Chris@102: // thread_pool.hpp --------------------------------------------------------------// Chris@102: Chris@102: // Copyright 2013 Andrey Semashev Chris@102: Chris@102: // Distributed under the Boost Software License, Version 1.0. Chris@102: // See http://www.boost.org/LICENSE_1_0.txt Chris@102: Chris@102: Chris@102: #ifndef BOOST_DETAIL_WINAPI_THREAD_POOL_HPP Chris@102: #define BOOST_DETAIL_WINAPI_THREAD_POOL_HPP Chris@102: Chris@102: #include Chris@102: Chris@102: #ifdef BOOST_HAS_PRAGMA_ONCE Chris@102: #pragma once Chris@102: #endif Chris@102: Chris@102: #if BOOST_USE_WINAPI_VERSION >= BOOST_WINAPI_VERSION_WIN2K Chris@102: Chris@102: namespace boost Chris@102: { Chris@102: namespace detail Chris@102: { Chris@102: namespace winapi Chris@102: { Chris@102: #if defined( BOOST_USE_WINDOWS_H ) Chris@102: Chris@102: typedef ::WAITORTIMERCALLBACKFUNC WAITORTIMERCALLBACKFUNC_; Chris@102: typedef ::WAITORTIMERCALLBACK WAITORTIMERCALLBACK_; Chris@102: Chris@102: using ::RegisterWaitForSingleObject; Chris@102: using ::UnregisterWait; Chris@102: using ::UnregisterWaitEx; Chris@102: Chris@102: const ULONG_ wt_execute_default = WT_EXECUTEDEFAULT; Chris@102: const ULONG_ wt_execute_in_io_thread = WT_EXECUTEINIOTHREAD; Chris@102: const ULONG_ wt_execute_in_ui_thread = WT_EXECUTEINUITHREAD; Chris@102: const ULONG_ wt_execute_in_wait_thread = WT_EXECUTEINWAITTHREAD; Chris@102: const ULONG_ wt_execute_only_once = WT_EXECUTEONLYONCE; Chris@102: const ULONG_ wt_execute_in_timer_thread = WT_EXECUTEINTIMERTHREAD; Chris@102: const ULONG_ wt_execute_long_function = WT_EXECUTELONGFUNCTION; Chris@102: const ULONG_ wt_execute_in_persistent_io_thread = WT_EXECUTEINPERSISTENTIOTHREAD; Chris@102: const ULONG_ wt_execute_in_persistent_thread = WT_EXECUTEINPERSISTENTTHREAD; Chris@102: const ULONG_ wt_transfer_impersonation = WT_TRANSFER_IMPERSONATION; Chris@102: Chris@102: inline ULONG_ wt_set_max_threadpool_threads(ULONG_ flags, ULONG_ limit) Chris@102: { Chris@102: return WT_SET_MAX_THREADPOOL_THREADS(flags, limit); Chris@102: } Chris@102: Chris@102: #else Chris@102: Chris@102: extern "C" { Chris@102: Chris@102: typedef void (NTAPI* WAITORTIMERCALLBACKFUNC_) (PVOID_, BOOLEAN_); Chris@102: typedef WAITORTIMERCALLBACKFUNC_ WAITORTIMERCALLBACK_; Chris@102: Chris@102: __declspec(dllimport) BOOL_ WINAPI RegisterWaitForSingleObject Chris@102: ( Chris@102: HANDLE_* phNewWaitObject, Chris@102: HANDLE_ hObject, Chris@102: WAITORTIMERCALLBACK_ Callback, Chris@102: PVOID_ Context, Chris@102: ULONG_ dwMilliseconds, Chris@102: ULONG_ dwFlags Chris@102: ); Chris@102: Chris@102: __declspec(dllimport) BOOL_ WINAPI UnregisterWait(HANDLE_ WaitHandle); Chris@102: __declspec(dllimport) BOOL_ WINAPI UnregisterWaitEx(HANDLE_ WaitHandle, HANDLE_ CompletionEvent); Chris@102: Chris@102: } // extern "C" Chris@102: Chris@102: const ULONG_ wt_execute_default = 0x00000000; Chris@102: const ULONG_ wt_execute_in_io_thread = 0x00000001; Chris@102: const ULONG_ wt_execute_in_ui_thread = 0x00000002; Chris@102: const ULONG_ wt_execute_in_wait_thread = 0x00000004; Chris@102: const ULONG_ wt_execute_only_once = 0x00000008; Chris@102: const ULONG_ wt_execute_in_timer_thread = 0x00000020; Chris@102: const ULONG_ wt_execute_long_function = 0x00000010; Chris@102: const ULONG_ wt_execute_in_persistent_io_thread = 0x00000040; Chris@102: const ULONG_ wt_execute_in_persistent_thread = 0x00000080; Chris@102: const ULONG_ wt_transfer_impersonation = 0x00000100; Chris@102: Chris@102: inline ULONG_ wt_set_max_threadpool_threads(ULONG_ flags, ULONG_ limit) Chris@102: { Chris@102: return flags | (limit << 16); Chris@102: } Chris@102: Chris@102: #endif Chris@102: } Chris@102: } Chris@102: } Chris@102: Chris@102: #endif // BOOST_USE_WINAPI_VERSION >= BOOST_WINAPI_VERSION_WIN2K Chris@102: Chris@102: #endif // BOOST_DETAIL_WINAPI_THREAD_POOL_HPP