Chris@16: // (C) Copyright Jeremy Siek 2001. Chris@16: // Distributed under the Boost Software License, Version 1.0. (See Chris@16: // accompanying file LICENSE_1_0.txt or copy at Chris@16: // http://www.boost.org/LICENSE_1_0.txt) Chris@16: Chris@16: #ifndef BOOST_SHADOW_ITERATOR_HPP Chris@16: #define BOOST_SHADOW_ITERATOR_HPP Chris@16: Chris@16: #include Chris@16: #include Chris@16: Chris@16: namespace boost { Chris@16: Chris@16: namespace detail { Chris@16: Chris@16: template Chris@16: class shadow_proxy Chris@16: : boost::operators< shadow_proxy > Chris@16: { Chris@16: typedef shadow_proxy self; Chris@16: public: Chris@16: inline shadow_proxy(A aa, B bb) : a(aa), b(bb) { } Chris@16: inline shadow_proxy(const self& x) : a(x.a), b(x.b) { } Chris@16: template Chris@16: inline shadow_proxy(Self x) : a(x.a), b(x.b) { } Chris@16: inline self& operator=(const self& x) { a = x.a; b = x.b; return *this; } Chris@16: inline self& operator++() { ++a; return *this; } Chris@16: inline self& operator--() { --a; return *this; } Chris@16: inline self& operator+=(const self& x) { a += x.a; return *this; } Chris@16: inline self& operator-=(const self& x) { a -= x.a; return *this; } Chris@16: inline self& operator*=(const self& x) { a *= x.a; return *this; } Chris@16: inline self& operator/=(const self& x) { a /= x.a; return *this; } Chris@16: inline self& operator%=(const self& x) { return *this; } // JGS Chris@16: inline self& operator&=(const self& x) { return *this; } // JGS Chris@16: inline self& operator|=(const self& x) { return *this; } // JGS Chris@16: inline self& operator^=(const self& x) { return *this; } // JGS Chris@16: inline friend D operator-(const self& x, const self& y) { Chris@16: return x.a - y.a; Chris@16: } Chris@16: inline bool operator==(const self& x) const { return a == x.a; } Chris@16: inline bool operator<(const self& x) const { return a < x.a; } Chris@16: // protected: Chris@16: A a; Chris@16: B b; Chris@16: }; Chris@16: Chris@16: struct shadow_iterator_policies Chris@16: { Chris@16: template Chris@16: void initialize(const iter_pair&) { } Chris@16: Chris@16: template Chris@16: typename Iter::reference dereference(const Iter& i) const { Chris@16: typedef typename Iter::reference R; Chris@16: return R(*i.base().first, *i.base().second); Chris@16: } Chris@16: template Chris@16: bool equal(const Iter& p1, const Iter& p2) const { Chris@16: return p1.base().first == p2.base().first; Chris@16: } Chris@16: template Chris@16: void increment(Iter& i) { ++i.base().first; ++i.base().second; } Chris@16: Chris@16: template Chris@16: void decrement(Iter& i) { --i.base().first; --i.base().second; } Chris@16: Chris@16: template Chris@16: bool less(const Iter& x, const Iter& y) const { Chris@16: return x.base().first < y.base().first; Chris@16: } Chris@16: template Chris@16: typename Iter::difference_type Chris@16: distance(const Iter& x, const Iter& y) const { Chris@16: return y.base().first - x.base().first; Chris@16: } Chris@16: template Chris@16: void advance(Iter& p, D n) { p.base().first += n; p.base().second += n; } Chris@16: }; Chris@16: Chris@16: } // namespace detail Chris@16: Chris@16: template Chris@16: struct shadow_iterator_generator { Chris@16: Chris@16: // To use the iterator_adaptor we can't derive from Chris@16: // random_access_iterator because we don't have a real reference. Chris@16: // However, we want the STL algorithms to treat the shadow Chris@16: // iterator like a random access iterator. Chris@16: struct shadow_iterator_tag : public std::input_iterator_tag { Chris@16: operator std::random_access_iterator_tag() { Chris@16: return std::random_access_iterator_tag(); Chris@16: }; Chris@16: }; Chris@16: typedef typename std::iterator_traits::value_type Aval; Chris@16: typedef typename std::iterator_traits::value_type Bval; Chris@16: typedef typename std::iterator_traits::reference Aref; Chris@16: typedef typename std::iterator_traits::reference Bref; Chris@16: typedef typename std::iterator_traits::difference_type D; Chris@16: typedef detail::shadow_proxy V; Chris@16: typedef detail::shadow_proxy R; Chris@16: typedef iterator_adaptor< std::pair, Chris@16: detail::shadow_iterator_policies, Chris@16: V, R, V*, shadow_iterator_tag, Chris@16: D> type; Chris@16: }; Chris@16: Chris@16: // short cut for creating a shadow iterator Chris@16: template Chris@16: inline typename shadow_iterator_generator::type Chris@16: make_shadow_iter(IterA a, IterB b) { Chris@16: typedef typename shadow_iterator_generator::type Iter; Chris@16: return Iter(std::make_pair(a,b)); Chris@16: } Chris@16: Chris@16: template Chris@16: struct shadow_cmp { Chris@16: inline shadow_cmp(const Cmp& c) : cmp(c) { } Chris@16: template Chris@16: inline bool operator()(const ShadowProxy1& x, const ShadowProxy2& y) const Chris@16: { Chris@16: return cmp(x.a, y.a); Chris@16: } Chris@16: Cmp cmp; Chris@16: }; Chris@16: Chris@16: } // namespace boost Chris@16: Chris@16: namespace std { Chris@16: template Chris@16: void swap(boost::detail::shadow_proxy x, Chris@16: boost::detail::shadow_proxy y) Chris@16: { Chris@16: std::swap(x.a, y.a); Chris@16: std::swap(x.b, y.b); Chris@16: } Chris@16: } Chris@16: Chris@16: #endif // BOOST_SHADOW_ITERATOR_HPP