Chris@16: // boost heap Chris@16: // Chris@16: // Copyright (C) 2010 Tim Blechmann Chris@16: // Chris@16: // Distributed under the Boost Software License, Version 1.0. (See Chris@16: // accompanying file LICENSE_1_0.txt or copy at Chris@16: // http://www.boost.org/LICENSE_1_0.txt) Chris@16: Chris@16: #ifndef BOOST_HEAP_DETAIL_MUTABLE_HEAP_HPP Chris@16: #define BOOST_HEAP_DETAIL_MUTABLE_HEAP_HPP Chris@16: Chris@16: /*! \file Chris@16: * INTERNAL ONLY Chris@16: */ Chris@16: Chris@16: #include Chris@16: #include Chris@16: Chris@16: #include Chris@16: #include Chris@16: Chris@16: namespace boost { Chris@16: namespace heap { Chris@16: namespace detail { Chris@16: Chris@16: /* wrapper for a mutable heap container adaptors Chris@16: * Chris@16: * this wrapper introduces an additional indirection. the heap is not constructed from objects, Chris@16: * but instead from std::list iterators. this way, the mutability is achieved Chris@16: * Chris@16: */ Chris@16: template Chris@16: class priority_queue_mutable_wrapper Chris@16: { Chris@16: public: Chris@16: typedef typename PriorityQueueType::value_type value_type; Chris@16: typedef typename PriorityQueueType::size_type size_type; Chris@16: typedef typename PriorityQueueType::value_compare value_compare; Chris@16: typedef typename PriorityQueueType::allocator_type allocator_type; Chris@16: Chris@16: typedef typename PriorityQueueType::reference reference; Chris@16: typedef typename PriorityQueueType::const_reference const_reference; Chris@16: typedef typename PriorityQueueType::pointer pointer; Chris@16: typedef typename PriorityQueueType::const_pointer const_pointer; Chris@16: static const bool is_stable = PriorityQueueType::is_stable; Chris@16: Chris@16: private: Chris@16: typedef std::pair node_type; Chris@16: Chris@16: typedef std::list::other> object_list; Chris@16: Chris@16: typedef typename object_list::iterator list_iterator; Chris@16: typedef typename object_list::const_iterator const_list_iterator; Chris@16: Chris@16: template Chris@16: friend struct heap_merge_emulate; Chris@16: Chris@16: typedef typename PriorityQueueType::super_t::stability_counter_type stability_counter_type; Chris@16: Chris@16: stability_counter_type get_stability_count(void) const Chris@16: { Chris@16: return q_.get_stability_count(); Chris@16: } Chris@16: Chris@16: void set_stability_count(stability_counter_type new_count) Chris@16: { Chris@16: q_.set_stability_count(new_count); Chris@16: } Chris@16: Chris@16: struct index_updater Chris@16: { Chris@16: template Chris@16: static void run(It & it, size_type new_index) Chris@16: { Chris@16: q_type::get_value(it)->second = new_index; Chris@16: } Chris@16: }; Chris@16: Chris@16: public: Chris@16: struct handle_type Chris@16: { Chris@16: value_type & operator*() const Chris@16: { Chris@16: return iterator->first; Chris@16: } Chris@16: Chris@16: handle_type (void) Chris@16: {} Chris@16: Chris@16: handle_type(handle_type const & rhs): Chris@16: iterator(rhs.iterator) Chris@16: {} Chris@16: Chris@16: bool operator==(handle_type const & rhs) const Chris@16: { Chris@16: return iterator == rhs.iterator; Chris@16: } Chris@16: Chris@16: bool operator!=(handle_type const & rhs) const Chris@16: { Chris@16: return iterator != rhs.iterator; Chris@16: } Chris@16: Chris@16: private: Chris@16: explicit handle_type(list_iterator const & it): Chris@16: iterator(it) Chris@16: {} Chris@16: Chris@16: list_iterator iterator; Chris@16: Chris@16: friend class priority_queue_mutable_wrapper; Chris@16: }; Chris@16: Chris@16: private: Chris@16: struct indirect_cmp: Chris@16: public value_compare Chris@16: { Chris@16: indirect_cmp(value_compare const & cmp = value_compare()): Chris@16: value_compare(cmp) Chris@16: {} Chris@16: Chris@16: bool operator()(const_list_iterator const & lhs, const_list_iterator const & rhs) const Chris@16: { Chris@16: return value_compare::operator()(lhs->first, rhs->first); Chris@16: } Chris@16: }; Chris@16: Chris@16: typedef typename PriorityQueueType::template rebind::other q_type; Chris@16: Chris@16: protected: Chris@16: q_type q_; Chris@16: object_list objects; Chris@16: Chris@16: protected: Chris@16: priority_queue_mutable_wrapper(value_compare const & cmp = value_compare()): Chris@16: q_(cmp) Chris@16: {} Chris@16: Chris@16: priority_queue_mutable_wrapper(priority_queue_mutable_wrapper const & rhs): Chris@16: q_(rhs.q_), objects(rhs.objects) Chris@16: { Chris@16: for (typename object_list::iterator it = objects.begin(); it != objects.end(); ++it) Chris@16: q_.push(it); Chris@16: } Chris@16: Chris@16: priority_queue_mutable_wrapper & operator=(priority_queue_mutable_wrapper const & rhs) Chris@16: { Chris@16: q_ = rhs.q_; Chris@16: objects = rhs.objects; Chris@16: q_.clear(); Chris@16: for (typename object_list::iterator it = objects.begin(); it != objects.end(); ++it) Chris@16: q_.push(it); Chris@16: return *this; Chris@16: } Chris@16: Chris@16: #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES Chris@16: priority_queue_mutable_wrapper (priority_queue_mutable_wrapper && rhs): Chris@16: q_(std::move(rhs.q_)) Chris@16: { Chris@16: /// FIXME: msvc seems to invalidate iterators when moving std::list Chris@16: std::swap(objects, rhs.objects); Chris@16: } Chris@16: Chris@16: priority_queue_mutable_wrapper & operator=(priority_queue_mutable_wrapper && rhs) Chris@16: { Chris@16: q_ = std::move(rhs.q_); Chris@16: objects.clear(); Chris@16: std::swap(objects, rhs.objects); Chris@16: return *this; Chris@16: } Chris@16: #endif Chris@16: Chris@16: Chris@16: public: Chris@16: template Chris@16: class iterator_base: Chris@16: public boost::iterator_adaptor, Chris@16: iterator_type, Chris@16: value_type const, Chris@16: boost::bidirectional_traversal_tag> Chris@16: { Chris@16: typedef boost::iterator_adaptor, Chris@16: iterator_type, Chris@16: value_type const, Chris@16: boost::bidirectional_traversal_tag> super_t; Chris@16: Chris@16: friend class boost::iterator_core_access; Chris@16: friend class priority_queue_mutable_wrapper; Chris@16: Chris@16: iterator_base(void): Chris@16: super_t(0) Chris@16: {} Chris@16: Chris@16: template Chris@16: explicit iterator_base(T const & it): Chris@16: super_t(it) Chris@16: {} Chris@16: Chris@16: value_type const & dereference() const Chris@16: { Chris@16: return super_t::base()->first; Chris@16: } Chris@16: Chris@16: iterator_type get_list_iterator() const Chris@16: { Chris@16: return super_t::base_reference(); Chris@16: } Chris@16: }; Chris@16: Chris@16: typedef iterator_base iterator; Chris@16: typedef iterator_base const_iterator; Chris@16: Chris@16: typedef typename object_list::difference_type difference_type; Chris@16: Chris@16: class ordered_iterator: Chris@16: public boost::iterator_adaptor, Chris@16: q_type::ordered_iterator_dispatcher Chris@16: { Chris@16: typedef boost::iterator_adaptor adaptor_type; Chris@16: Chris@16: typedef const_list_iterator iterator; Chris@16: typedef typename q_type::ordered_iterator_dispatcher ordered_iterator_dispatcher; Chris@16: Chris@16: friend class boost::iterator_core_access; Chris@16: Chris@16: public: Chris@16: ordered_iterator(void): Chris@16: adaptor_type(0), unvisited_nodes(indirect_cmp()), q_(NULL) Chris@16: {} Chris@16: Chris@16: ordered_iterator(const priority_queue_mutable_wrapper * q, indirect_cmp const & cmp): Chris@16: adaptor_type(0), unvisited_nodes(cmp), q_(q) Chris@16: {} Chris@16: Chris@16: ordered_iterator(const_list_iterator it, const priority_queue_mutable_wrapper * q, indirect_cmp const & cmp): Chris@16: adaptor_type(it), unvisited_nodes(cmp), q_(q) Chris@16: { Chris@16: if (it != q->objects.end()) Chris@16: discover_nodes(it); Chris@16: } Chris@16: Chris@16: bool operator!=(ordered_iterator const & rhs) const Chris@16: { Chris@16: return adaptor_type::base() != rhs.base(); Chris@16: } Chris@16: Chris@16: bool operator==(ordered_iterator const & rhs) const Chris@16: { Chris@16: return !operator!=(rhs); Chris@16: } Chris@16: Chris@16: private: Chris@16: void increment(void) Chris@16: { Chris@16: if (unvisited_nodes.empty()) Chris@16: adaptor_type::base_reference() = q_->objects.end(); Chris@16: else { Chris@16: iterator next = unvisited_nodes.top(); Chris@16: unvisited_nodes.pop(); Chris@16: discover_nodes(next); Chris@16: adaptor_type::base_reference() = next; Chris@16: } Chris@16: } Chris@16: Chris@16: value_type const & dereference() const Chris@16: { Chris@16: return adaptor_type::base()->first; Chris@16: } Chris@16: Chris@16: void discover_nodes(iterator current) Chris@16: { Chris@16: size_type current_index = current->second; Chris@16: const q_type * q = &(q_->q_); Chris@16: Chris@16: if (ordered_iterator_dispatcher::is_leaf(q, current_index)) Chris@16: return; Chris@16: Chris@16: std::pair child_range = ordered_iterator_dispatcher::get_child_nodes(q, current_index); Chris@16: Chris@16: for (size_type i = child_range.first; i <= child_range.second; ++i) { Chris@16: typename q_type::internal_type const & internal_value_at_index = ordered_iterator_dispatcher::get_internal_value(q, i); Chris@16: typename q_type::value_type const & value_at_index = q_->q_.get_value(internal_value_at_index); Chris@16: Chris@16: unvisited_nodes.push(value_at_index); Chris@16: } Chris@16: } Chris@16: Chris@16: std::priority_queue::other >, Chris@16: indirect_cmp Chris@16: > unvisited_nodes; Chris@16: const priority_queue_mutable_wrapper * q_; Chris@16: }; Chris@16: Chris@16: bool empty(void) const Chris@16: { Chris@16: return q_.empty(); Chris@16: } Chris@16: Chris@16: size_type size(void) const Chris@16: { Chris@16: return q_.size(); Chris@16: } Chris@16: Chris@16: size_type max_size(void) const Chris@16: { Chris@16: return objects.max_size(); Chris@16: } Chris@16: Chris@16: void clear(void) Chris@16: { Chris@16: q_.clear(); Chris@16: objects.clear(); Chris@16: } Chris@16: Chris@16: allocator_type get_allocator(void) const Chris@16: { Chris@16: return q_.get_allocator(); Chris@16: } Chris@16: Chris@16: void swap(priority_queue_mutable_wrapper & rhs) Chris@16: { Chris@16: objects.swap(rhs.objects); Chris@16: q_.swap(rhs.q_); Chris@16: } Chris@16: Chris@16: const_reference top(void) const Chris@16: { Chris@16: BOOST_ASSERT(!empty()); Chris@16: return q_.top()->first; Chris@16: } Chris@16: Chris@16: handle_type push(value_type const & v) Chris@16: { Chris@16: objects.push_front(std::make_pair(v, 0)); Chris@16: list_iterator ret = objects.begin(); Chris@16: q_.push(ret); Chris@16: return handle_type(ret); Chris@16: } Chris@16: Chris@16: #if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES) && !defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES) Chris@16: template Chris@16: handle_type emplace(Args&&... args) Chris@16: { Chris@16: objects.push_front(std::make_pair(std::forward(args)..., 0)); Chris@16: list_iterator ret = objects.begin(); Chris@16: q_.push(ret); Chris@16: return handle_type(ret); Chris@16: } Chris@16: #endif Chris@16: Chris@16: void pop(void) Chris@16: { Chris@16: BOOST_ASSERT(!empty()); Chris@16: list_iterator q_top = q_.top(); Chris@16: q_.pop(); Chris@16: objects.erase(q_top); Chris@16: } Chris@16: Chris@16: /** Chris@16: * \b Effects: Assigns \c v to the element handled by \c handle & updates the priority queue. Chris@16: * Chris@16: * \b Complexity: Logarithmic. Chris@16: * Chris@16: * */ Chris@16: void update(handle_type handle, const_reference v) Chris@16: { Chris@16: list_iterator it = handle.iterator; Chris@16: value_type const & current_value = it->first; Chris@16: value_compare const & cmp = q_.value_comp(); Chris@16: if (cmp(v, current_value)) Chris@16: decrease(handle, v); Chris@16: else Chris@16: increase(handle, v); Chris@16: } Chris@16: Chris@16: /** Chris@16: * \b Effects: Updates the heap after the element handled by \c handle has been changed. Chris@16: * Chris@16: * \b Complexity: Logarithmic. Chris@16: * Chris@16: * \b Note: If this is not called, after a handle has been updated, the behavior of the data structure is undefined! Chris@16: * */ Chris@16: void update(handle_type handle) Chris@16: { Chris@16: list_iterator it = handle.iterator; Chris@16: size_type index = it->second; Chris@16: q_.update(index); Chris@16: } Chris@16: Chris@16: /** Chris@16: * \b Effects: Assigns \c v to the element handled by \c handle & updates the priority queue. Chris@16: * Chris@16: * \b Complexity: Logarithmic. Chris@16: * Chris@16: * \b Note: The new value is expected to be greater than the current one Chris@16: * */ Chris@16: void increase(handle_type handle, const_reference v) Chris@16: { Chris@16: BOOST_ASSERT(!value_compare()(v, handle.iterator->first)); Chris@16: handle.iterator->first = v; Chris@16: increase(handle); Chris@16: } Chris@16: Chris@16: /** Chris@16: * \b Effects: Updates the heap after the element handled by \c handle has been changed. Chris@16: * Chris@16: * \b Complexity: Logarithmic. Chris@16: * Chris@16: * \b Note: The new value is expected to be greater than the current one. If this is not called, after a handle has been updated, the behavior of the data structure is undefined! Chris@16: * */ Chris@16: void increase(handle_type handle) Chris@16: { Chris@16: list_iterator it = handle.iterator; Chris@16: size_type index = it->second; Chris@16: q_.increase(index); Chris@16: } Chris@16: Chris@16: /** Chris@16: * \b Effects: Assigns \c v to the element handled by \c handle & updates the priority queue. Chris@16: * Chris@16: * \b Complexity: Logarithmic. Chris@16: * Chris@16: * \b Note: The new value is expected to be less than the current one Chris@16: * */ Chris@16: void decrease(handle_type handle, const_reference v) Chris@16: { Chris@16: BOOST_ASSERT(!value_compare()(handle.iterator->first, v)); Chris@16: handle.iterator->first = v; Chris@16: decrease(handle); Chris@16: } Chris@16: Chris@16: /** Chris@16: * \b Effects: Updates the heap after the element handled by \c handle has been changed. Chris@16: * Chris@16: * \b Complexity: Logarithmic. Chris@16: * Chris@16: * \b Note: The new value is expected to be less than the current one. If this is not called, after a handle has been updated, the behavior of the data structure is undefined! Chris@16: * */ Chris@16: void decrease(handle_type handle) Chris@16: { Chris@16: list_iterator it = handle.iterator; Chris@16: size_type index = it->second; Chris@16: q_.decrease(index); Chris@16: } Chris@16: Chris@16: /** Chris@16: * \b Effects: Removes the element handled by \c handle from the priority_queue. Chris@16: * Chris@16: * \b Complexity: Logarithmic. Chris@16: * */ Chris@16: void erase(handle_type handle) Chris@16: { Chris@16: list_iterator it = handle.iterator; Chris@16: size_type index = it->second; Chris@16: q_.erase(index); Chris@16: objects.erase(it); Chris@16: } Chris@16: Chris@16: const_iterator begin(void) const Chris@16: { Chris@16: return const_iterator(objects.begin()); Chris@16: } Chris@16: Chris@16: const_iterator end(void) const Chris@16: { Chris@16: return const_iterator(objects.end()); Chris@16: } Chris@16: Chris@16: iterator begin(void) Chris@16: { Chris@16: return iterator(objects.begin()); Chris@16: } Chris@16: Chris@16: iterator end(void) Chris@16: { Chris@16: return iterator(objects.end()); Chris@16: } Chris@16: Chris@16: ordered_iterator ordered_begin(void) const Chris@16: { Chris@16: if (!empty()) Chris@16: return ordered_iterator(q_.top(), this, indirect_cmp(q_.value_comp())); Chris@16: else Chris@16: return ordered_end(); Chris@16: } Chris@16: Chris@16: ordered_iterator ordered_end(void) const Chris@16: { Chris@16: return ordered_iterator(objects.end(), this, indirect_cmp(q_.value_comp())); Chris@16: } Chris@16: Chris@16: static handle_type s_handle_from_iterator(iterator const & it) Chris@16: { Chris@16: return handle_type(it.get_list_iterator()); Chris@16: } Chris@16: Chris@16: value_compare const & value_comp(void) const Chris@16: { Chris@16: return q_.value_comp(); Chris@16: } Chris@16: Chris@16: void reserve (size_type element_count) Chris@16: { Chris@16: q_.reserve(element_count); Chris@16: } Chris@16: }; Chris@16: Chris@16: Chris@16: } /* namespace detail */ Chris@16: } /* namespace heap */ Chris@16: } /* namespace boost */ Chris@16: Chris@16: #endif /* BOOST_HEAP_DETAIL_MUTABLE_HEAP_HPP */