Chris@16: // Boost.Units - A C++ library for zero-overhead dimensional analysis and Chris@16: // unit/quantity manipulation and conversion Chris@16: // Chris@16: // Copyright (C) 2003-2008 Matthias Christian Schabel Chris@16: // Copyright (C) 2008 Steven Watanabe Chris@16: // Chris@16: // Distributed under the Boost Software License, Version 1.0. (See Chris@16: // accompanying file LICENSE_1_0.txt or copy at Chris@16: // http://www.boost.org/LICENSE_1_0.txt) Chris@16: Chris@16: #ifndef BOOST_UNITS_IS_UNIT_OF_SYSTEM_HPP Chris@16: #define BOOST_UNITS_IS_UNIT_OF_SYSTEM_HPP Chris@16: Chris@16: /// Chris@16: /// \file Chris@16: /// \brief Check that a type is a unit in a specified system. Chris@16: /// Chris@16: Chris@16: #include Chris@16: #include Chris@16: Chris@16: namespace boost { Chris@16: Chris@16: namespace units { Chris@16: Chris@16: /// Check that a type is a unit in a specified system. Chris@16: template Chris@16: struct is_unit_of_system : Chris@16: public mpl::false_ Chris@16: { }; Chris@16: Chris@16: template Chris@16: struct is_unit_of_system< unit,System > : Chris@16: public mpl::true_ Chris@16: { }; Chris@16: Chris@16: template Chris@16: struct is_unit_of_system< absolute >,System > : Chris@16: public mpl::true_ Chris@16: { }; Chris@16: Chris@16: } // namespace units Chris@16: Chris@16: } // namespace boost Chris@16: Chris@16: #endif // BOOST_UNITS_IS_UNIT_OF_SYSTEM_HPP