Chris@16: /* Chris@16: Copyright 2005-2007 Adobe Systems Incorporated Chris@16: Chris@16: Use, modification and distribution are subject to the Boost Software License, Chris@16: Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at Chris@16: http://www.boost.org/LICENSE_1_0.txt). Chris@16: Chris@16: See http://opensource.adobe.com/gil for most recent version including documentation. Chris@16: */ Chris@16: Chris@16: /*************************************************************************************************/ Chris@16: Chris@16: #ifndef GIL_ALL_HPP Chris@16: #define GIL_ALL_HPP Chris@16: Chris@16: //////////////////////////////////////////////////////////////////////////////////////// Chris@16: /// \file Chris@16: /// \brief Includes all GIL files for convenience Chris@16: /// \author Lubomir Bourdev and Hailin Jin \n Chris@16: /// Adobe Systems Incorporated Chris@16: /// Chris@16: /// Chris@16: //////////////////////////////////////////////////////////////////////////////////////// Chris@16: Chris@16: #include "gil_config.hpp" Chris@16: #include "channel_algorithm.hpp" Chris@16: #include "algorithm.hpp" Chris@16: #include "pixel.hpp" Chris@16: #include "packed_pixel.hpp" Chris@16: #include "planar_pixel_reference.hpp" Chris@16: #include "planar_pixel_iterator.hpp" Chris@16: #include "pixel_iterator_adaptor.hpp" Chris@16: #include "step_iterator.hpp" Chris@16: #include "iterator_from_2d.hpp" Chris@16: #include "image.hpp" Chris@16: #include "image_view_factory.hpp" Chris@16: #include "typedefs.hpp" Chris@16: #include "metafunctions.hpp" Chris@16: #include "color_convert.hpp" Chris@16: #include "device_n.hpp" Chris@16: #include "virtual_locator.hpp" Chris@16: #include "bit_aligned_pixel_iterator.hpp" Chris@16: // Uncomment this line to help in porting your code from an older version of GIL Chris@16: //#include "deprecated.hpp" Chris@16: Chris@16: #endif