Chris@16: // Chris@16: // Copyright (c) 2009-2011 Artyom Beilis (Tonkikh) Chris@16: // Chris@16: // Distributed under the Boost Software License, Version 1.0. (See Chris@16: // accompanying file LICENSE_1_0.txt or copy at Chris@16: // http://www.boost.org/LICENSE_1_0.txt) Chris@16: // Chris@16: #ifndef BOOST_LOCALE_UTIL_HPP Chris@16: #define BOOST_LOCALE_UTIL_HPP Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: Chris@16: #include Chris@16: namespace boost { Chris@16: namespace locale { Chris@16: /// Chris@16: /// \brief This namespace provides various utility function useful for Boost.Locale backends Chris@16: /// implementations Chris@16: /// Chris@16: namespace util { Chris@16: Chris@16: /// Chris@16: /// \brief Return default system locale name in POSIX format. Chris@16: /// Chris@16: /// This function tries to detect the locale using, LC_CTYPE, LC_ALL and LANG environment Chris@16: /// variables in this order and if all of them unset, in POSIX platforms it returns "C" Chris@16: /// Chris@16: /// On Windows additionally to check the above environment variables, this function Chris@16: /// tries to creates locale name from ISO-339 and ISO-3199 country codes defined Chris@16: /// for user default locale. Chris@16: /// If \a use_utf8_on_windows is true it sets the encoding to UTF-8, otherwise, if system Chris@16: /// locale supports ANSI code-page it defines the ANSI encoding like windows-1252, otherwise it fall-backs Chris@16: /// to UTF-8 encoding if ANSI code-page is not available. Chris@16: /// Chris@16: BOOST_LOCALE_DECL Chris@16: std::string get_system_locale(bool use_utf8_on_windows = false); Chris@16: Chris@16: /// Chris@16: /// \brief Installs information facet to locale in based on locale name \a name Chris@16: /// Chris@16: /// This function installs boost::locale::info facet into the locale \a in and returns Chris@16: /// newly created locale. Chris@16: /// Chris@16: /// Note: all information is based only on parsing of string \a name; Chris@16: /// Chris@16: /// The name has following format: language[_COUNTRY][.encoding][\@variant] Chris@16: /// Where language is ISO-639 language code like "en" or "ru", COUNTRY is ISO-3166 Chris@16: /// country identifier like "US" or "RU". the Encoding is a charracter set name Chris@16: /// like UTF-8 or ISO-8859-1. Variant is backend specific variant like \c euro or Chris@16: /// calendar=hebrew. Chris@16: /// Chris@16: /// If some parameters are missing they are specified as blanks, default encoding Chris@16: /// is assumed to be US-ASCII and missing language is assumed to be "C" Chris@16: /// Chris@16: BOOST_LOCALE_DECL Chris@16: std::locale create_info(std::locale const &in,std::string const &name); Chris@16: Chris@16: Chris@16: /// Chris@16: /// \brief This class represent a simple stateless converter from UCS-4 and to UCS-4 for Chris@16: /// each single code point Chris@16: /// Chris@16: /// This class is used for creation of std::codecvt facet for converting utf-16/utf-32 encoding Chris@16: /// to encoding supported by this converter Chris@16: /// Chris@16: /// Please note, this converter should be fully stateless. Fully stateless means it should Chris@16: /// never assume that it is called in any specific order on the text. Even if the Chris@16: /// encoding itself seems to be stateless like windows-1255 or shift-jis, some Chris@16: /// encoders (most notably iconv) can actually compose several code-point into one or Chris@16: /// decompose them in case composite characters are found. So be very careful when implementing Chris@16: /// these converters for certain character set. Chris@16: /// Chris@16: class base_converter { Chris@16: public: Chris@16: Chris@16: /// Chris@16: /// This value should be returned when an illegal input sequence or code-point is observed: Chris@16: /// For example if a UCS-32 code-point is in the range reserved for UTF-16 surrogates Chris@16: /// or an invalid UTF-8 sequence is found Chris@16: /// Chris@16: static const uint32_t illegal=utf::illegal; Chris@16: Chris@16: /// Chris@16: /// This value is returned in following cases: The of incomplete input sequence was found or Chris@16: /// insufficient output buffer was provided so complete output could not be written. Chris@16: /// Chris@16: static const uint32_t incomplete=utf::incomplete; Chris@16: Chris@16: virtual ~base_converter() Chris@16: { Chris@16: } Chris@16: /// Chris@16: /// Return the maximal length that one Unicode code-point can be converted to, for example Chris@16: /// for UTF-8 it is 4, for Shift-JIS it is 2 and ISO-8859-1 is 1 Chris@16: /// Chris@16: virtual int max_len() const Chris@16: { Chris@16: return 1; Chris@16: } Chris@16: /// Chris@16: /// Returns true if calling the functions from_unicode, to_unicode, and max_len is thread safe. Chris@16: /// Chris@16: /// Rule of thumb: if this class' implementation uses simple tables that are unchanged Chris@16: /// or is purely algorithmic like UTF-8 - so it does not share any mutable bit for Chris@16: /// independent to_unicode, from_unicode calls, you may set it to true, otherwise, Chris@16: /// for example if you use iconv_t descriptor or UConverter as conversion object return false, Chris@16: /// and this object will be cloned for each use. Chris@16: /// Chris@16: virtual bool is_thread_safe() const Chris@16: { Chris@16: return false; Chris@16: } Chris@16: /// Chris@16: /// Create a polymorphic copy of this object, usually called only if is_thread_safe() return false Chris@16: /// Chris@16: virtual base_converter *clone() const Chris@16: { Chris@16: BOOST_ASSERT(typeid(*this)==typeid(base_converter)); Chris@16: return new base_converter(); Chris@16: } Chris@16: Chris@16: /// Chris@16: /// Convert a single character starting at begin and ending at most at end to Unicode code-point. Chris@16: /// Chris@16: /// if valid input sequence found in [\a begin,\a code_point_end) such as \a begin < \a code_point_end && \a code_point_end <= \a end Chris@16: /// it is converted to its Unicode code point equivalent, \a begin is set to \a code_point_end Chris@16: /// Chris@16: /// if incomplete input sequence found in [\a begin,\a end), i.e. there my be such \a code_point_end that \a code_point_end > \a end Chris@16: /// and [\a begin, \a code_point_end) would be valid input sequence, then \a incomplete is returned begin stays unchanged, for example Chris@16: /// for UTF-8 conversion a *begin = 0xc2, \a begin +1 = \a end is such situation. Chris@16: /// Chris@16: /// if invalid input sequence found, i.e. there is a sequence [\a begin, \a code_point_end) such as \a code_point_end <= \a end Chris@16: /// that is illegal for this encoding, \a illegal is returned and begin stays unchanged. For example if *begin = 0xFF and begin < end Chris@16: /// for UTF-8, then \a illegal is returned. Chris@16: /// Chris@16: /// Chris@16: virtual uint32_t to_unicode(char const *&begin,char const *end) Chris@16: { Chris@16: if(begin == end) Chris@16: return incomplete; Chris@16: unsigned char cp = *begin; Chris@16: if(cp <= 0x7F) { Chris@16: begin++; Chris@16: return cp; Chris@16: } Chris@16: return illegal; Chris@16: } Chris@16: /// Chris@16: /// Convert a single code-point \a u into encoding and store it in [begin,end) range. Chris@16: /// Chris@16: /// If u is invalid Unicode code-point, or it can not be mapped correctly to represented character set, Chris@16: /// \a illegal should be returned Chris@16: /// Chris@16: /// If u can be converted to a sequence of bytes c1, ... , cN (1<= N <= max_len() ) then Chris@16: /// Chris@16: /// -# If end - begin >= N, c1, ... cN are written starting at begin and N is returned Chris@16: /// -# If end - begin < N, incomplete is returned, it is unspecified what would be Chris@16: /// stored in bytes in range [begin,end) Chris@16: Chris@16: virtual uint32_t from_unicode(uint32_t u,char *begin,char const *end) Chris@16: { Chris@16: if(begin==end) Chris@16: return incomplete; Chris@16: if(u >= 0x80) Chris@16: return illegal; Chris@16: *begin = static_cast(u); Chris@16: return 1; Chris@16: } Chris@16: }; Chris@16: Chris@16: /// Chris@16: /// This function creates a \a base_converter that can be used for conversion between UTF-8 and Chris@16: /// unicode code points Chris@16: /// Chris@16: BOOST_LOCALE_DECL std::auto_ptr create_utf8_converter(); Chris@16: /// Chris@16: /// This function creates a \a base_converter that can be used for conversion between single byte Chris@16: /// character encodings like ISO-8859-1, koi8-r, windows-1255 and Unicode code points, Chris@16: /// Chris@16: /// If \a encoding is not supported, empty pointer is returned. You should check if Chris@16: /// std::auto_ptr::get() != 0 Chris@16: /// Chris@16: BOOST_LOCALE_DECL std::auto_ptr create_simple_converter(std::string const &encoding); Chris@16: Chris@16: Chris@16: /// Chris@16: /// Install codecvt facet into locale \a in and return new locale that is based on \a in and uses new Chris@16: /// facet. Chris@16: /// Chris@16: /// codecvt facet would convert between narrow and wide/char16_t/char32_t encodings using \a cvt converter. Chris@16: /// If \a cvt is null pointer, always failure conversion would be used that fails on every first input or output. Chris@16: /// Chris@16: /// Note: the codecvt facet handles both UTF-16 and UTF-32 wide encodings, it knows to break and join Chris@16: /// Unicode code-points above 0xFFFF to and from surrogate pairs correctly. \a cvt should be unaware Chris@16: /// of wide encoding type Chris@16: /// Chris@16: BOOST_LOCALE_DECL Chris@16: std::locale create_codecvt(std::locale const &in,std::auto_ptr cvt,character_facet_type type); Chris@16: Chris@16: } // util Chris@16: } // locale Chris@16: } // boost Chris@16: Chris@16: #endif Chris@16: // vim: tabstop=4 expandtab shiftwidth=4 softtabstop=4