Chris@16: /*============================================================================= Chris@16: Copyright (c) 2001-2011 Joel de Guzman Chris@16: Chris@16: Distributed under the Boost Software License, Version 1.0. (See accompanying Chris@16: file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) Chris@16: ==============================================================================*/ Chris@16: #if !defined(FUSION_ITERATOR_BASE_05042005_1008) Chris@16: #define FUSION_ITERATOR_BASE_05042005_1008 Chris@16: Chris@101: #include Chris@101: #include Chris@101: Chris@16: namespace boost { namespace fusion Chris@16: { Chris@16: struct iterator_root {}; Chris@16: Chris@16: template Chris@16: struct iterator_base : iterator_root Chris@16: { Chris@101: BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED Chris@16: Iterator const& Chris@101: cast() const BOOST_NOEXCEPT Chris@16: { Chris@16: return static_cast(*this); Chris@16: } Chris@16: Chris@101: BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED Chris@16: Iterator& Chris@101: cast() BOOST_NOEXCEPT Chris@16: { Chris@16: return static_cast(*this); Chris@16: } Chris@16: }; Chris@16: }} Chris@16: Chris@16: #endif