Chris@16: //======================================================================= Chris@16: // Copyright 2000 University of Notre Dame. Chris@16: // Authors: Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee Chris@16: // Chris@16: // Distributed under the Boost Software License, Version 1.0. (See Chris@16: // accompanying file LICENSE_1_0.txt or copy at Chris@16: // http://www.boost.org/LICENSE_1_0.txt) Chris@16: //======================================================================= Chris@16: Chris@16: #ifndef BOOST_PUSH_RELABEL_MAX_FLOW_HPP Chris@16: #define BOOST_PUSH_RELABEL_MAX_FLOW_HPP Chris@16: Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include // for std::min and std::max Chris@16: Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: Chris@16: namespace boost { Chris@16: Chris@16: namespace detail { Chris@16: Chris@16: // This implementation is based on Goldberg's Chris@16: // "On Implementing Push-Relabel Method for the Maximum Flow Problem" Chris@16: // by B.V. Cherkassky and A.V. Goldberg, IPCO '95, pp. 157--171 Chris@16: // and on the h_prf.c and hi_pr.c code written by the above authors. Chris@16: Chris@16: // This implements the highest-label version of the push-relabel method Chris@16: // with the global relabeling and gap relabeling heuristics. Chris@16: Chris@16: // The terms "rank", "distance", "height" are synonyms in Chris@16: // Goldberg's implementation, paper and in the CLR. A "layer" is a Chris@16: // group of vertices with the same distance. The vertices in each Chris@16: // layer are categorized as active or inactive. An active vertex Chris@16: // has positive excess flow and its distance is less than n (it is Chris@16: // not blocked). Chris@16: Chris@16: template Chris@16: struct preflow_layer { Chris@16: std::list active_vertices; Chris@16: std::list inactive_vertices; Chris@16: }; Chris@16: Chris@16: template integer Chris@16: class FlowValue> Chris@16: class push_relabel Chris@16: { Chris@16: public: Chris@16: typedef graph_traits Traits; Chris@16: typedef typename Traits::vertex_descriptor vertex_descriptor; Chris@16: typedef typename Traits::edge_descriptor edge_descriptor; Chris@16: typedef typename Traits::vertex_iterator vertex_iterator; Chris@16: typedef typename Traits::out_edge_iterator out_edge_iterator; Chris@16: typedef typename Traits::vertices_size_type vertices_size_type; Chris@16: typedef typename Traits::edges_size_type edges_size_type; Chris@16: Chris@16: typedef preflow_layer Layer; Chris@16: typedef std::vector< Layer > LayerArray; Chris@16: typedef typename LayerArray::iterator layer_iterator; Chris@16: typedef typename LayerArray::size_type distance_size_type; Chris@16: Chris@16: typedef color_traits ColorTraits; Chris@16: Chris@16: //======================================================================= Chris@16: // Some helper predicates Chris@16: Chris@16: inline bool is_admissible(vertex_descriptor u, vertex_descriptor v) { Chris@16: return get(distance, u) == get(distance, v) + 1; Chris@16: } Chris@16: inline bool is_residual_edge(edge_descriptor a) { Chris@16: return 0 < get(residual_capacity, a); Chris@16: } Chris@16: inline bool is_saturated(edge_descriptor a) { Chris@16: return get(residual_capacity, a) == 0; Chris@16: } Chris@16: Chris@16: //======================================================================= Chris@16: // Layer List Management Functions Chris@16: Chris@16: typedef typename std::list::iterator list_iterator; Chris@16: Chris@16: void add_to_active_list(vertex_descriptor u, Layer& layer) { Chris@16: BOOST_USING_STD_MIN(); Chris@16: BOOST_USING_STD_MAX(); Chris@16: layer.active_vertices.push_front(u); Chris@16: max_active = max BOOST_PREVENT_MACRO_SUBSTITUTION(get(distance, u), max_active); Chris@16: min_active = min BOOST_PREVENT_MACRO_SUBSTITUTION(get(distance, u), min_active); Chris@16: layer_list_ptr[u] = layer.active_vertices.begin(); Chris@16: } Chris@16: void remove_from_active_list(vertex_descriptor u) { Chris@16: layers[get(distance, u)].active_vertices.erase(layer_list_ptr[u]); Chris@16: } Chris@16: Chris@16: void add_to_inactive_list(vertex_descriptor u, Layer& layer) { Chris@16: layer.inactive_vertices.push_front(u); Chris@16: layer_list_ptr[u] = layer.inactive_vertices.begin(); Chris@16: } Chris@16: void remove_from_inactive_list(vertex_descriptor u) { Chris@16: layers[get(distance, u)].inactive_vertices.erase(layer_list_ptr[u]); Chris@16: } Chris@16: Chris@16: //======================================================================= Chris@16: // initialization Chris@16: push_relabel(Graph& g_, Chris@16: EdgeCapacityMap cap, Chris@16: ResidualCapacityEdgeMap res, Chris@16: ReverseEdgeMap rev, Chris@16: vertex_descriptor src_, Chris@16: vertex_descriptor sink_, Chris@16: VertexIndexMap idx) Chris@16: : g(g_), n(num_vertices(g_)), capacity(cap), src(src_), sink(sink_), Chris@16: index(idx), Chris@16: excess_flow_data(num_vertices(g_)), Chris@16: excess_flow(excess_flow_data.begin(), idx), Chris@16: current_data(num_vertices(g_), out_edges(*vertices(g_).first, g_)), Chris@16: current(current_data.begin(), idx), Chris@16: distance_data(num_vertices(g_)), Chris@16: distance(distance_data.begin(), idx), Chris@16: color_data(num_vertices(g_)), Chris@16: color(color_data.begin(), idx), Chris@16: reverse_edge(rev), Chris@16: residual_capacity(res), Chris@16: layers(num_vertices(g_)), Chris@16: layer_list_ptr_data(num_vertices(g_), Chris@16: layers.front().inactive_vertices.end()), Chris@16: layer_list_ptr(layer_list_ptr_data.begin(), idx), Chris@16: push_count(0), update_count(0), relabel_count(0), Chris@16: gap_count(0), gap_node_count(0), Chris@16: work_since_last_update(0) Chris@16: { Chris@16: vertex_iterator u_iter, u_end; Chris@16: // Don't count the reverse edges Chris@16: edges_size_type m = num_edges(g) / 2; Chris@16: nm = alpha() * n + m; Chris@16: Chris@16: // Initialize flow to zero which means initializing Chris@16: // the residual capacity to equal the capacity. Chris@16: out_edge_iterator ei, e_end; Chris@16: for (boost::tie(u_iter, u_end) = vertices(g); u_iter != u_end; ++u_iter) Chris@16: for (boost::tie(ei, e_end) = out_edges(*u_iter, g); ei != e_end; ++ei) { Chris@16: put(residual_capacity, *ei, get(capacity, *ei)); Chris@16: } Chris@16: Chris@16: for (boost::tie(u_iter, u_end) = vertices(g); u_iter != u_end; ++u_iter) { Chris@16: vertex_descriptor u = *u_iter; Chris@16: put(excess_flow, u, 0); Chris@16: current[u] = out_edges(u, g); Chris@16: } Chris@16: Chris@16: bool overflow_detected = false; Chris@16: FlowValue test_excess = 0; Chris@16: Chris@16: out_edge_iterator a_iter, a_end; Chris@16: for (boost::tie(a_iter, a_end) = out_edges(src, g); a_iter != a_end; ++a_iter) Chris@16: if (target(*a_iter, g) != src) Chris@16: test_excess += get(residual_capacity, *a_iter); Chris@16: if (test_excess > (std::numeric_limits::max)()) Chris@16: overflow_detected = true; Chris@16: Chris@16: if (overflow_detected) Chris@16: put(excess_flow, src, (std::numeric_limits::max)()); Chris@16: else { Chris@16: put(excess_flow, src, 0); Chris@16: for (boost::tie(a_iter, a_end) = out_edges(src, g); Chris@16: a_iter != a_end; ++a_iter) { Chris@16: edge_descriptor a = *a_iter; Chris@16: vertex_descriptor tgt = target(a, g); Chris@16: if (tgt != src) { Chris@16: ++push_count; Chris@16: FlowValue delta = get(residual_capacity, a); Chris@16: put(residual_capacity, a, get(residual_capacity, a) - delta); Chris@16: edge_descriptor rev = get(reverse_edge, a); Chris@16: put(residual_capacity, rev, get(residual_capacity, rev) + delta); Chris@16: put(excess_flow, tgt, get(excess_flow, tgt) + delta); Chris@16: } Chris@16: } Chris@16: } Chris@16: max_distance = num_vertices(g) - 1; Chris@16: max_active = 0; Chris@16: min_active = n; Chris@16: Chris@16: for (boost::tie(u_iter, u_end) = vertices(g); u_iter != u_end; ++u_iter) { Chris@16: vertex_descriptor u = *u_iter; Chris@16: if (u == sink) { Chris@16: put(distance, u, 0); Chris@16: continue; Chris@16: } else if (u == src && !overflow_detected) Chris@16: put(distance, u, n); Chris@16: else Chris@16: put(distance, u, 1); Chris@16: Chris@16: if (get(excess_flow, u) > 0) Chris@16: add_to_active_list(u, layers[1]); Chris@16: else if (get(distance, u) < n) Chris@16: add_to_inactive_list(u, layers[1]); Chris@16: } Chris@16: Chris@16: } // push_relabel constructor Chris@16: Chris@16: //======================================================================= Chris@16: // This is a breadth-first search over the residual graph Chris@16: // (well, actually the reverse of the residual graph). Chris@16: // Would be cool to have a graph view adaptor for hiding certain Chris@16: // edges, like the saturated (non-residual) edges in this case. Chris@16: // Goldberg's implementation abused "distance" for the coloring. Chris@16: void global_distance_update() Chris@16: { Chris@16: BOOST_USING_STD_MAX(); Chris@16: ++update_count; Chris@16: vertex_iterator u_iter, u_end; Chris@16: for (boost::tie(u_iter,u_end) = vertices(g); u_iter != u_end; ++u_iter) { Chris@16: put(color, *u_iter, ColorTraits::white()); Chris@16: put(distance, *u_iter, n); Chris@16: } Chris@16: put(color, sink, ColorTraits::gray()); Chris@16: put(distance, sink, 0); Chris@16: Chris@16: for (distance_size_type l = 0; l <= max_distance; ++l) { Chris@16: layers[l].active_vertices.clear(); Chris@16: layers[l].inactive_vertices.clear(); Chris@16: } Chris@16: Chris@16: max_distance = max_active = 0; Chris@16: min_active = n; Chris@16: Chris@16: Q.push(sink); Chris@16: while (! Q.empty()) { Chris@16: vertex_descriptor u = Q.top(); Chris@16: Q.pop(); Chris@16: distance_size_type d_v = get(distance, u) + 1; Chris@16: Chris@16: out_edge_iterator ai, a_end; Chris@16: for (boost::tie(ai, a_end) = out_edges(u, g); ai != a_end; ++ai) { Chris@16: edge_descriptor a = *ai; Chris@16: vertex_descriptor v = target(a, g); Chris@16: if (get(color, v) == ColorTraits::white() Chris@16: && is_residual_edge(get(reverse_edge, a))) { Chris@16: put(distance, v, d_v); Chris@16: put(color, v, ColorTraits::gray()); Chris@16: current[v] = out_edges(v, g); Chris@16: max_distance = max BOOST_PREVENT_MACRO_SUBSTITUTION(d_v, max_distance); Chris@16: Chris@16: if (get(excess_flow, v) > 0) Chris@16: add_to_active_list(v, layers[d_v]); Chris@16: else Chris@16: add_to_inactive_list(v, layers[d_v]); Chris@16: Chris@16: Q.push(v); Chris@16: } Chris@16: } Chris@16: } Chris@16: } // global_distance_update() Chris@16: Chris@16: //======================================================================= Chris@16: // This function is called "push" in Goldberg's h_prf implementation, Chris@16: // but it is called "discharge" in the paper and in hi_pr.c. Chris@16: void discharge(vertex_descriptor u) Chris@16: { Chris@16: BOOST_ASSERT(get(excess_flow, u) > 0); Chris@16: while (1) { Chris@16: out_edge_iterator ai, ai_end; Chris@16: for (boost::tie(ai, ai_end) = current[u]; ai != ai_end; ++ai) { Chris@16: edge_descriptor a = *ai; Chris@16: if (is_residual_edge(a)) { Chris@16: vertex_descriptor v = target(a, g); Chris@16: if (is_admissible(u, v)) { Chris@16: ++push_count; Chris@16: if (v != sink && get(excess_flow, v) == 0) { Chris@16: remove_from_inactive_list(v); Chris@16: add_to_active_list(v, layers[get(distance, v)]); Chris@16: } Chris@16: push_flow(a); Chris@16: if (get(excess_flow, u) == 0) Chris@16: break; Chris@16: } Chris@16: } Chris@16: } // for out_edges of i starting from current Chris@16: Chris@16: Layer& layer = layers[get(distance, u)]; Chris@16: distance_size_type du = get(distance, u); Chris@16: Chris@16: if (ai == ai_end) { // i must be relabeled Chris@16: relabel_distance(u); Chris@16: if (layer.active_vertices.empty() Chris@16: && layer.inactive_vertices.empty()) Chris@16: gap(du); Chris@16: if (get(distance, u) == n) Chris@16: break; Chris@16: } else { // i is no longer active Chris@16: current[u].first = ai; Chris@16: add_to_inactive_list(u, layer); Chris@16: break; Chris@16: } Chris@16: } // while (1) Chris@16: } // discharge() Chris@16: Chris@16: //======================================================================= Chris@16: // This corresponds to the "push" update operation of the paper, Chris@16: // not the "push" function in Goldberg's h_prf.c implementation. Chris@16: // The idea is to push the excess flow from from vertex u to v. Chris@16: void push_flow(edge_descriptor u_v) Chris@16: { Chris@16: vertex_descriptor Chris@16: u = source(u_v, g), Chris@16: v = target(u_v, g); Chris@16: Chris@16: BOOST_USING_STD_MIN(); Chris@16: FlowValue flow_delta Chris@16: = min BOOST_PREVENT_MACRO_SUBSTITUTION(get(excess_flow, u), get(residual_capacity, u_v)); Chris@16: Chris@16: put(residual_capacity, u_v, get(residual_capacity, u_v) - flow_delta); Chris@16: edge_descriptor rev = get(reverse_edge, u_v); Chris@16: put(residual_capacity, rev, get(residual_capacity, rev) + flow_delta); Chris@16: Chris@16: put(excess_flow, u, get(excess_flow, u) - flow_delta); Chris@16: put(excess_flow, v, get(excess_flow, v) + flow_delta); Chris@16: } // push_flow() Chris@16: Chris@16: //======================================================================= Chris@16: // The main purpose of this routine is to set distance[v] Chris@16: // to the smallest value allowed by the valid labeling constraints, Chris@16: // which are: Chris@16: // distance[t] = 0 Chris@16: // distance[u] <= distance[v] + 1 for every residual edge (u,v) Chris@16: // Chris@16: distance_size_type relabel_distance(vertex_descriptor u) Chris@16: { Chris@16: BOOST_USING_STD_MAX(); Chris@16: ++relabel_count; Chris@16: work_since_last_update += beta(); Chris@16: Chris@16: distance_size_type min_distance = num_vertices(g); Chris@16: put(distance, u, min_distance); Chris@16: Chris@16: // Examine the residual out-edges of vertex i, choosing the Chris@16: // edge whose target vertex has the minimal distance. Chris@16: out_edge_iterator ai, a_end, min_edge_iter; Chris@16: for (boost::tie(ai, a_end) = out_edges(u, g); ai != a_end; ++ai) { Chris@16: ++work_since_last_update; Chris@16: edge_descriptor a = *ai; Chris@16: vertex_descriptor v = target(a, g); Chris@16: if (is_residual_edge(a) && get(distance, v) < min_distance) { Chris@16: min_distance = get(distance, v); Chris@16: min_edge_iter = ai; Chris@16: } Chris@16: } Chris@16: ++min_distance; Chris@16: if (min_distance < n) { Chris@16: put(distance, u, min_distance); // this is the main action Chris@16: current[u].first = min_edge_iter; Chris@16: max_distance = max BOOST_PREVENT_MACRO_SUBSTITUTION(min_distance, max_distance); Chris@16: } Chris@16: return min_distance; Chris@16: } // relabel_distance() Chris@16: Chris@16: //======================================================================= Chris@16: // cleanup beyond the gap Chris@16: void gap(distance_size_type empty_distance) Chris@16: { Chris@16: ++gap_count; Chris@16: Chris@16: distance_size_type r; // distance of layer before the current layer Chris@16: r = empty_distance - 1; Chris@16: Chris@16: // Set the distance for the vertices beyond the gap to "infinity". Chris@16: for (layer_iterator l = layers.begin() + empty_distance + 1; Chris@16: l < layers.begin() + max_distance; ++l) { Chris@16: list_iterator i; Chris@16: for (i = l->inactive_vertices.begin(); Chris@16: i != l->inactive_vertices.end(); ++i) { Chris@16: put(distance, *i, n); Chris@16: ++gap_node_count; Chris@16: } Chris@16: l->inactive_vertices.clear(); Chris@16: } Chris@16: max_distance = r; Chris@16: max_active = r; Chris@16: } Chris@16: Chris@16: //======================================================================= Chris@16: // This is the core part of the algorithm, "phase one". Chris@16: FlowValue maximum_preflow() Chris@16: { Chris@16: work_since_last_update = 0; Chris@16: Chris@16: while (max_active >= min_active) { // "main" loop Chris@16: Chris@16: Layer& layer = layers[max_active]; Chris@16: list_iterator u_iter = layer.active_vertices.begin(); Chris@16: Chris@16: if (u_iter == layer.active_vertices.end()) Chris@16: --max_active; Chris@16: else { Chris@16: vertex_descriptor u = *u_iter; Chris@16: remove_from_active_list(u); Chris@16: Chris@16: discharge(u); Chris@16: Chris@16: if (work_since_last_update * global_update_frequency() > nm) { Chris@16: global_distance_update(); Chris@16: work_since_last_update = 0; Chris@16: } Chris@16: } Chris@16: } // while (max_active >= min_active) Chris@16: Chris@16: return get(excess_flow, sink); Chris@16: } // maximum_preflow() Chris@16: Chris@16: //======================================================================= Chris@16: // remove excess flow, the "second phase" Chris@16: // This does a DFS on the reverse flow graph of nodes with excess flow. Chris@16: // If a cycle is found, cancel it. Chris@16: // Return the nodes with excess flow in topological order. Chris@16: // Chris@16: // Unlike the prefl_to_flow() implementation, we use Chris@16: // "color" instead of "distance" for the DFS labels Chris@16: // "parent" instead of nl_prev for the DFS tree Chris@16: // "topo_next" instead of nl_next for the topological ordering Chris@16: void convert_preflow_to_flow() Chris@16: { Chris@16: vertex_iterator u_iter, u_end; Chris@16: out_edge_iterator ai, a_end; Chris@16: Chris@16: vertex_descriptor r, restart, u; Chris@16: Chris@16: std::vector parent(n); Chris@16: std::vector topo_next(n); Chris@16: Chris@16: vertex_descriptor tos(parent[0]), Chris@16: bos(parent[0]); // bogus initialization, just to avoid warning Chris@16: bool bos_null = true; Chris@16: Chris@16: // handle self-loops Chris@16: for (boost::tie(u_iter, u_end) = vertices(g); u_iter != u_end; ++u_iter) Chris@16: for (boost::tie(ai, a_end) = out_edges(*u_iter, g); ai != a_end; ++ai) Chris@16: if (target(*ai, g) == *u_iter) Chris@16: put(residual_capacity, *ai, get(capacity, *ai)); Chris@16: Chris@16: // initialize Chris@16: for (boost::tie(u_iter, u_end) = vertices(g); u_iter != u_end; ++u_iter) { Chris@16: u = *u_iter; Chris@16: put(color, u, ColorTraits::white()); Chris@16: parent[get(index, u)] = u; Chris@16: current[u] = out_edges(u, g); Chris@16: } Chris@16: // eliminate flow cycles and topologically order the vertices Chris@16: for (boost::tie(u_iter, u_end) = vertices(g); u_iter != u_end; ++u_iter) { Chris@16: u = *u_iter; Chris@16: if (get(color, u) == ColorTraits::white() Chris@16: && get(excess_flow, u) > 0 Chris@16: && u != src && u != sink ) { Chris@16: r = u; Chris@16: put(color, r, ColorTraits::gray()); Chris@16: while (1) { Chris@16: for (; current[u].first != current[u].second; ++current[u].first) { Chris@16: edge_descriptor a = *current[u].first; Chris@16: if (get(capacity, a) == 0 && is_residual_edge(a)) { Chris@16: vertex_descriptor v = target(a, g); Chris@16: if (get(color, v) == ColorTraits::white()) { Chris@16: put(color, v, ColorTraits::gray()); Chris@16: parent[get(index, v)] = u; Chris@16: u = v; Chris@16: break; Chris@16: } else if (get(color, v) == ColorTraits::gray()) { Chris@16: // find minimum flow on the cycle Chris@16: FlowValue delta = get(residual_capacity, a); Chris@16: while (1) { Chris@16: BOOST_USING_STD_MIN(); Chris@16: delta = min BOOST_PREVENT_MACRO_SUBSTITUTION(delta, get(residual_capacity, *current[v].first)); Chris@16: if (v == u) Chris@16: break; Chris@16: else Chris@16: v = target(*current[v].first, g); Chris@16: } Chris@16: // remove delta flow units Chris@16: v = u; Chris@16: while (1) { Chris@16: a = *current[v].first; Chris@16: put(residual_capacity, a, get(residual_capacity, a) - delta); Chris@16: edge_descriptor rev = get(reverse_edge, a); Chris@16: put(residual_capacity, rev, get(residual_capacity, rev) + delta); Chris@16: v = target(a, g); Chris@16: if (v == u) Chris@16: break; Chris@16: } Chris@16: Chris@16: // back-out of DFS to the first saturated edge Chris@16: restart = u; Chris@16: for (v = target(*current[u].first, g); v != u; v = target(a, g)){ Chris@16: a = *current[v].first; Chris@16: if (get(color, v) == ColorTraits::white() Chris@16: || is_saturated(a)) { Chris@16: put(color, target(*current[v].first, g), ColorTraits::white()); Chris@16: if (get(color, v) != ColorTraits::white()) Chris@16: restart = v; Chris@16: } Chris@16: } Chris@16: if (restart != u) { Chris@16: u = restart; Chris@16: ++current[u].first; Chris@16: break; Chris@16: } Chris@16: } // else if (color[v] == ColorTraits::gray()) Chris@16: } // if (get(capacity, a) == 0 ... Chris@16: } // for out_edges(u, g) (though "u" changes during loop) Chris@16: Chris@16: if ( current[u].first == current[u].second ) { Chris@16: // scan of i is complete Chris@16: put(color, u, ColorTraits::black()); Chris@16: if (u != src) { Chris@16: if (bos_null) { Chris@16: bos = u; Chris@16: bos_null = false; Chris@16: tos = u; Chris@16: } else { Chris@16: topo_next[get(index, u)] = tos; Chris@16: tos = u; Chris@16: } Chris@16: } Chris@16: if (u != r) { Chris@16: u = parent[get(index, u)]; Chris@16: ++current[u].first; Chris@16: } else Chris@16: break; Chris@16: } Chris@16: } // while (1) Chris@16: } // if (color[u] == white && excess_flow[u] > 0 & ...) Chris@16: } // for all vertices in g Chris@16: Chris@16: // return excess flows Chris@16: // note that the sink is not on the stack Chris@16: if (! bos_null) { Chris@16: for (u = tos; u != bos; u = topo_next[get(index, u)]) { Chris@16: boost::tie(ai, a_end) = out_edges(u, g); Chris@16: while (get(excess_flow, u) > 0 && ai != a_end) { Chris@16: if (get(capacity, *ai) == 0 && is_residual_edge(*ai)) Chris@16: push_flow(*ai); Chris@16: ++ai; Chris@16: } Chris@16: } Chris@16: // do the bottom Chris@16: u = bos; Chris@16: boost::tie(ai, a_end) = out_edges(u, g); Chris@16: while (get(excess_flow, u) > 0 && ai != a_end) { Chris@16: if (get(capacity, *ai) == 0 && is_residual_edge(*ai)) Chris@16: push_flow(*ai); Chris@16: ++ai; Chris@16: } Chris@16: } Chris@16: Chris@16: } // convert_preflow_to_flow() Chris@16: Chris@16: //======================================================================= Chris@16: inline bool is_flow() Chris@16: { Chris@16: vertex_iterator u_iter, u_end; Chris@16: out_edge_iterator ai, a_end; Chris@16: Chris@16: // check edge flow values Chris@16: for (boost::tie(u_iter, u_end) = vertices(g); u_iter != u_end; ++u_iter) { Chris@16: for (boost::tie(ai, a_end) = out_edges(*u_iter, g); ai != a_end; ++ai) { Chris@16: edge_descriptor a = *ai; Chris@16: if (get(capacity, a) > 0) Chris@16: if ((get(residual_capacity, a) + get(residual_capacity, get(reverse_edge, a)) Chris@16: != get(capacity, a) + get(capacity, get(reverse_edge, a))) Chris@16: || (get(residual_capacity, a) < 0) Chris@16: || (get(residual_capacity, get(reverse_edge, a)) < 0)) Chris@16: return false; Chris@16: } Chris@16: } Chris@16: Chris@16: // check conservation Chris@16: FlowValue sum; Chris@16: for (boost::tie(u_iter, u_end) = vertices(g); u_iter != u_end; ++u_iter) { Chris@16: vertex_descriptor u = *u_iter; Chris@16: if (u != src && u != sink) { Chris@16: if (get(excess_flow, u) != 0) Chris@16: return false; Chris@16: sum = 0; Chris@16: for (boost::tie(ai, a_end) = out_edges(u, g); ai != a_end; ++ai) Chris@16: if (get(capacity, *ai) > 0) Chris@16: sum -= get(capacity, *ai) - get(residual_capacity, *ai); Chris@16: else Chris@16: sum += get(residual_capacity, *ai); Chris@16: Chris@16: if (get(excess_flow, u) != sum) Chris@16: return false; Chris@16: } Chris@16: } Chris@16: Chris@16: return true; Chris@16: } // is_flow() Chris@16: Chris@16: bool is_optimal() { Chris@16: // check if mincut is saturated... Chris@16: global_distance_update(); Chris@16: return get(distance, src) >= n; Chris@16: } Chris@16: Chris@16: void print_statistics(std::ostream& os) const { Chris@16: os << "pushes: " << push_count << std::endl Chris@16: << "relabels: " << relabel_count << std::endl Chris@16: << "updates: " << update_count << std::endl Chris@16: << "gaps: " << gap_count << std::endl Chris@16: << "gap nodes: " << gap_node_count << std::endl Chris@16: << std::endl; Chris@16: } Chris@16: Chris@16: void print_flow_values(std::ostream& os) const { Chris@16: os << "flow values" << std::endl; Chris@16: vertex_iterator u_iter, u_end; Chris@16: out_edge_iterator ei, e_end; Chris@16: for (boost::tie(u_iter, u_end) = vertices(g); u_iter != u_end; ++u_iter) Chris@16: for (boost::tie(ei, e_end) = out_edges(*u_iter, g); ei != e_end; ++ei) Chris@16: if (get(capacity, *ei) > 0) Chris@16: os << *u_iter << " " << target(*ei, g) << " " Chris@16: << (get(capacity, *ei) - get(residual_capacity, *ei)) << std::endl; Chris@16: os << std::endl; Chris@16: } Chris@16: Chris@16: //======================================================================= Chris@16: Chris@16: Graph& g; Chris@16: vertices_size_type n; Chris@16: vertices_size_type nm; Chris@16: EdgeCapacityMap capacity; Chris@16: vertex_descriptor src; Chris@16: vertex_descriptor sink; Chris@16: VertexIndexMap index; Chris@16: Chris@16: // will need to use random_access_property_map with these Chris@16: std::vector< FlowValue > excess_flow_data; Chris@16: iterator_property_map::iterator, VertexIndexMap> excess_flow; Chris@16: std::vector< std::pair > current_data; Chris@16: iterator_property_map< Chris@16: typename std::vector< std::pair >::iterator, Chris@16: VertexIndexMap> current; Chris@16: std::vector< distance_size_type > distance_data; Chris@16: iterator_property_map< Chris@16: typename std::vector< distance_size_type >::iterator, Chris@16: VertexIndexMap> distance; Chris@16: std::vector< default_color_type > color_data; Chris@16: iterator_property_map< Chris@16: std::vector< default_color_type >::iterator, Chris@16: VertexIndexMap> color; Chris@16: Chris@16: // Edge Property Maps that must be interior to the graph Chris@16: ReverseEdgeMap reverse_edge; Chris@16: ResidualCapacityEdgeMap residual_capacity; Chris@16: Chris@16: LayerArray layers; Chris@16: std::vector< list_iterator > layer_list_ptr_data; Chris@16: iterator_property_map::iterator, VertexIndexMap> layer_list_ptr; Chris@16: distance_size_type max_distance; // maximal distance Chris@16: distance_size_type max_active; // maximal distance with active node Chris@16: distance_size_type min_active; // minimal distance with active node Chris@16: boost::queue Q; Chris@16: Chris@16: // Statistics counters Chris@16: long push_count; Chris@16: long update_count; Chris@16: long relabel_count; Chris@16: long gap_count; Chris@16: long gap_node_count; Chris@16: Chris@16: inline double global_update_frequency() { return 0.5; } Chris@16: inline vertices_size_type alpha() { return 6; } Chris@16: inline long beta() { return 12; } Chris@16: Chris@16: long work_since_last_update; Chris@16: }; Chris@16: Chris@16: } // namespace detail Chris@16: Chris@16: template Chris@16: typename property_traits::value_type Chris@16: push_relabel_max_flow Chris@16: (Graph& g, Chris@16: typename graph_traits::vertex_descriptor src, Chris@16: typename graph_traits::vertex_descriptor sink, Chris@16: CapacityEdgeMap cap, ResidualCapacityEdgeMap res, Chris@16: ReverseEdgeMap rev, VertexIndexMap index_map) Chris@16: { Chris@16: typedef typename property_traits::value_type FlowValue; Chris@16: Chris@16: detail::push_relabel Chris@16: algo(g, cap, res, rev, src, sink, index_map); Chris@16: Chris@16: FlowValue flow = algo.maximum_preflow(); Chris@16: Chris@16: algo.convert_preflow_to_flow(); Chris@16: Chris@16: BOOST_ASSERT(algo.is_flow()); Chris@16: BOOST_ASSERT(algo.is_optimal()); Chris@16: Chris@16: return flow; Chris@16: } // push_relabel_max_flow() Chris@16: Chris@16: template Chris@16: typename detail::edge_capacity_value::type Chris@16: push_relabel_max_flow Chris@16: (Graph& g, Chris@16: typename graph_traits::vertex_descriptor src, Chris@16: typename graph_traits::vertex_descriptor sink, Chris@16: const bgl_named_params& params) Chris@16: { Chris@16: return push_relabel_max_flow Chris@16: (g, src, sink, Chris@16: choose_const_pmap(get_param(params, edge_capacity), g, edge_capacity), Chris@16: choose_pmap(get_param(params, edge_residual_capacity), Chris@16: g, edge_residual_capacity), Chris@16: choose_const_pmap(get_param(params, edge_reverse), g, edge_reverse), Chris@16: choose_const_pmap(get_param(params, vertex_index), g, vertex_index) Chris@16: ); Chris@16: } Chris@16: Chris@16: template Chris@16: typename property_traits< Chris@16: typename property_map::const_type Chris@16: >::value_type Chris@16: push_relabel_max_flow Chris@16: (Graph& g, Chris@16: typename graph_traits::vertex_descriptor src, Chris@16: typename graph_traits::vertex_descriptor sink) Chris@16: { Chris@16: bgl_named_params params(0); // bogus empty param Chris@16: return push_relabel_max_flow(g, src, sink, params); Chris@16: } Chris@16: Chris@16: } // namespace boost Chris@16: Chris@16: #endif // BOOST_PUSH_RELABEL_MAX_FLOW_HPP Chris@16: