Chris@16: // Copyright 2008 Christophe Henry Chris@16: // henry UNDERSCORE christophe AT hotmail DOT com Chris@16: // This is an extended version of the state machine available in the boost::mpl library Chris@16: // Distributed under the same license as the original. Chris@16: // Copyright for the original version: Chris@16: // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed Chris@16: // under the Boost Software License, Version 1.0. (See accompanying Chris@16: // file LICENSE_1_0.txt or copy at Chris@16: // http://www.boost.org/LICENSE_1_0.txt) Chris@16: Chris@16: #ifndef BOOST_MSM_BACK_HISTORY_POLICIES_H Chris@16: #define BOOST_MSM_BACK_HISTORY_POLICIES_H Chris@16: Chris@16: #include Chris@16: Chris@16: namespace boost { namespace msm { namespace back Chris@16: { Chris@16: Chris@16: // policy classes Chris@16: Chris@16: // Default: no history used Chris@16: template Chris@16: class NoHistoryImpl Chris@16: { Chris@16: public: Chris@16: NoHistoryImpl(){} Chris@16: ~NoHistoryImpl(){} Chris@16: void set_initial_states(int* const initial_states) Chris@16: { Chris@16: for (int i=0;i Chris@16: const int* history_entry(Event const& ) Chris@16: { Chris@16: // always come back to the original state Chris@16: return m_initialStates; Chris@16: } Chris@16: NoHistoryImpl& operator=(NoHistoryImpl const& rhs) Chris@16: { Chris@16: for (int i=0; i Chris@101: bool process_deferred_events(Event const&)const Chris@101: { Chris@101: return false; Chris@101: } Chris@16: template Chris@16: void serialize(Archive & ar, const unsigned int) Chris@16: { Chris@16: ar & m_initialStates; Chris@16: } Chris@16: private: Chris@16: int m_initialStates[NumberOfRegions]; Chris@16: }; Chris@16: Chris@16: // not UML standard. Always activates history, no matter which event generated the transition Chris@16: template Chris@16: class AlwaysHistoryImpl Chris@16: { Chris@16: public: Chris@16: AlwaysHistoryImpl(){} Chris@16: ~AlwaysHistoryImpl(){} Chris@16: void set_initial_states(int* const initial_states) Chris@16: { Chris@16: for (int i=0;i Chris@16: const int* history_entry(Event const& ) Chris@16: { Chris@16: // always load back the last active state Chris@16: return m_initialStates; Chris@16: } Chris@16: AlwaysHistoryImpl& operator=(AlwaysHistoryImpl const& rhs) Chris@16: { Chris@16: for (int i=0; i Chris@101: bool process_deferred_events(Event const&)const Chris@101: { Chris@101: return true; Chris@101: } Chris@101: Chris@16: template Chris@16: void serialize(Archive & ar, const unsigned int) Chris@16: { Chris@16: ar & m_initialStates; Chris@16: } Chris@16: private: Chris@16: int m_initialStates[NumberOfRegions]; Chris@16: }; Chris@16: Chris@16: // UML Shallow history. For deep history, just use this policy for all the contained state machines Chris@16: template Chris@16: class ShallowHistoryImpl Chris@16: { Chris@16: public: Chris@16: ShallowHistoryImpl(){} Chris@16: ~ShallowHistoryImpl(){} Chris@16: void set_initial_states(int* const initial_states) Chris@16: { Chris@16: for (int i=0;i Chris@16: const int* history_entry(Event const&) Chris@16: { Chris@16: if ( ::boost::mpl::contains::value) Chris@16: { Chris@16: return m_currentStates; Chris@16: } Chris@16: // not one of our events, no history Chris@16: return m_initialStates; Chris@16: } Chris@16: ShallowHistoryImpl& operator=(ShallowHistoryImpl const& rhs) Chris@16: { Chris@16: for (int i=0; i Chris@101: bool process_deferred_events(Event const&)const Chris@101: { Chris@101: return ::boost::mpl::contains::value; Chris@101: } Chris@16: template Chris@16: void serialize(Archive & ar, const unsigned int) Chris@16: { Chris@16: ar & m_initialStates; Chris@16: ar & m_currentStates; Chris@16: } Chris@16: private: Chris@16: int m_initialStates[NumberOfRegions]; Chris@16: int m_currentStates[NumberOfRegions]; Chris@16: }; Chris@16: Chris@16: struct NoHistory Chris@16: { Chris@16: typedef int history_policy; Chris@16: template Chris@16: struct apply Chris@16: { Chris@16: typedef NoHistoryImpl type; Chris@16: }; Chris@16: }; Chris@16: struct AlwaysHistory Chris@16: { Chris@16: typedef int history_policy; Chris@16: template Chris@16: struct apply Chris@16: { Chris@16: typedef AlwaysHistoryImpl type; Chris@16: }; Chris@16: }; Chris@16: template Chris@16: struct ShallowHistory Chris@16: { Chris@16: typedef int history_policy; Chris@16: template Chris@16: struct apply Chris@16: { Chris@16: typedef ShallowHistoryImpl type; Chris@16: }; Chris@16: }; Chris@16: } } }//boost::msm::back Chris@16: #endif //BOOST_MSM_BACK_HISTORY_POLICIES_H