upper = dist.upper(); Chris@16: RealType result = 0; // of checks. Chris@16: if(false == detail::check_uniform("boost::math::skewness(const uniform_distribution<%1%>&)",lower, upper, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: return 0; Chris@16: } // RealType skewness(const uniform_distribution& dist) Chris@16: Chris@16: template Chris@16: inline RealType kurtosis_excess(const uniform_distribution& dist) Chris@16: { Chris@16: RealType lower = dist.lower(); Chris@16: RealType upper = dist.upper(); Chris@16: RealType result = 0; // of checks. Chris@16: if(false == detail::check_uniform("boost::math::kurtosis_execess(const uniform_distribution<%1%>&)", lower, upper, &result, Policy())) Chris@16: { Chris@16: return result; Chris@16: } Chris@16: return static_cast(-6)/5; // -6/5 = -1.2; Chris@16: } // RealType kurtosis_excess(const uniform_distribution& dist) Chris@16: Chris@16: template Chris@16: inline RealType kurtosis(const uniform_distribution& dist) Chris@16: { Chris@16: return kurtosis_excess(dist) + 3; Chris@16: } Chris@16: Chris@16: } // namespace math Chris@16: } // namespace boost Chris@16: Chris@16: // This include must be at the end, *after* the accessors Chris@16: // for this distribution have been defined, in order to Chris@16: // keep compilers that support two-phase lookup happy. Chris@16: #include Chris@16: Chris@16: #endif // BOOST_STATS_UNIFORM_HPP Chris@16: Chris@16: Chris@16: