Chris@16: // Chris@16: // detail/socket_holder.hpp Chris@16: // ~~~~~~~~~~~~~~~~~~~~~~~~ Chris@16: // Chris@101: // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com) Chris@16: // Chris@16: // Distributed under the Boost Software License, Version 1.0. (See accompanying Chris@16: // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) Chris@16: // Chris@16: Chris@16: #ifndef BOOST_ASIO_DETAIL_SOCKET_HOLDER_HPP Chris@16: #define BOOST_ASIO_DETAIL_SOCKET_HOLDER_HPP Chris@16: Chris@16: #if defined(_MSC_VER) && (_MSC_VER >= 1200) Chris@16: # pragma once Chris@16: #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) Chris@16: Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: Chris@16: #include Chris@16: Chris@16: namespace boost { Chris@16: namespace asio { Chris@16: namespace detail { Chris@16: Chris@16: // Implement the resource acquisition is initialisation idiom for sockets. Chris@16: class socket_holder Chris@16: : private noncopyable Chris@16: { Chris@16: public: Chris@16: // Construct as an uninitialised socket. Chris@16: socket_holder() Chris@16: : socket_(invalid_socket) Chris@16: { Chris@16: } Chris@16: Chris@16: // Construct to take ownership of the specified socket. Chris@16: explicit socket_holder(socket_type s) Chris@16: : socket_(s) Chris@16: { Chris@16: } Chris@16: Chris@16: // Destructor. Chris@16: ~socket_holder() Chris@16: { Chris@16: if (socket_ != invalid_socket) Chris@16: { Chris@16: boost::system::error_code ec; Chris@16: socket_ops::state_type state = 0; Chris@16: socket_ops::close(socket_, state, true, ec); Chris@16: } Chris@16: } Chris@16: Chris@16: // Get the underlying socket. Chris@16: socket_type get() const Chris@16: { Chris@16: return socket_; Chris@16: } Chris@16: Chris@16: // Reset to an uninitialised socket. Chris@16: void reset() Chris@16: { Chris@16: if (socket_ != invalid_socket) Chris@16: { Chris@16: boost::system::error_code ec; Chris@16: socket_ops::state_type state = 0; Chris@16: socket_ops::close(socket_, state, true, ec); Chris@16: socket_ = invalid_socket; Chris@16: } Chris@16: } Chris@16: Chris@16: // Reset to take ownership of the specified socket. Chris@16: void reset(socket_type s) Chris@16: { Chris@16: reset(); Chris@16: socket_ = s; Chris@16: } Chris@16: Chris@16: // Release ownership of the socket. Chris@16: socket_type release() Chris@16: { Chris@16: socket_type tmp = socket_; Chris@16: socket_ = invalid_socket; Chris@16: return tmp; Chris@16: } Chris@16: Chris@16: private: Chris@16: // The underlying socket. Chris@16: socket_type socket_; Chris@16: }; Chris@16: Chris@16: } // namespace detail Chris@16: } // namespace asio Chris@16: } // namespace boost Chris@16: Chris@16: #include Chris@16: Chris@16: #endif // BOOST_ASIO_DETAIL_SOCKET_HOLDER_HPP