Chris@16: /*============================================================================= Chris@16: Copyright (c) 2001-2011 Joel de Guzman Chris@16: Chris@16: Distributed under the Boost Software License, Version 1.0. (See accompanying Chris@16: file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) Chris@16: ==============================================================================*/ Chris@16: #if !defined(FUSION_VECTOR10_05042005_0257) Chris@16: #define FUSION_VECTOR10_05042005_0257 Chris@16: Chris@101: #include Chris@16: #include Chris@16: #include Chris@101: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: Chris@16: namespace boost { namespace fusion Chris@16: { Chris@16: struct vector_tag; Chris@16: struct fusion_sequence_tag; Chris@16: struct random_access_traversal_tag; Chris@16: Chris@16: template Chris@16: struct vector0 : sequence_base > Chris@16: { Chris@16: typedef mpl::vector0<> types; Chris@16: typedef vector_tag fusion_tag; Chris@16: typedef fusion_sequence_tag tag; // this gets picked up by MPL Chris@16: typedef mpl::false_ is_view; Chris@16: typedef random_access_traversal_tag category; Chris@16: typedef mpl::int_<0> size; Chris@16: Chris@101: BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED Chris@101: vector0() BOOST_NOEXCEPT {} Chris@16: Chris@16: template Chris@101: BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED Chris@101: vector0(Sequence const& /*seq*/) BOOST_NOEXCEPT Chris@16: {} Chris@16: }; Chris@16: }} Chris@16: Chris@16: #if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES) Chris@16: #include Chris@16: #else Chris@16: #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES) Chris@16: #pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector10.hpp") Chris@16: #endif Chris@16: Chris@16: /*============================================================================= Chris@16: Copyright (c) 2001-2011 Joel de Guzman Chris@16: Chris@16: Distributed under the Boost Software License, Version 1.0. (See accompanying Chris@16: file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) Chris@16: Chris@16: This is an auto-generated file. Do not edit! Chris@16: ==============================================================================*/ Chris@16: Chris@16: #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES) Chris@16: #pragma wave option(preserve: 1) Chris@16: #endif Chris@16: Chris@16: namespace boost { namespace fusion Chris@16: { Chris@101: struct vector_tag; Chris@101: struct fusion_sequence_tag; Chris@101: struct random_access_traversal_tag; Chris@16: Chris@101: #define FUSION_HASH # Chris@16: // expand vector1 to vector10 Chris@16: #define BOOST_PP_FILENAME_1 Chris@16: #define BOOST_PP_ITERATION_LIMITS (1, 10) Chris@16: #include BOOST_PP_ITERATE() Chris@101: #undef FUSION_HASH Chris@16: }} Chris@16: Chris@16: #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES) Chris@16: #pragma wave option(output: null) Chris@16: #endif Chris@16: Chris@16: #endif // BOOST_FUSION_DONT_USE_PREPROCESSED_FILES Chris@16: Chris@16: #endif